DayZdesigner Dean Hall plans to leave Bohemia Interactive by the end of this year and return home to start his own studio in New Zealand, reports Eurogamer.
"I have a specific use," he said. "I'm really good at risk-taking and making other people take risks, I've always been good at that in my life ... But eventually, that's the bad person to have. Eventually, you don't want the guy telling you to go over the top and get through. So at some point I'll be a disaster for the project, at least in a leadership role."
For a game that's still far away from resembling anything close to complete, Hall's departure might be worrisome. Still, I'm happy we at least got a heads up. "I would extend my involvement here as long as Bohemia wanted -- needed -- me," he explained. "I have to be on the project as long as it's important to. Whether that role is as the leader, whether that role is in a more creative sense... But at a certain point there will be diminishing returns."
As for his next project, Hall wants to make his so-called perfect multiplayer game. Speaking about possible game ideas, he said "A lot of them have similar DNA [to DayZ]."
Get more destructoid: We're indie-run, blogging for the love of it, and our site will always be free. Optionally, you can support us and get: (1) Faster pages from our cloud server (3) Wide(r)screen (3) No big ads on Dtoid, Japanator, Tomopop, or Flixist (4) Auto contest entries, and (5) Dibs on betas & downloads. Try it out
Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.