Eager to send your ravening horde from the Warp? Does your chainsword thirst for vengeance in the name of Horus? The wait is almost over! The new standalone expansion for Warhammer 40,000: Dawn of War II has been given a release date of March 11, 2010. Hooray!
Chaos Rising is set after the events of the main campaign and brings new wargear, units, maps and missions, as well as an increased level cap of thirty. A new "corruption" system will be introduced and the stars of the show, the Chaos Space Marines, will be playable. Damn right!
Europe gets the expansion the day after North America with a March 12 release date. It still needs more Thousand Sons.
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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what the game needs is an effing robust multiplayer, the current one is alright. hate to follow the crowd but if you got rid of GFWL it'd be MUCH better (granted, GFWL is pretty sleek, well, it's better than what i had expected)
i mean, i'm just as much excited for this game as the next guy, but really? it seems to be that the single player is all the hullabaloo this expansion can generate, and it's... wrong to me. i want to hear about what cool things you've done in multiplayer, what new units i'll get, uhhh i dont effing know, really anything that enriches the multiplayer (read: LONGEVITY of the game) experience.
pation.
Believe it or not most gamers play singleplayer. Also, the singleplayer was the stand-out mode in DoW2.
I'm with StingingVelvet. I'm only early on in the game but I am quite enjoying the single-player. When I tried the multiplayer it felt like any other RTS with the same old stuff, albeit with a Warhammer 40K flavor. I was disappointed by that.
I like DoW because it's different from the usual "build, attack, build attack" plodding RTS. Felt more like a strategy RPG. The multi does not.