Sony has no shame, seriously
ALSO- setting up a remote gun that uses the internet sounds like a prime hacker target.
@leon66
Get that shit OUTTA HERE!
I am not saying I can read Mr. Jaffe's mind, but his own opinions on modern first party game development (PAX Keynote 2011) have centered around the fact that the scope of developing a first-party game has made huge departures from the pure focus of working with a concentrated team. Being the ringleader of a 300+ team spread around the Earth is no simple undertaking. Add the pressure of Sony, who IS their publishing watchdog to make an ad that paints him as some pottymouth delinquent, and you got a recipe for stress/frustration/misunderstanding.
No wonder he'd prefer to develop for iOS devices with a smaller team; he wants to return to a more modest & organic form of game development rather than the whole spectacle of a big named conquest.

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