David Cage would like to remind the world that he's different from everybody else and will change games for the better. The Heavy Rain director has criticized the industry's focus on violence, calling on software to be more creative and appeal to all ages.
"I think all I want to do is offer some diversity to the medium," he said. "I want to give people the chance to buy something other than ten different first person shooters and RPGs.
"There should be games for all ages, all tastes. Whatever is possible with interactive entertainment should be explored, and I don't think we're seeing that right now. The industry is too far balanced towards kids and teenagers. It's too focused on violence."
Says the man who made two games about serial killers and one about martial arts.
I'd almost let him off, since he's really saying, "I don't like shooters and RPGs," but his pretending to be more innovative than he is just doesn't work. His games may be "unique" in that there are few titles building on what Dragon's Lair started, but he can't pretend his games aren't focused on violence either. Hell, Heavy Rain is one of the most disturbingly brutal games on offer.
He might be different, but he's nowhere near the special snowflake he thinks he is.
David Cage: 'My team say my ideas can't fit into consoles' [Develop, via CVG]
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