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David Cage: Creating mature games a 'massive challenge' photo

When Quantic Dream CEO and co-founder David Cage watches movies or television, he dreams of the day when game designers can have the same liberties. Cage, whose mature interactive drama Heavy Rain hits stores later this month, says he feels that censorship in games is "probably the strictest in all the entertainment industry."

"One territory asked me to change one scene because it was too emotional," the 40-year-old Cage tells me. "I read the email ten times to make sure I got it right. What do you mean 'too emotional'? Can you change the end of Titanic, it's really too sad. Same thing for Gone With the Wind -- just add a couple of jokes near the end so we don't cry. Woody Allen, too funny. [Francis Ford Coppola] too real. [Martin] Scorsese too violent."

He makes a point to say that he doesn't compare himself to "these masters," as he puts it. But he does say their goals are the same -- to create emotions.

"I'm am sure once society will have a better understanding of what games really are, mentalities will quickly change," Cage says.

He's not the first one to do it, but he makes parallels to rock n' roll, which at one time was perceived as youth perverting "Satanic music." He also points to comic books -- his home country of France had a strict "youth protection" against comics in the 1950s.

"If you show two people in love kissing in a videogame, you need to put fades to black before their lips are in contact, before she takes off her bra. Otherwise it might give ideas to these seventeen-plus people who probably never thought about all that before," he says sarcastically.



The medium is evolving though, and he feels that game makers will need more breathing room in order to tell deeper and more emotional stories.

"Interactivity changes," he explains. "Yes, there are some Mario games for a three-plus audience, and that's fine, but the medium now evolves. It will have more and more authors in the near future who will need some reasonable freedom of speech. Not to shock children, but to tell mature stories for a mature audience without being sold in sex shops. I hope I will see this before I die, and I would really like more game authors to talk about this issue and fight for their rights."

Cage also points to difficulties creating these mature scenarios for different regions, telling me that "trying to create a mature experience for a mature audience is a massive challenge, because every single country has a different understanding of what could be perceived as shocking." Quantic Dream's previous title, Indigo Prophecy, had "adult content" (which the developer admitted didn't have a significant effect on the game's plot) removed for its North American release.

As for Heavy Rain, the PlayStation 3 exclusive will see a release in multiple regions with no compromise or apparent censorship. The ESRB rated-M title (for "Blood, Intense Violence, Nudity, Sexual Content, Strong Language, Use of Drugs") will hit shelves on February 26. We'll have our full review up later this week.

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47 comments | showing # 1 to 47
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NateT's Avatar - Comment posted on 02/08/2010 14:04
NateT
He has good points, though he sounds like a prick making them. Does that make sense?
Havoc Fang's Avatar - Comment posted on 02/08/2010 14:07
Havoc Fang
If a medium invokes an emotion, it's doing it's job. If that emotion is happy, good. If sad, good. If kickass, good.
Holyetheline's Avatar - Comment posted on 02/08/2010 14:11
Holyetheline
I really can't wait for the heavy rain review.
Judo Porkchop's Avatar - Comment posted on 02/08/2010 14:13
Judo Porkchop
@NateT He doesn't come off that way to me.

I like how some gamers like to lambast this guy but at the same time want gaming to be more respected. Bunch of haters.
Chronic Logic's Avatar - Comment posted on 02/08/2010 14:14
Chronic Logic
"A massive challenge?" Clearly people don't read the warning labels on the video game box. The only challenge I see hear is bribing officials to let them sell the adult games at retail stores to all customers, children or not.
Pixel Kaiser's Avatar - Comment posted on 02/08/2010 14:15
Pixel Kaiser
As much as I would like for video games to be taken more seriously, I sort of hate the idea of one man being pretentious enough to take it upon himself to uplift games to be on the same level as film and books.

I'm also not sure if the proper way to go about making games a legitimate art form would be to make "super hardcore adult" games such as this. Seems like sort of a shallow approach.
The White Light's Avatar - Comment posted on 02/08/2010 14:21
The White Light
I'm really excited about Heavy Rain. David Cage is fighting the good right, and I have a lot of respect for him, even if at times he can be a bit overblown.
lokhe's Avatar - Comment posted on 02/08/2010 14:25
lokhe
I played the Dante's Inferno Demo and about half way through you find a woman, breast bare, impaled on a sword, in full view. If this is not something that could be considered "shocking" then I don't see where the problem lies hehe. And from what I've heard this scene is rather mild in comparison to the rest of the game haha
stevenxonward's Avatar - Comment posted on 02/08/2010 14:30
stevenxonward
Breaking: David Cage announces that Heavy Rain is better than the Godfather.
LB Jeffries's Avatar - Comment posted on 02/08/2010 14:38
LB Jeffries
This is from the guy whose last game took the independent female lead and eventually had her f*** a zombie. Something tells me he cares more about getting attention than actually doing anything useful for games.
Occams electric toothbrush's Avatar - Comment posted on 02/08/2010 14:39
Occams electric toothbrush
I like what he is trying to do with video games. Most mature gamers should like what he is trying to do. I hope Heavy Rain gets it right, or close enough to right to help elevate story telling in games.
Ganjookie's Avatar - Comment posted on 02/08/2010 14:42
Ganjookie
As others have said, he did have good points.

I just dont care for his new game as I want to play and not watch a game.
the Company's Avatar - Comment posted on 02/08/2010 14:52
the Company
Woah woah woah, what happened to the people around here?

Did everyone suddenly start directing their (bizarre) hatred of Peter Molyneux toward David Cage? Just because this guy wants to push the medium forward a little, everyone's acting like he's some sort of pretentious fuck. This kind of reaction makes it pretty obvious that not just the ESRB and non-gamers have to change how they look at games, but gamers too.

Seriously, let the guy speak. None of you have actually played Heavy Rain. And when that happens realize this man and his opinions are not his games. Judge them separately.
Mr Andy Dixon's Avatar - Comment posted on 02/08/2010 14:54
Mr Andy Dixon
I agree with what he's saying, and I hope he succeeds in helping games with boobies become more mainstream and widely accepted.

Sex, after all, seems to be the only thing the wannabe censors have any real problems with. We've got all the violence we can shake a chainsaw-equipped gun at, plenty of cursing, racist remarks and sexually explict dialog, and a fair amount of alcohol and drug use. We just need more of those big, juicy, jiggily boobies to finally be accepted as Art.
Onlineatron's Avatar - Comment posted on 02/08/2010 14:54
Onlineatron
The demo was really enjoyable and immersive.

I hope the game doesn't get lambasted for It's control scheme.

Yes, at first, the movement seemed awkard but everything else was good. I'd imagine a lot of, perhaps more closed minded, people will slate the control scheme... Which is a shame.

We've become so acoustim (sp?) to certain genres controlling in certain ways (Shooters - L + R, Action - square, square, triangle) that when prevented with alternative control schemes we become frightful and rebel against them.

Heavy Rain controls well, once you realise what the game expects of you, once you realise it wants to do something different to what your used to then you'll enjoy it.

I was also pleasntly surprised at how well the (no way around it) QTE fight sequenced handled... It felt genuinely harrowing.
Onlineatron's Avatar - Comment posted on 02/08/2010 15:01
Onlineatron
@Company

Not pretentious... Just French
MidnightOwl's Avatar - Comment posted on 02/08/2010 15:07
MidnightOwl
I don't agree with the mentality of "I want to play and not watch a game." and it seems like it comes up a lot with Heavy Rain. The Longest Journey, King's Quest, Grim Fandango, Full Throttle, Obsidian; the list of great games where you basically just walk around, solve puzzles, and experience a story goes on and on. No fancy bells and whistles, just games relying on old-fashioned storytelling. Here's to hoping adventure games make a comeback.
NateT's Avatar - Comment posted on 02/08/2010 15:15
NateT
@Judo "I like how some gamers like to lambast this guy but at the same time want gaming to be more respected. Bunch of haters."

I think what I was getting at is that other people that games with mature content in them do not whip up the drama this guy does about it. Have you ever heard someone at Rockstar put on this type of lament? Perhaps they did and I just missed it. He just seemed a bit too pretentious and whiney to me.

That being said, he should have if he can turn a profit making the kind of games he wants to make, more power to him. I think the double standard between sex and violence in ratings and company decisions needs to be reevaluated. Just because someone put the equivalent of R rated content in video games, they should not be hauled on the mat by Congress or cable news.

As to games being respected, honestly, who cares? I do not need my entertainment decisions validated by others. People should not demand others respect their decisions beyond granting them the freedom to live their lives.
Robbo the hood's Avatar - Comment posted on 02/08/2010 15:30
Robbo the hood
@MidnightOwl

Has Heavy Rain demonstrated any problem solving though? Watching a game doesn't mean little control, it means meaningless control. QTE's ot this point have been arbitrary button cues so the cinematic continues, whereas adventure games involve actual problem solving. Perhaps Heavy Rain will have some problem solving, but so far, I've only seen QTE's; perhaps creative QTE's, but still a largely vapid form of interaction. For as much as QTE's challenge the player through gameplay, pressing X to advance text is gameplay.
SBC Slam's Avatar - Comment posted on 02/08/2010 15:36
SBC Slam
I'm also not really buying the whole "I'd rather play, not watch, a video game."

Video games are primarily a visual medium, and so this statement is absurd. I understand that the main thrust of the idea is that you'd prefer more involvement with your control schemes, but even then it's a bit of a ridiculous statement.

Games seek to do a lot of things. Some of them, like this one, want to tell a story that is mature, well realized, and is savored. To this end, the game play is helping to serve that purpose. It is most deliberate, sometimes slow, but always poignant. It enables us, as the target of its story telling, to do what the developers want us to do, that being experience the game in a very paced way, and it gives us the opportunity to be observant, think critically about our surroundings, and try new things. I see NO problem with this. Sometimes, in order for the story teller to evoke the proper emotions in the listener, they must force us to experience the tale in their way, be it the exclusion of fact (as in a murder mystery), or by specific focus on other aspects of the plot or events. Games are unique in that they can use the method by which we interact with them in such a dynamic way, so as to highlight this aspect of the story, and enhance our ability to perceive it.

So stop fucking whining. This is the way THIS story was chosen to be told. If you don't like it, go read the fucking book . . .

P.S. - That last line was a very tongue-in-cheek, cerebral jibe. Most of you won't get it, but if you don't, try not to sabotage your productivity by commenting on it like it makes any real sense. Thanks.
the Company's Avatar - Comment posted on 02/08/2010 15:36
the Company
@Robbo the hood: I guess you'll just have to wait like the rest of us until the game is released to find out, woncha?
Ignominus's Avatar - Comment posted on 02/08/2010 15:37
Ignominus
I too got a little bit of a douche vibe from his statements. While some of what he said might make some sense you can't help but wonder what scene he was talking about and its interesting that he didn't mention it to set an example. Too emotional? I doubt it. More likely, "let me stir up some controversy that makes me look like the underdog fighting for gaming's artistic rights! I'm a misunderstood struggling artist!". Excitement is an emotion, so is anxiety or joy and many others that are in all sorts of games. I don't think there is any resistance for emotion in games at all. Perhaps he means a deeper portrayal of emotions. Still I doubt anything is keeping him from pursuing this goal except maybe his abilities. You need at least decent animation and above all else good writing to achieve that goal and judging from Fahrenheit/Indigo Prophecy, he doesn't have what it takes. That game went from interesting to what? then full on into a bottomless pit of wtf. None of the characters really stood out and I can't remember being emotionally involved with much of anything. I suppose this is his opportunity to put up or shut up. It's rare that frustrated "artist" make anything worth a damn but hopefully he managed to pull it off as I am a fan of adventure games.
MidnightOwl's Avatar - Comment posted on 02/08/2010 15:41
MidnightOwl
I'm playing Zork..
NateT's Avatar - Comment posted on 02/08/2010 16:05
NateT
@ SBC Slam Undestood, but it is gameplay that defines video games as a medium. Heavy rain looks like it is heavy on story light on gameplay, but few can say for certian at this point.
D-503's Avatar - Comment posted on 02/08/2010 16:14
D-503
I don't get why people would call David Cage pretentious, a lot of his statements were very humble...maybe it's cuz he's French? "We Americans dun hate dem snooty Frogs!" (then I spit.)

I really like what he's saying, and I'm hoping for the best with Heavy Rain, especially after that demo.
-PL-'s Avatar - Comment posted on 02/08/2010 16:18
-PL-
Yeah, it must be pretty hard considering they stopped trying halfway into Indigo Prophecy.
The Silent Protagonist's Avatar - Comment posted on 02/08/2010 16:24
The Silent Protagonist
@MidnightOwl - You just went and described point-and-click adventure games, which still tend to celebrate being games in the face of having story-driven experiences. And they made a comeback years ago thanks to Capcom of all companies.

No matter how similar games like Ace Attorney or Broken Sword get to the realm of TV and movies, they still pride themselves of being games, being something you interact with and not just watch.

Heavy Rain is like the rising "visual novel" trend. It's ashamed of being a game because games are hard and leave people unskilled with them behind so they don't get to enjoy the story like the skilled gamer can. And so they go one step further than "point-and-click" adventures do - they take the puzzle and interactive elements out.

So you're basically left with an ebook story with branching paths. And pictures/music, of course.

At least something like Ace Attorney Investigations is still engaging me on game level - encouraging exploration, deduction and puzzle solving. I'm not just watching it all happen.
FastHandzS's Avatar - Comment posted on 02/08/2010 16:43
FastHandzS
Only reason why you think hes douchy is because jim thinks hes douchy...dont be a follower.
sandorasbox's Avatar - Comment posted on 02/08/2010 16:52
sandorasbox
How do you guys think ANYTHING he just said is douchey?

Do you think people talking about things seriously are douchey? There are so many people who just can't handle the idea that maybe the medium needs to be challenged, pressed forward, and that "douchey" individuals who dare to try and accomplish something new are the ones who will be remembered for trying.
Themightylebeau2009's Avatar - Comment posted on 02/08/2010 17:34
Themightylebeau2009
"This is from the guy whose last game took the independent female lead and eventually had her f*** a zombie."

Good lord that made me laugh

I want this game to be good, but I dont know. the demo for Farenheit tricked me into buying it, dont want to make the same mistake twice.

He is kind of succeding though, just like a movie this will be rented more than bought :-(
necrozen's Avatar - Comment posted on 02/08/2010 17:36
necrozen
I think that gamers are holding back progress as much as censors. If David Lynch or Michael Hanake talk about the difficulties of pushing the medium, people listen. If Cage talks about it, half the community bury his points in immature rage. Calling him a douche for sharing his ideas on the maturity of games isn't going to help matters. Especially when it's not even warranted.
True Axiom's Avatar - Comment posted on 02/08/2010 17:37
True Axiom
While David Cage usually manages to say things in the most overblown, pretentious way, he's spot on here, and surprisingly pleasant.

If something actually got blocked for being "too emotional"...what the hell? Just because something is called a video game doesn't mean it has to have more in common with Monopoly than Titanic (though, to be fair, most games of Monopoly end sadder than that movie).
whateverthismeanstoyou's Avatar - Comment posted on 02/08/2010 17:39
whateverthismeanstoyou
Please refer to most of Bioware games and let's have this conversation one more time. Mature games don't have to go into pornographic materials. I don't know how you define mature, but it just sounds like trying to rally the mass to Heavy Rain by insulting people.
necrozen's Avatar - Comment posted on 02/08/2010 17:40
necrozen
@ The Silent Protagonist

Did you play the demo? I'd hardly call that an ebook. It was very engaging and I felt surprisingly in control the whole time. I though the intestigative aspects were done very well.
SayWord's Avatar - Comment posted on 02/08/2010 17:48
SayWord
I personally do not think he comes off douchy at all. You misguided fools will say anything wont you? Or at least try and make your lies believable so others will follow you. But to be honest i am hoping this game succeeds because i am tired of the same old same old. And any of you guys actually checked out metacritic.com and seen the reviews the game has gotten yet? It has received amazing reviews so far contradicting anything you haters say about this game. Before anyone can hate on this game for story or qtes read the reviews before you open your mouth. enjoy games for what they are meant to be not what you want them to be, grow up.
Ganjookie's Avatar - Comment posted on 02/08/2010 17:57
Ganjookie
I still stand by my statement of, "Id rather play video games in stead of watching them"

games such as King's quest, grim Fandango and other adventure games where referenced above, and I will have to truthfully say,

"I did not like those games"

I played them, and while they had a bit of comdey here and there, I was truthfully bored to tears. Perhaps David Cage is not making games for me, I'm cool with that.

I also think he is a pretentious dick. I'm all for pushing the gaming "edge" and making games into a fully realized art form. I just don't agree with his speeches and generally douche frenchiness.
Mr Andy Dixon's Avatar - Comment posted on 02/08/2010 18:17
Mr Andy Dixon
@SayWord

This is probably a waste of my time, but...

I should first mention that Heavy Rain is currently sitting at the top of my GameFly queue. I think it looks interesting, and I'd like to try it out and see how it fares.

Now that that's out of the way, I really don't think people's worries about this game are unfounded. For example, take these quotes, one from each of the four reviews currently on Metacritic:

"It is a game like none other..."

"It's barely a game in the popular sense of the word..."

"For many people Heavy Rain won’t be more than a progression of quick-time-events..."

"Put gaming conventions aside..."

Most of "the haters" are pointing to the fact that they don't like the idea of a game that "isn't a game". Judging from the reviews, those fears aren't without merit (and the reviews don't "contradict anything the haters say" like you claim).

You're right, though, all four of the reviews are positive so far, despite (or maybe because of?) the fact that it isn't a "conventional" game. But that still doesn't mean everyone is going to like it, and people are welcome to voice their concerns.

Either way, you of all people shouldn't bitch about people bitching. You're one of the biggest fanboys on this site.

(Note to self, delete last sentence before posting... oops.)
KingSigy's Avatar - Comment posted on 02/08/2010 18:37
KingSigy
Creating mature games isn't the challenge, it's trying to get video gaming to be taken maturely.
pl0x kthanxbai's Avatar - Comment posted on 02/08/2010 18:53
pl0x kthanxbai
HEAVY RAIN DOES GAMES A DISSERVICE JIM STERLING HAS SPOKEN!!!!!!!!!
pl0x kthanxbai's Avatar - Comment posted on 02/08/2010 19:01
pl0x kthanxbai
@mrandydixon

same could be said about either ico or shadow of the colossus, or even the original indigo prophecy
pl0x kthanxbai's Avatar - Comment posted on 02/08/2010 19:03
pl0x kthanxbai
@Ganjookie


YOU DIDNT LIKE GRIM FANDANGO!?!?!?!?!


ITS ONE OF THE BEST ADVENTURE GAMES EVER CREATED!!!!



oh well fanboyness aside, i respect your preferences but i think you should approach those games with a more open mind
Mr Andy Dixon's Avatar - Comment posted on 02/08/2010 19:16
Mr Andy Dixon
@pl0x kthanxbai

Agreed. I didn't say this game would be bad because it was different, just that the non-conventional aspects of the game are what is throwing some people off. Like I said, I'm going to give the game a go. I mostly just dislike SayWord.
EternalDeathSlayer's Avatar - Comment posted on 02/08/2010 19:20
EternalDeathSlayer
Why hasn't Jim flipped out about these comparisons to all these filmmakers?

Also, I really hate that comment he made about Mario games being made for a 3-plus audience, as if there's a problem with mature people playing those games.

This guy's a bit of a snob, I must say.
pl0x kthanxbai's Avatar - Comment posted on 02/08/2010 19:41
pl0x kthanxbai
@EternalDeathSlayer

did you miss the part JUST AFTERWARDS that says

"AND THAT'S FINE, but the medium now evolves. It will have more and more authors in the near future who will need some reasonable freedom of speech"


hes point was that more and more devs want to experiment beyond that and they need a wider level of acceptance from the public to do so


mario games can be enjoyed by everyone but more mature experiences cannot be enjoyed by younger audiences or to be more presice SHOULDNT, given the material portrayed in those games



is perfectly fine to not like a game, but makin baseless or exaggerated assumptions about it is simply dumb


also i know david cage is kind of a snob sometimes, however hes got point here
Stephen Beirne's Avatar - Comment posted on 02/08/2010 21:18
Stephen Beirne
You miserable fools!
ChaosTeaCup's Avatar - Comment posted on 02/09/2010 06:18
ChaosTeaCup
I wopuld like Art to kindly stay the fuck away from gaming, as its past attempts have been little more than interesting, and rarely that much fun.

But I like people like David Cage and Molyneux to be visonaries - every culture needs them, more power to them. Interesting that they both come in for a lot of slating on this site. But Dtoid is largely a community of bitching.

Have to say about this:"One territory asked me to change one scene because it was too emotional"

I don't believe him.
Anna Hannah's Avatar - Comment posted on 02/11/2011 08:54
Anna Hannah
same could be said about either ico or shadow of the colossus, or even the original indigo prophecy
Best regards, Anna, CEO of iscsi host and itune
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