Darksiders was a superb game. Not only did it get a 9.0 in its very own Destructoid review, it was also clinically proven to be better than Zelda. However, it was not perfect, especially with regards to some rather shameful screen-tearing issues. Fortunately, Darksiders is going to get just that bit better thanks to Wednesday's patch!
The patch will be for the Xbox 360 version of the game, and will arrive as an automatic update for anybody firing the game up. That should resolve any problems with the screen-tearing, although other reported glitches, such as game freezing, haven't been mentioned.
A few PS3 users have reported their own graphical issues, but again, this hasn't been addressed as of yet. Still, the screen-tearing on the 360 was definitely the biggest hiccup, so it's good to see that being resolved, even if it's taken its sweet-ass time.
Darksiders patch coming this week [Darksiders blog, thanks Donnie]
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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Awesome game, but a bit short on replay value. Got my platinum with less than 20 hours of work.
Seriously, Darksiders bored the hell out of me. I don't see why everyone is all over this game.
For us 360 owners, the screen tearing wasn't a gamebreaker but it was quite noticeable in places
You're soooo coooooooooool.
Great game, I thought. The story was really crappy though, and was told poorly. So there were times I did not feel compelled to play the game. But the gameplay was solid.
I wonder if the 360 has a higher frame rate though? I thought my PS3 Darksiders was kinda low in that department.
also, dodge is much more effective when you're not target-locking