1) I have failed my willpower check and convinced myself I need something that I don't really need AS SOON AS POSSIBLE.
2) The preorder incentives really are something impressive.
3) The game will have a small print run and may become hard to find.
I generally try to avoid case #1 since it means I have fallen victim to marketing, and one generally tries to cultivate as much resistance to marketing as possible. I try to buy new games, but I try to buy new games for about $10-$30 when Best Buy, Target, Amazon, et al. are clearing inventory. They're just as good then as when they're brand new.
In the PS2 era games could break even with selling much much less. Hell alot of Japanese games can sell 100,000 and still make money, and most of those are still damn good."
It's almost funny that a couple of years ago we were saying the same thing about the Japanese industry been a bloated mess and that the west could do no wrong. Now it's almost the other way around with even Square Enix and Capcom saying they are making money with FFXIIIx2 and Dragons Dogma, While so many western pubs are underperforming with their blockbuster IPs and everyone wants to jump ship to f2p.
While it's not super niche, it doesn't have the same standings as some other titles, the first one was kind of bland to be honest, but if it needs two million sales to start making a profit? That's fucking insane, and a vast overestimation of what the series could potentially do. I don't know how they managed to put the series in a corner like this, but it's not our fault collectively for their money woes, we make the choices of what games to get, some people need it now, some people want it discounted, and while it may be well worth the price, there's no demo available that I've seen and that screams lack of confidence in the product. Sleeping Dogs had a demo, and I'm interested in it because of that, there's no excuse in this day and age, especially given the economic climate, for a lack of any prior demo of a game, most importantly when it comes to such polarising games like the Darksiders series.
Also why no demo on PS3 yet? this was the same with darksiders which never came out as a demo..
Frankly I find the loot system to be completely arbitrary. I don't feel like it's really helping, and after you get one Posessed Weapon, it's hard to justify dropping it for anything less than another Posessed Weapon. So every chest you open is just another 1 or 2 crap items you don't care about. That makes the joy of opening chests disappear pretty quickly and turns them into just another god damned collectible (as if this game doesn't have enough already).
I did just get to the Earth part and I'm kind of liking it more. But as it stands now, Darksiders II just doesn't do it for me like Darksiders did.
People born in the same country have rights to dissimilar opinions,you should know!
You will be missed. Sort of. Mostly I'm just gonna feel bad for everyone who's gonna lose their jobs.
I decided I was getting this just a few days before the game launched. I already had Sleeping Dogs pre-ordered (Another amazing game.) and was hesitant to pick up another game, despite having loved the first Darksiders. Then I realized that this game needed sales, and if I was fortunate enough to have money to spend on such things, I would spend it.
I actually just beat the game today, and it was really fantastic. Definitely deserving of it's positive reviews, and DEFINITELY deserving a sequel. I really want to play as that gunfighter horseman. I think it's Strife?
I remember Bayonetta sold between 1 and 2 million copies worldwide(and it sold like 300k in Japan alone, which Darksiders 2 can never do.), that is pretty much the best a 3D action game without big name value can do...
Combat is so fluid, and the loot system is pretty sweet.
Darksiders II is pretty awesome, but the game goes to shit when... SPOILERS!!!!
you go to earth. It turns into shitty shooter shit with bland environments, and it all lasts way too long.
In addition, the framerate often takes a dump and there are numerous glitches throughout.
There are just too many game-breaking bugs. I had my main quest break after 10 hours in, and I don't even know if the upcoming patch will fix it. The frame rate also turns into a slideshow at times, which is terrible for an action game where timing is of the essence.
It's like Skyrim all over again (only with less stuff to keep me distracted from what's broken). Darksiders 2 just doesn't feel like a finished product.
In the first, the dungeons were all varied and extremely well designed. Not one single dungeon felt the same as any that came before it. Every 5 seconds you were getting some new awesome gear to use. In every dungeon there was some new mechanic. And the boss battles, of which there were many, were well designed and great fun. The whole game was polished, varied, and a ton of fun from start to finish.
Darksiders 2 lost all of this. First of all, it somehow looks worse than the first. Graphics took a serious hit. Then, all of the dungeons look the same. You will not be able to tell the difference from the first dungeon you visit and the last. They all use the same exact assets. Add on to that the fact that the variety took a massive hit, you don't get nearly as much gear/gadgets, and there are only 10% of the boss battles. What you end up with is less of a game.
They literally watered down or removed everything I, and all the fans I know, loved from the first. The gorgeous graphics were gone. The extremely varied dungeons were gone. The varied gameplay was watered down. The boss battles were almost completely removed. What we were left with was a completely different game. It felt like Darksiders lite. Sure, it was 30 hours long, but you are doing the same thing the whole time.
The only time anything felt different was when you finally got the portal ability, and then they used it for an hour dungeon and got rid of it. I was so letdown by this. And the fact that they didn't continue War's story, and instead chose to punch gamers in the nuts by completely ignoring the awesome cliff hanger from the last game. Imagine if Halo 3 started and instead of following through with the cliffhanger from Halo 2, you were instead playing as someone completely different.
It's ok to change things up, but not when you ended the last fucking game in a fucking cliffhanger you fucking cock teases! I am adding Darksiders 2 on to my most disappointing games of all time list, right up there with Majora's Mask and Mass Effect 2. This could have been an amazing franchise. Instead, you took an amazing game and took away everything that made it great, and added loot to make up for it.
Who the hell was in charge of making these decisions? Fire that person...No, don't fire them, that's harsh, but at least make them wear a dunce cap for a few months to pay for their sins. I don't think I've ever been more letdown by a game in my 25 years of gaming. I'm not the type of gamer that gets angry as soon as anything from his favorite franchise is changed, but it is when everything is changed I am more likely to dislike the game.
An example of good changes? Modern Warfare, A Link to the Past, Resident Evil 4. These are games that took the great mechanics people loved and improved all of them, while adding other great mechanics. Darksiders 2 didn't do that. It removed great mechanics and replaced them with nothing, only watered down fantasy garbage. Dear God, what a letdown.
Majora's Mask and Mass Effect 2 were part of your 'most disappointing games of all time' list?
Your opinion is null and void to me. MM is the crown of 3D Zelda's and ME2 is the hands-down best ME game (and also one of my favorite games ever).
The reason I mention this is that UNTIL you said that I was almost agreeing with you on everything. I don't think Darksiders "cliffhanger" ending was a cliffhanger though. The story of the first game was neatly wrapped up and they were free to go anywhere they wanted with a 2nd game unlike Halo 2 and God of War 2 (I refuse to play H3 and GoW3 for this reason btw). Darksiders just left you wanting more where as Darksiders 2 (as far as I've gotten through it which isnt very far, only about 6 hours in) is apparently a prequel from what I've gathered? Maybe?
Anyway, MM and ME2, two games that are freakin' FANTASTIC.
I'm a British gamer, but I cancelled my pre-order of this game when I discovered that within a week, Americans were flooding the forums with complaints of game breaking glitches. On the day the patch was released, I bought the game only to discover later that the patch only solved half of the most drastic problems. So now it's sitting on my desk, looking shiny and brand new and delicious, and I won't play any further than the first dungeon for fear of the game breaking down on me and ruining my save games.
What I've played is excellent, but developers need to realise that with the internet, 'isolated' cases don't remain isolated for long, and when you release a game as glitched as this one, people are going to know about it.
I'm definitely going to buy it, but I cannot afford Sleeping Dogs, Guild WArs 2 a couple of weeks later, AND Darksiders 2 all within the same time frame. One of them had to wait.

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