Steady on, THQ! The first Darksiders hasn't even been released yet, but already there is talk of a Darksiders 2. Creative director Luis Gigliotti spilled the beans in an interview with GameAxis, where he also discussed the possibility of multiplayer coming to the post-apocalyptic brawler.
"We’re talking about it," he stated. "Although nothing is confirmed, it could, it may have a multiplayer element to it."
I had always assumed that Darksiders would be a franchise. The first game focuses on War, a re-imagined horseman of the apocalypse, and I figured that future games may focus on Pestilence, Famine and Death. Mind you, quite how you'd make a game about someone whose greatest ability is to make people hungry is beyond me.
Anyway, let's wait patiently for the first game and see how well that does before thinking about sequels. Destructoid should be having some upcoming coverage of the game soon, so stay tuned to us in the coming weeks!
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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Nope. I've got that feeling as well.
My beef with this game is them changing the names of two of the horsemen. I understand messing with certain parts of source-material to improve the overall experience, but changing the names just so that they "sound cooler" (I believe they said that in an interview) is a stupid move.
Please, even in jest don't say things like 'mature Legend of Zelda', Comic book violent Legend of Zelda maybe, but don't encourage the 'mature' wannabes.
As for the game and the the desired sequel. Make sure the first one is good, as I'm hoping to get this but will heap scorn upon it as soon as I hear it's not up to par.
Then I realize my mistake, say "oh..." and move on.