And people should stop complaining about DLC on the disc when its not the case. Obviously this was leaked, is not completed and they are still working on it. It is not like the extra characters in Soul Calibur or the extra costumes in Street Fighter IV, which where created, promoted and sold at the same time as the game...
Also, DLC takes time, it is not uncommon that a team works on it while other team is finishing the game, or that the calendar of DLC is decided before the game is released.
That being said, Ive been in testing sessions for game company's testing DLC content months before the game hits the shelves. I know there is a time frame for printing disks and distribution but, its the way of thinking when you approach that situation. Cutting out content and offering it for DLC can bring obvious problems for a games initial sales results. Especially when it gets reviewed and gets knocked for being too short. Well everyone doesnt know about upcoming DLC, and when they hear about it, they are pissed that it wasn't included in the game; especially when it hits launch day or even a month after. And in many cases, the DLC wasnt anything more than a few sprites and code lines to begin with.
In my opinion, and its always open to criticism, the footage from that trailer, that details DLC releasing about 3 months from now, seemed pretty complete. As complete as a few seconds should be. But all the monsters are already in the game. All you need is the user interface and that didnt delay games like Halo 3(the forge) too much if I remember.
God forbid companies should try and make some money. Sure, if the game is half assed and you have to pay for DLC to get the full experience...then that is something that is not on and should be discouraged at all costs.
But if the game offers you a fulfilling, fun and whole experience....why shouldnt companies offer DLC later down the track..even if its been developed close to or during the games dev cycle?
Oh thats right, because Gamers deserve to have things given to them for free all the time, and its not like the Devs need to be paid, or the studio's remain solvent at all.
Similar to saying "That jacket is so 'pimp'", wherein seeing a pimp with said jacket would not appear uncommon.
loosen up yo lexicon brah.
Then again, there is a lot of things you could be complaining about. To complain about not having something already from a game that is still unreleased and unplayed makes me miss the good old "book worms" tradicionalist complains.
Many people doubted Bayonetta too, and ended up eating giant humble pie.
A mission creator sounds like an awesome idea, espcially if you can create levels and upload them to EA servers. Nice one, Visceral.
I'd like to put my baller inside your joke, if you know what I mean.
(And if you don't know what I mean, ask Jim Sterling. I'm sure his Uncle Reg has tried it on him once or twice.)
I really dont get how games like this and smackdown can give players tools for user created content, yet bethesda and valve skimpped on the tools for console versions of left 4 dead and fallout 3. Surely they can do it if they bothered?
Best regards, Anna, CEO of iscsi host and itune

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