Those .99 cent games are .99 cents for a reason.
There will always be people who will buy these dedicated handheld experiences like the 3DS and PSV since they offer a more dedicated experience for those looking for it. Mobile gaming and dedicated handhelds have their own different audiences, sure there's crossover but there's always room for both.
The PSV and 3DS will have their exclusive franchise brands that give experiences that the iOS just cannot replicate (especially with controls). Sure there are games on iOS that do it well enough but virtual D-pads and buttons seem to defeat the purpose of the iOS touchscreen. That's why I love games on iOS that are either simulations or just take advantage of touchscreen controls.
Ditto, not trying to bash the mobile market, but there's only a handful of games that really stand out, most of the games are just $1 versions of free flash games or off-brand gaming clones. The game quality is significantly different, once the games start having the same quality, and apple releases an official add-on that allows a Dpad & button then this argument might hold steam, but for now it doesn't. Smart phones may deter some casual gamers from buying a 3DS/Vita, but people who have been gaming for a while now that there is a severe quality difference.
Mobiles games are only good when I poop.
Pooping takes about 5 minutes as I dedicate 1 min to pooping and wiping and 4 minutes to wrap up the mobile "game" I am playing.
Molbile games will never be on par with dedicated handheld devices, especially without buttons.
Poop.
Not only does it have more power, but its got proper dual analog and hd support as well as touch screen and motion control capabilities.
However, in terms of early software, 3DS impresses me more, well at least in temrs of games being made and published by Nintendo. So far, the only title I'd want on Vita is Vanillaware's Dragon's Crown.
It's a different market, just because phones have decent cameras now doesn't mean that digital camera's are going to stop being made, and that professional photographers are going to stop buying high-end camera's just because their phones can take pictures. Why is everyone an analyst these days? It's obnoxious.
Why do you need that on a handheld? Don't you have console or PC that does that for you with a bigger screen?
You may not pay attention, but I'd argue that you aren't representative of most people. Hell, I'm a hardcore gamer, yet even I will probably skip this generation's handhelds. Why?
I have an iPhone. Why am I going to carry a Vita around? To play deep, engaging games.. y'know, the kind I would rather play at home?
"Show me a deep, engaging gaming experience on a mobile device instead of a 99 cent time waster and I'll pay attention. Until then, kindly shut the fuck up."
I guess that depends on your definition of deep and engaging. Broken Sword, Civilization Revolution, Dead Space, GTA: Chinatown Wars, Infinity Blade, The Sims 3 and Splinter Cell are all perfectly capable, non-trash games that work quite well with the touch screen on my iPhone, and all of them get WAY more play that my PSP due to the fact that my phone is ALWAYS with me.
What exactly are you looking for?
Most of those you mentioned absolutely qualify. However, it's certainly the exception rather than the rule that games like that release on a mobile platform wouldn't you say?
I'm not arguing that mobile devices aren't capable of actual gaming experiences. I'm arguing that people seem disinclined to create them. Until that changes, mobile gaming isn't something I'm at all interested in.
The thing about the Wii U is that it benefits from having the basic functionality of mobile devices, but at the same time, it doesn't threaten the handheld game market or have to compete directly against smart phones and tablets. Nintendo's found a way around it.The apparent hardware limitations of using the Wii U controller has a portable controller actually seems to be an advantage. I imagine we could still theortetically play Wi U games on the controller in nearby rooms, but as long as it is within range of the home console and doesn't have issues with walls and doors that aren't thick. Of course, the real point of the Wii U's portability feature is to still play in the same room ,but just without having to actually use the tv.
The Wavebird used different technology, but the wireless signal would still work if you were in another room. I even tried playing outside behind my bedroom wall with the window closed once and the controller still worked without any connection issues.
Here's the problem: I have a PSP, and I actually like it a lot. However, I've barely touched it since I got my iPhone. I honestly don't know what the PSP is supposed to do in this situation. Not only are there plenty of good iPhone games for quick action in the car/on the bus/waiting in the doctor's office/etc., but, more importantly, it has 3G internet. What purpose does the PSP/DS serve in this situation? Exactly when will I need it when I have an iPhone?
"They different audiences. Just like music genres or brands of clothing. I think people just want some numerical proof that app stores are sharply declining portables" - You may be onto something here, but most of the gamers I know have gone sharply over to their smartphones. I honestly don't know a single person who has a 3DS, plans on getting a 3DS, or plans on getting a Vita. Maybe games will change that, but I seriously doubt it. Keep in mind, these are the same group of people who have multiple PSP and/or DS iteration, and who have at least 2 current gen consoles in their houses.
Also, like I said, I have a PSP, and I actually like it a lot. Regardless, I just don't see exactly when and where I'm supposed to use these things anymore.
Fair enough. But, just like with the Wii, the fact that there are a million shovelware games doesn't mean that there aren't dozens of quality games as well, same as any other system. You just have to work a little harder to sift through the garbage and find them.
The word "dominate" is a curious word, rooted in ambiguity. Coca-Cola, McDonald's, Windows XP, Internet Explorer and Budweiser all 'dominate' their respective markets but it doesn't give an accurate depiction of their individual quality, does it?
I still believe there will always be a market for dedicated handheld games, but it's going to shrink very soon.
As for the Vita, I think I need to get a PS3 first.

surf dtoid with 






Rising (10+)
People you follow




























follow