Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts


Review: CRUSH3D

5:00 PM on 04.24.2012 // Darren Nakamura

Nearly five years ago, when everybody was trashing the PSP for having no games worth playing, CRUSH was frequently brought up as a neat little gem that introduced a new mechanic that worked well enough. It certainly wasn't a system seller (unless you ask Aaron Linde circa 2007), but few who tried it had many negative things to say.

With heavy gameplay emphasis on the distinction between two- and three-dimensional levels, it isn't too surprising to see CRUSH3D (pronounced "crushed") on the 3DS. What is a bit surprising is how little was added to this update over the original.

Developer: Zoë Mode
Publisher: Sega
Released: March 9, 2012
MSRP: $19.99 (GameStop exclusive)

For those who overlooked CRUSH the first time around (and are too lazy to read the review linked above), it is a puzzle-platformer whose premise was really unique and pretty awesome in 2007. The protagonist Danny is strapped into a strange machine called C.R.U.S.H. that allows him to enter his dreams in a fully lucid state, which lets him work through his subconscious problems. The awesome part is that each area in his dreams is a small, three-dimensional set of platforms, but he has the ability to "crush" the dimensions, turning the environment two-dimensional and back again at will.

The most basic problem involves a faraway platform in the background. After aligning the camera to a particular side and crushing down to two dimensions, that platform is brought just next to Danny, easily reachable by a short hop. Later on, the puzzles become more complex and more challenging, with moving parts, switches, breakaway platforms, and more.

If this sounds familiar, it may be because the idea isn't quite as unique as it was five years ago. The recently released FEZ employs a very similar gameplay hook, and it does so on a much grander scale. It's worth noting that Zoë Mode hasn't been working on CRUSH3D continuously since 2007 like Phil Fish has been with FEZ, but nevertheless, what's offered in CRUSH3D feels a bit paltry in comparison.

One thing to keep in mind is that CRUSH3D is a remake, not a sequel. Where there were 40 levels in the original game, there are likewise 40 levels in this updated version, and they are functionally identical. However, the fresh coat of paint on the new version does work to its benefit.

Overall, the art design is brighter and more stylized. Danny was already a stylized humanoid before, but in CRUSH3D, he's simplified even further, taking on an almost Mii-like appearance. While that in itself isn't necessarily a benefit, the more brightly colored levels make it easier to navigate and to formulate plans. Additionally, in the same way that the stereoscopic 3D visuals helped navigation in Pushmo, getting a sense of depth is more natural in CRUSH3D than it was in the original CRUSH.

Outside of the new visual presentation, the additions to this version are neat but are mostly cosmetic. By completing certain objectives, like finishing every level in a set or collecting certain pickups, the player unlocks different night robes for Danny to wear. Players can also collect concept art by finding a book in each level. While these change nothing about the gameplay, they are things that weren't there before.

Another new element is the StreetPass functionality, which will probably never realize its potential. In each level, the player can choose to place a gift, with the value of the gift increasing with the number of marbles collected in that level. Upon StreetPassing somebody else with CRUSH3D, these gifts are sent to the precise location specified in the level. Sending and receiving these gifts (or simply buying points using Play Coins) just allows access to a different set of clothing for Danny to wear, but the idea that a skilled player could tantalize another with a seemingly out-of-reach gift seems really interesting. Unfortunately, with so few people playing, it's unlikely that you'll receive a gift outside of a game convention, and even then, they are normally just lazily placed near the exit.

There's really not much more to say about CRUSH3D. It's still a good puzzle-platformer, although its concept isn't nearly as mind-blowing today as it was in 2007. Those who enjoyed it then may want to give this a pass, since it introduces so little new stuff, but those who missed it the first time around could definitely find some enjoyment in this smart little title.



CRUSH3D - Reviewed by Darren Nakamura
Amicable - A presentable but unmemorable time. Focusing on the bright spots helps, and I appreciate the effort, but I won't be playing this repeatedly.

See more reviews or the Destructoid score guide.

Darren Nakamura, Associate Editor
 Follow Blog + disclosure Dexter345 Tips
Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strateg... more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

destructoid's previous coverage:

View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:

Please contact Crave Online, thanks!

best tax consultants in rajasthan india

NVGR: Updated Album "ADBC" (No longer an EP)

hermosas chicas ucranianas

So that just happened: The Talos Principle

Sick, Sad and just dumb news: 25th November - Leighapalooza

Context Matters! Fanservice's Secrets EXPOSED!

To editorialize or not to editorialize: An editorial

Tiny Dangerous Dungeons REVIEW - The Pocket Metroidvania

Cblogs of 11/24/15 + Big Ass Fort

Primal Carnage: Extinction Review (PS4)

 Add your impressions

Status updates from C-bloggers

Jiraya avatarJiraya
The postman just brought me gifts i bought for myself ... [img][/img] [img][/img]
James Internet Ego avatarJames Internet Ego
Umm.. no Microsoft. Where is the 'go away' button? [img][/img]
StriderHoang avatarStriderHoang
I tried driving as Uber last night to start supplementing my income and everyone so far has been super chill. Also, I started practicing in my sleepy small home city so the training wheels were still on. No big city bar hoppers just yet.
RadicalYoseph avatarRadicalYoseph
Just got my Gwent physical edition. I don't understand special abilities - for example, Arachas have an icon with two knights beneath the close combat icon. Avallac'h has an eye in that same spot. Help? (I'm no longer a squid btw)
KyWii avatarKyWii
Happy Thanksgiving all! Load up on carbs and then get back to playing Fallout 4.
Archelon avatarArchelon
New extended television spot for The Force Awakens! [youtube][/youtube]
TheKodu avatarTheKodu
I dunno if I just had a freak incident but I think Ubisoft may have just changed the Renown gain in Rainbow Six Siege to be less shit as in overnight they've patched it. If true, kinda good on them.
Atleastimhousebroken avatarAtleastimhousebroken
Does it mess with anyone else's head that when beating a SMBW level in Mario Maker the music doesn't do that little 'booowoo oop' at the end. [youtube][/youtube]
ScreamAid avatarScreamAid
I've developed a new hobby to indulge in while on Skype with friends: creating stupid Sonic OCs. I have so much fun making them for some weird reason, and once I have enough of them I might as well post a c-blog of them, am I right? Look out in the future
El Dango avatarEl Dango
SeymourDuncan17 avatarSeymourDuncan17
Boy howdy, does Divinity: Original Sin take a while to get going. But, it was worth it in the end. Probably the most hardcore RPG I've played. Stellar writing, at that! Combat's pretty amazing too. [img][/img]
FlanxLycanth avatarFlanxLycanth
So it seems I've locked into the Neutral ending for SMT IV and now I need to find specific challenge quests and complete them...? How (un)fun! Google is your friend - the videogame.
Riobux avatarRiobux
Interested in playing some Pathfinder? Trying to arrange a Dtoid Pathfinder group for Saturday nights (GMT) on Skype & Roll 20. If you're new to pen-and-paper RPGs, I don't mind at all and can bring you up to speed quick. Just comment if interested.
Fuzunga avatarFuzunga
Local convention had a great selection of game soundtracks 5 for $20! I got Halo 3: ODST (2 disk!), Gears of War 2, Deus Ex: Human Revolution, Darksiders 2 (2 disk!), and Castlevania: Lords of Shadow. Some of the best soundtracks of the last 7 years!
Niero Desu avatarNiero Desu
Photos and videos are back on quickposts but clipping on some devices. We're going to add a new quickpost editing interface so photos and videos can only be displayed one way (a la twitter) to solve this. Also, a My cBlog link was added to your user menu
Flegma avatarFlegma
Machine-washed my Wii Fit meter yesterday by accident. Took the battery out and let it dry for the night. Luckily the meter still worked - but it had counted a fair number of steps more that day.
Agent9 avatarAgent9
Finally killed Ludwig, now if I could only get passed the 2 hunters on the second floor. that 2 some is rather annoying,and her holy blade kills in only a few hits. wish mine was that strong.
Casus Gaming avatarCasus Gaming
After reading a blog post about DMC4 I decided to watch all the cutscenes on Youtube. Tried the games years ago and couldn't get into them, but man that shit was stylish. Likeable protagonists, intense drama... still think DmC reboot wasn't that bad tho.
lewness avatarlewness
me on 1st ff14 raid (void ark): ooh so many people and lights, so many lights, lights, fuck I can't see, what is happening, i don't understand, is it tuesday already, get on the platform fuuuuck, wow void helm
Pixie The Fairy avatarPixie The Fairy
Just a reminder that you have until the 30th to get your Bloggers Wanted post, "Thankful it's over" in. I'm either going to tell you how I ruined my best online gaming experience or rip Twilight Princess a new one. Maybe both.
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -