A Crimson Skies sequel could happen. If it does, it seems likely that its original creator, Jordan Weisman, and his studio, Smith & Tinker, won’t handle the game.
Speaking with GameSpot, Weisman confirmed that he still thinks about the high-flying property and plans to do something with it, but those plans won’t include to Smith & Tinker: "I think Crimson Skies is something we'd love to get some energy around, and we have some devious plans -- we'll see if those materialize."
"The older properties -- MechWarrior, Crimson Skies, Shadowrun, those kinds of things -- those are kind of grandfathered in," Weisman said. "They're not really what we're all about, and we won't be developing and publishing those ourselves as a result. We'll be, like we are now, talking to other publishers and finding good homes for those, but they're not what Smith & Tinker at its core is about."
That core may or may not be creating content for children.
Weisman was a founder of Microsoft’s dissolved studio, FASA, the brains behind the aforementioned titles. Smith & Tinker and Pirahna Games are doing something new with MechWarrior, but -- there’s always a “but” with these guys -- the game currently doesn’t have a publisher and doesn’t seem like the kind of game you let Billy-the-seven-year-old play.
We’d welcome another Crimson Skies -- especially if it allowed players to leave their crafts and navigate using a jetpack. Also, vertical shooting and cover mechanics would be great, too. Oh! That’s Dark Void. Whoops.
[via Eurogamer]
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At least something is happening now. I'm looking forward to the new MechWarrior.
@koehler: Funy thing is, they're both named Nathan!
They do....but Gamestop sells it for $2.99 if you can find it....and if it's one of the BC games
I agree with Eques. Crimson Skies is a flight game and should remain in the plane the entire time. There's more than enough variety there to keep you going through a full game. I would also like to see it a bit between the Xbox and PC game in terms of depth. The ability to customize your planes for multiplayer would be awesome, but I don't want to have to choose between minor part upgrades etc. Maybe more of a tree type system for upgrades ala RPGs.