Quantcast
Crimson Dragon is neat, messy, and not entirely on-rails - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Crimson Dragon  




Crimson Dragon is neat, messy, and not entirely on-rails photo
Crimson Dragon is neat, messy, and not entirely on-rails

1:30 PM on 11.06.2013

I'm more of a leg man


For some reason, Crimson Dragon feels like the weirdest Xbox One launch title. Maybe that can be attributed to the spiritual Panzer Dragoon sequel's tumultuous development (from 360 Kinect exclusive to budget, $20 Xbox One game).

I didn't get try out any of those carry-over Kinect functionality that's been talked about, like the ability to barrel role by leaning my body -- news that would make the early Mario Kart-playing me "woah" in amazement. Thankfully, the controller worked just fine.

Well, except for the really lazy, floaty reticule. I don't know if ii's supposed to be that dragons are unwieldy means of transport or what.


Crimson Dragon (Xbox One)
Developer: Grounding Inc.
Publisher: Microsoft
Release Date: November 22, 2013

Crimson Dragon features 6 different dragon types that can evolve into a total of 18 different configurations of dragon. Add in a skill system and you might find it worthwhile to train all sorts of dragons -- slow lumbering beasties, agile and lightweight ones -- to handle different missions.

I started with an on-rails portion of the game. Different segments in the level are ranked uniquely; for example, one portion of the level will task you with destroying all enemies, another with collecting artifacts. I assume these indvidual ranks will offer some reflection of your overall stage rank.

You have a main and alternate weapon type of three varying elements that act in a rock, paper, scissors power struggle of superiority and inferiority. The main with the dragon I played featured a lock on after painting up to eight targets with the reticule, which I could then unload upon. Meanwhile, my secondary was stronger and slower, featuring limited auto aim.

It took me a while to get used to navigating the plane of movement while flying along rails, but eventually I was barrel rolling my way to high scores without too much of a hassle. I actually S ranked a boss with little effort, so hopefully my supplied dragon was just over leveled to facilitate demos.

The one snag I did have, though, was controlling the reticule. It feels lazy, as if it occasionally hems and haws before springing into action, and floaty, carrying with it some momentum one way before if listens to your command to send it another way. If the game is indeed harder than I experienced, that lack of precision could be an issue.

In trying the aforementioned boss fight, I also got to try out the new free-flight mode, which takes you off rails, as the name implies. It generally works, from the one scrap I was in, though navigating a three dimensional plane is always a bit wonky.

Tagging along on ym glorious conquest was my wingman. You can go through your Xbox Live friends and hire their dragons out as AI wingmen to assist you in the game. Picking a wingman with the third attack type you're unable to cover will probably be a good idea. They're hired out with in-game cash; the better they are, the more money they cost.

All of the missions can also be played in three player co-op.

Unfortunately, Crimson Dragon, as demoed, just isn't all that great. I guess we'll see in a couple of weeks if the full package is any more worthwhile.

Crimson Dragon is neat, messy, and not entirely on-rails photo
Crimson Dragon is neat, messy, and not entirely on-rails photo
Crimson Dragon is neat, messy, and not entirely on-rails photo
Crimson Dragon is neat, messy, and not entirely on-rails photo
Crimson Dragon is neat, messy, and not entirely on-rails photo
Crimson Dragon is neat, messy, and not entirely on-rails photo







Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.





timeline following:
Crimson Dragon



7:20 AM on 11.21.2013
Crimson Dragon will get a difficulty nerf at launch

Crimson Dragon director Yukio Futatsugi has taken some early criticism to heart, and has decided to adjust the difficulty of the game a bit -- specifically, he's lowering it with a launch day patch. After each fight your drag...more



9:00 AM on 11.18.2013
Very Quick Tips: Crimson Dragon

Crimson Dragon can be a really tough game if you haven't played a Panzer title before. On Classic Mode, bullets are unrelenting, and you have to kill certain enemies to progress with the campaign. So before co-op mode drops in December, here are some tips to help you along your way.more



8:00 AM on 11.18.2013
Review: Crimson Dragon

As the spiritual successor to the Panzer Dragoon franchise, Crimson Dragon has some big shoes to fill. The talent is there, as the former director of the first three Panzer games and a Panzer composer are ...more



10:00 AM on 09.19.2013
I may be the only one who is excited for Crimson Dragon

[Update: it appears as if it'll be launching for $19.99. Nice!] Crimson Dragon hasn't been getting a lot of good buzz. After a tumultuous 360 development cycle, the now Xbox One launch title is nearly here, and this trailer ...more



12:54 PM on 06.11.2013
Crimson Dragon feels like a shaky mess

Crimson Dragon has seen quite the schizophrenic development cycle. For a while it was an Xbox 360 title, now it's Xbox One. It's appeared to be solely a Kinect experience, but now that seems up in the air. At one point,...more



2:04 PM on 06.10.2013
Crimson Dragon trailer reveals huge bosses, new areas

During the Microsoft E3 press conference, there were a few titles that Microsoft lightly touched on, Crimson Dragon being one of them. In this new trailer, you can enjoy all of the gravity-defying, Dragon strafing action you...more



4:45 PM on 03.13.2013
Look alive boys, Crimson Dragon is not dead

Remember that game? You know, that Xbox Live Arcade Kinect shooter that looks like Panzer Dragoon being made by many of the guys from Panzer Dragoon. It looked to be one of if not the most impressive Kinect game to date, unti...more



7:30 PM on 01.03.2013
Crimson Dragon demo accidentally released, recorded

A demo for Panzer Dragoon spiritual successor Crimson Dragon somehow made it on to the Japanese Xbox Live Marketplace and before being removed, YouTube user Draikin1 managed to download it and record a playthrough, viewable ...more



4:30 PM on 06.11.2012
Crimson Dragon has been delayed

Crimson Dragon, the Kinect-only spiritual successor to the Panzer Dragoon series, will no longer be dropping on June 13th, as it has been officially delayed by Microsoft today (at the last minute I might add!). Of course, all...more




Kinect

6:00 PM on 09.24.2014
Our D4 playthrough part 2: send in the clowns

I think the lesson Bill and I learned playing D4: Dark Dreams Don't Die is that we need to calibrate the Kinect, and make sure it can see us properly. Beyond that, I'm still unclear what this game is about, and it's vaguely u...more



10:00 PM on 09.23.2014
We attempted to play D4: Dark Dreams Don't Die

Okay, so Chris Carter absolutely loved D4: Dark Dreams Don't Die, so Bill and I figured we'd check it out... and uh. Wow. Goodness gracious. That certainly is some sort of video game. I think. Honestly, if I didn't have this whole experience on video, I might think there was a gas leak in my house making us go all stupid and insane.more



5:00 PM on 09.11.2014
It's a good thing Gears of War: Tactics was canceled

A few years back, it was repeatedly rumored that Gears of War would get a spinoff game built around Kinect. The project never came to fruition and that's seemingly for the best, if this alpha footage of Gears of War: Tactics ...more



View all Kinect






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more