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Credit swaps and pterodactyls with Yann of Bad Hotel

Sometimes pterodactyls carry bombs

8:00 PM on 04.07.2013     by Spencer Hayes

Every year at GDC, part of the show floor is taken over by indie developers. This glorious plot of convention floorspace is called the IGF and it's where I met Yann Seznec. Yann is part of the team behind the IGF award nominated iOS game Bad Hotel. The game plays a bit like a fusion between Tiny Tower and Sound Shapes. It's also approximately twice as awesome as that description makes it sound.  

When it came time to record a video with Yann, I knew what we had to do. We had to talk about Pterodactyls. 









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