Assassin's Creed IV: Black Flag will of course bring back the ever growing multiplayer versus mode, and like always, we can expect plenty of new content. New maps and characters are a given, but the biggest surprise with this iteration is Game Lab, a feature that lets you create your own modes.
You're able to take any of the six existing game modes and make it your own. There's up to 200 parameters you can change, everything from a match's time limit, turning off stuns, enforcing melee kills only, etc. From here players can share these custom modes with others, and if a mode gains a lot of popularity then Ubisoft will add it to the public playlist for all to enjoy.
There's a ton of different things that players can alter, even going as far as making the versus mode near identical to Assassin's Creed: Brotherhood's multiplayer mode that fans are still playing to this day.
Customization is back for the playable characters as well. There's different outfits you can put on your killer, and from there you can customize a character even further with the different style of clothing, face paint, taunts, and more. There's hundreds of thousands of different permutations as I was told during my hands-on time.
As for the game modes, I checked out three of them. Domination sees two teams trying to take over three neutral zones in a map. Manhunt saw one team trying to hide and blend in with the crowd, while the other team needed to hunt the opposing team down. My favorite mode was Wanted, a free-for-all where each person is randomly assigned a contract to kill another player. You have to be super aware here, as you're being hunted while you're hunting for your own target.
If you've played the multiplayer in the past, well expect more of the same here. Not that that's a bad thing mind you.