Crashmo has a neat little feature that will mark the beginning of in-house QR code support. When loading up a custom QR level in Crashmo, you can visit a website within the 3DS browser, save an image, and load it up in-game.
Previously, you had to take a picture of the code with the 3DS' camera with the aid of a laptop/smartphone/printed paper or what have you. Now, it's a tad bit easier, which should help those people out there who don't have easy access to a PC.
Essentially what this translates to is another confirmation of more free DLC, in line with Pushmo -- it's just easier to obtain this time. Cool little things like this make me excited to see what Nintendo can bring with the Wii U.
Felynes can dress up as Dante, Blanka, and Chun-Li in Monster Hunter 4 Ultimate
3:00 PM on 12.15.2014