I know what you're thinking. You're thinking that you have no freakin' idea who Craig Peck is. Neither do I. But he did us all a favor by listing that he had worked on the Wii version of GoldenEye in his CV.
Animator Craig Peck was working on GoldenEye 2010 for the Wii all summer this year:
He did this while working at Eurocom. Eurocom has done porting of other games before, so it may be that they are doing this for Bond now.
YouTube filmmaker Michael Green and friends got together to pay some respect to GoldenEye 64 with this live action take. Sure, it may have not aged well but I can't help but smile whenever I think back to Rare's first-person shooter.more
[Dtoid Community Blogger Xander Markham takes an in-depth look back at one of the pinnacles of modern gaming. Want to see your own words appear on the front page? Go write something! --Mr Andy Dixon] If you want to ...more
Martin Hollis, director and producer of GoldenEye 007 on the Nintendo 64, gave a postmortem on the development of the critically acclaimed shooter here at GDC Europe today. One of the more fascinating, and somewhat hilarious,...more