Also, I SUMMON SHITSTORM!
Also:
I AM SHITSTORM!!! WHAT WOULD YOU COMMAND OF ME!?!?
You fool!
When civilisation ceases to exsist and the aliens come to inhabit this barren ball of rock they will see your post and know that it was you who brought upon the end.
Cheers mate.
Inb4 all the people flaming Samits post turning up here and posting the exact same comment they posted yesterday + a smug comment on how they were "right" all along.
Hey, it IS like a portable PS3 then!
IMO, the most important factor is going to be the same as for the 3DS: games games and more games. Make enough games that people want and ppl will pay, even if it takes a while to save up. Still, with that said, cheaper is better.
The NGP seems to have so many options, so many things it can do, that I'm genuinely excited for it, as long as developers bring the games, and from early reports, developers are loving it. It's really the 3DS that has shown me nothing new beyond better graphics, when most of the best games on the DS weren't designed to push the graphical envelope at all.
The idea that the NGP will only offer "console" titles is silly, given what we know about PSS, but it seems to be a concept that NGP critics are clinging too.
Also, I'm going to catch hell for this: Take away the 3D (and tilt sensor), and the 3DS is basically a more powerful DS. Take away the stick, the touchscreens, the cameras, the tilt, the...whatever else, and isn't the NGP basically a more-powerful PSP? :P
While PSP is big in Japan, it just falls flat everywhere else. This explains it being the 5th most popular platform but not being big anywhere else. It also explains why they're trying to make a big push with more western games like Killzone and Uncharted. But how long will that support be around?
Gimmicks might be everywhere, but it's something that Sony consistently sucks at, and does not give me hope for the NGP. It's how you use that matters more than a bullet on the back of the box, but I haven't seen Sony really push beyond the "me too" approach with Move or Sixaxis.
The NGP doesn't hold any interest for me right now. And if I want a device that can can do all the weird, quirky things that the other handhelds can, but when I'm bored or have some time, I can throw down in a proper hardcore game, they're always a 3DS.
Or I can wait for an Xperia.
Seriously though, I'd really love for the console to succeed, as I've always loved my PSP. But I don't think it'll happen. Sony just doesn't know how to support their consoles. They just don't.
"The idea that playing that kind of game on a small screen can resemble the console experience is almost as absurd as thinking you can truly experience a film on your “fucking telephone.”"
Just this quote says it all...
are you talking about the 3DS because their are no confirmed ports (maybe LBP2 but I am not sure from the trailer it is shown in) for the NGP as of right now. There is however a confirmed NEW Resistance, killzone, and Uncarted.
That said, this launch season is going to suck.
The crazy thing is i think a cross stitch game would be just the thing to make Nintendo really grind their teeth. they have spent so much time owning the little niche market, that for Sony to one up them.... yeah, Nintendo wouldn't like that. [:
However, I'm cautious about it for the same reason that I'm cautious about the 3DS. I want to see it in action before I commit.
But I throw down my support fully on the NGP. The 3DS just doesn't have much that grabs me personally. I'll probably end up getting one at some point just like the DS (only got it a year ago, but I've had my PSP for about 3 years :P).
Also "I'd love to see a PS3 game that could do a download to the PSP2 and let you continue your full game while you're out and about." THIS.
You tell me when the last time you said something fair about anything unrelated to Sony was, and maybe someone will care.
On the articles themselves: Both well thought out. I'm honestly thinking about getting the NGPSP2, but it really comes down to the ACTUAL battery life, price, and support most of all.
- teh psp will succed b/c it's soo p0w3rf4l
- DS is GIMMICKY!!!!!!!!
- *being apologetic towards PSP*
You don't actually provide any real arguments for why it should succeed. Maybe why you think it deserves to succeed, but nothing that's actually substantial.
NGP will probably do as well as the original PSP, at best. It certainly won't "fail" like, say, Virtual Boy, but it will not surprise anyone, or outsell the 3DS.
IMO
Sure, I was very impressed by 3DS's glasses free 3D effect when I first heard about it. But after the hype in me settled I realized it really just a visual effect, one that many have reported causes eye strain and hampers performance. Lots of people who demo one said they would rather play with the effect off all together, and that's after 10, 15 minutes of playing.
Plus I like NGP's announced game line up better. Now if Sony can get that baby out at $300, we will be in business.
You have to keep reiteration and repeating the same things again, because nobody bothers to read your posts after the first senescence, hecks the only reason why i went through the pain of reading your post was to make you a proper knowledgeable response
Why nobody listening me? you may be asking your self or maybe not, but anyways because for one you obviously hate sony or the PSP line and you dont even try to cover that which would obviously make anybody skeptical about your points towards the system. And to top it your Tech"Facts"....... are heavily biased (or i dont know what to call it) without any solid foundation of technical knowledge. You are making way off comparisons and try to apply what you know on other areas to this.
Just by reading through your comparison with 3GS instantly gives me the idea (which may be wrong or not) that you are the kind of uset that because it read some reviews about smarphones (or read iphone) last year you think you have the grip of how hardware works
You are basically saying "NGP uses 3GS parts" but on multicore right? and that the 3DS is pretty much close in power than we peasants think right?
For starters they use completely different CPU/GPU architectures: The iPhone 4 uses a SGX535 with a Cortex A8 CPU, The NGP uses a Quad Cortex A9 and SGX543MP4 (note 543 not 535). The 3D uses a 200Mhz Pica 200 underclocked to 160Mhz with a rumored dual ARM11 266Mhz CPU.
The SGX535 inside the iPhone is technically more capable than the Pica 200 on the 3DS, which decision was revealed recently it was to reduce power consumption since the 3D back-light consumes quite a lot of power. so Nintendo opted to use a fixed shadder based system which deliver comparable results at lower clock speeds. Though 3DS may get similar results or better thanks to low level API and Apple Terrible Open GL drivers and the fact that 3DS games would be extensively programed to get the most out of it unlike cheap/rushed iOS development
Anyways back on topic
A single SGX543 is more than 4x more powerful/capable than the SGX535. Its a quantum leap ahead of it. Its like comparing a 8600Gt to a mighty (in its time) 8800gt
Hecks why go that far? the SGX540 (inside the Galaxy s) or Andreno 205 destroys SGX535(which is comparable to the 3ds pica) in performance clocks per clocks
Its pretty much given the SGX543MP4 on the NGP would be clocked at the very least at 200Mhz, at 400Mhz more likely considering the Astonishing demos shown running on it which look on par with HD console standards of course on a smaller res and screen presentation. 400MHz is not far fetched at all
Not to forget that many of those demos were 1/2 week worth of coding, Kojima himself stated that the MGS4 demo was done in very few time with no real optimization to the systems innards. YEt it manages to keep all the assets for the PS3 version on 22fps. again he admits it was rushed with no real optimization that theres much more potential. Considering all that 20fps is not bad at all. PS3 mgs4 cut scenes run anywhere from 21 to 30fps
A single SGX543 core would be anywhere from 4 to 8 times more powerful than SGX535
Let alone the actual quad core version used on the NGP, which is anywhere from 16x to 32x times more powerful than the SGX535 depending of the final clock speed which again is very likely to be 400Mhz. At 400MHz the SGZ543MP4 would be a truly beast of handhelds
A Cortex A8 is a MAJOR improvement over the ARM11 in performance/efficiency let alone the Cortex A9. Comparing the ARM11 to a Cortex A9 is like comparing a Pentium 4 to an i7.
In its own right A Cortex A9 is a improvement over the Cortex A8 in performance/efficiency it also features more L2/L1 instruction caches which a help a huge deal in performance. Add that advantage by 4 and you you got a huge gap between the two. clocks per clock Cortex A9 would run circles around the A8
The most important factor is for it to be speedy ram you just look at consoles with 512MB of ram (well 256MB for the PS3) blow smartphones out of the water.It is pretty much given it would be at least 512MB and speedy, eddr2 or greater, which Tegra 2 already uses. It could be anywhere from 512MB to 1GB hopefully. even at 256MB it would be better than the cheap slow ram smartphones use
Hardware wise the difference is huge, it is a magnitude more powerful/capable, also dont ignore the fact that smartphones the iPhone more specifically doesn't take full advantage of the SGX535, which also seems to be uuncerclocked lower than 200Mhz potential and has terrible drivers so there you got yet bigger difference
The NGP (like the (3DS) would be designed to take the most out of every mm of gaming silicone.
Also the fact that it uses low level APIs it furthers that huge difference even more. Here's what Carmack had to say on Twitter about Sony's new gizmo: "Low level APIs will allow the Sony NGP to perform about a generation beyond smart phones with comparable specs.
So even now that the Specs of NGP are a magnitude more powerful, It has the advantage of an low level API over smartphones, and even when the smartphones start caching up on hardware 2 to 3 years from know NGP will still be a generation beyond on it games again thanks to the low level API
So "NGP same as 3GS just 4 of em"
Not even close, i hope with heart you are not a toll otherwise i pointlessly wastes my time making a proper response
Now that you mention Infinity Blade....
Did you even watch the tokyo meeting or a few Youtube videos, They showed the Infinity Blade (which lags quite a lot on the iPhone 4) running butter smooth fast fps the NGP, and not only that but there is a lot more going on the Screen with more post post processing effects, particle and quite a lot of animated interactive character that were absent on the iOS demo.
Im not foolish to think the NGP can achieve near PS3 raw performance or power, but considering the small screen, lower res and pixel density aided by a rather beast of mobile SoC which is very power efficient, which architecture is design around efficiency can achieve similar results. Not at the same very level but near HD console quality which is pretty darn good for a handheld
I'm not excited for the 3DS or the Iphone 5. I've played most of the launch games for the 3DS, and
File under: Irony
I imagine the NGP doing about as well as the PSP has. It isn't going to take the world by storm but it's definitely not going to fall on its two-sticked face either. Like I said in the comments for Samit's article yesterday: the mobile gaming buying force doesn't support hardcore gaming experiences. Hardcore gamers want big experiences that last a long time, and you just can't get that with a freemium/few dollar title.
Right now your typical PSP game runs anywhere from $29.99 to $39.99 (American dollars) depending on the game / company producing the game. If the NGP is basically giving you a console game on a handheld won't that drive up the price of the games?
Now don't get me wrong, I expect a hike in game prices, just as I do with the 3DS but I am a little worried that we will soon see portable games hitting the $49.99 - $59.99 range (especially with the NGP) since it is basically giving you a console experience in your hands.
This is where Sony misses the boat. The product is too similar to the PS3 and if I was a game developer I'd take the path of least resistance which means we'll end up with a very stagnant, uninteresting library just like the PSP.
The DS isn't gimmicky. I feel that insult was very uninformed. There are a lot of great titles that make use of the dual screens as well as the touch screen. In fact, the DS may be my favorite console of this generation on the sheer amount of awesome titles in it's library. But I will agree that the Wii is gimmicky.

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