Not to be outdone by legions of angry, bloodthirsty critters, Sega also announced Condemned 2: Bloodshot as its follow-up to Criminal Origins, the junkie-slaying Xbox 360 launch title that had early adopters crying themselves to sleep. The sequel promises a revamped combat engine and a brand new online multiplayer setup, allowing gamers for the first time to pull a variety of random objects out of walls and beat the snot out of each other in the dark via Xbox Live. From the horse's mouth:
Players will assume the identity of Ethan Thomas, the former Serial Crimes Unit investigator, who’s been called back to duty to track down his missing partner. As Ethan, players will engage in visceral combat using a variety of firearms, blunt instruments and an all-new fighting system complete with defensive and offensive combo chains. To help track the killer and solve the mysteries behind Condemned 2: Bloodshot, players will crack open an all-new set of high-tech forensic tools. Using wits and brute strength, murders can be solved in a number of different ways to keep players guessing throughout each suspenseful investigation.
In all honesty, I'm the wrong dude to write this post. I've only played the original game once, and that was this morning, and it was the demo. Between my experiences and this press release, I can certainly say that the combat system was in dire need of an overhaul, so that's good news.
But does a game like this, despite its FPS roots, really warrant multiplayer gameplay? My brief romance with Condemned seemed to emphasize mood and crap-yer-pants jump-scares over action. How's the rest of the game play out?
Hit the jump for the release, and let me know what I'm missing in the comments.
SEGA REINVENTS THE FIRST PERSON ACTION EXPERIENCE WITH CONDEMNED 2: BLOODSHOT
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