While Jason Hayes is best known for composing many of the key themes for the original World of Warcraft, his fans haven’t heard much from him over the past several years. The reason? He was most recently locked away at Carbine Studios working on a previously unannounced MMO title which I can only guess is WildStar. In the competitive field of game audio where recent high-profile game credits on your resume can be the difference between getting the next job and not, the long half-decade development cycles of MMOs can have undesirable effects on your career, which may explain Hayes’s recent jump to Valve.
To say Dota 2 has gotten off to a great start is an understatement. It immediately garnered the support of casual MOBA fans and competitive tourney goers alike, and the game is going very strong, heading into new stretch goal...more
When I first saw Cara Ellison's post on Rock, Paper, Shotgun on how to spend $20 in Dota 2 while simultaneously making your characters look stunning, I thought it was a nice way to completely waste $20. Sure, there are s...more
If there's anything close to a "Super Bowl" equivalent in the world of eSports, it's The International tournament, hosted by Valve. The prize pool contains $1.6 million, but apparently that's just a starting point. By purchas...more