games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


Colony Studios won't be playing it safe (we hope) photo

Colony Studios announced their opening today, boasting one of the most well rounded teams in recent memory. Their staff has worked on every major MMO title from Everquest to World of Warcraft (not to mention everything in between). Michael Wallis, the CEO of Colony, had some choice words on the formation of the new studio:

"Our collective contributions to a significant number of hit MMOs give us a strong advantage," says Wallis.  "Most dev teams - including Colony's - have gone through the process of learning what doesn't work in game development, but our team members have also been intimately involved with creating what does work in several successful MMOs and that combination will serve us well.  Our challenge is, of course, to use our experience and talent correctly to create an MMO that players will enjoy."

Sounds like a project bound for victory, but the most interesting tidbit of Colony's announcement dealt with the clarification that their current (yet unnamed) project  won't be developed as a "safe" MMO, meaning they intend to go outside the current structure of popular titles. According to Wallis, they are shooting for a linear storyline that can be influenced by players.

What can keep an MMO from being stagnant, at this point in the genre's history? If you like crafting and grinding, WOW ought to keep you happy as it already does a massive amount of the general population; but if not, you may be waiting for something that is a bit more on the edge. A consistent complaint is that titles lack a structured story, eventually losing the interest of RPG based players. What will it take (from Colony or any other developer) to breathe new life into the MMO?


Continue: More World of Warcraft stories





prev next

10 comments | showing # 1 to 10

Necros's Avatar - Comment posted on 04/30/2007 23:11
Necros
More MMOs...great...that's just what the industry needs...
Black Mage Slim's Avatar - Comment posted on 04/30/2007 23:18
Black Mage Slim
Let us play a game in the "Real" world. and let some of us be homeland security and others be terrorists.

that would be fun.
subnet6's Avatar - Comment posted on 04/30/2007 23:34
subnet6
It looks like that kid just drank some chocolate milk, either that or he's finally popping that peach fuzz. Either way, he fits the WoW stereotype to a "T". How is it that stereotypes are always so accurate?
deiga-the-semivaliant's Avatar - Comment posted on 04/30/2007 23:35
deiga-the-semivaliant
Guild Wars sort of did the whole storyline thang. The game is completely instanced, so it was accomplished rather easily.

I'm interested in seeing alternative solutions.
Mxyzptlk's Avatar - Comment posted on 04/30/2007 23:58
Mxyzptlk
Good luck to them, hopefully they'll find the market they're trying to attract.

And to be fair, lots of MMOs have story based events to them. City of Heroes and WoW both have had stuff like this in the past (although obviously not to the extent that Colony wants to do). The Matrix Online even killed off Morpheus because it's 145 total players weren't hardcore enough.
scottoid's Avatar - Comment posted on 04/30/2007 23:59
scottoid
we really need something thats crazy and outside the box....but i dont have any ideas and thats why i dont work on games
Necros's Avatar - Comment posted on 05/01/2007 02:44
Necros
@ subnet6: Is it bad that I thought that was a really, hideously ugly girl?
Milhouse's Avatar - Comment posted on 05/01/2007 08:38
Milhouse
A consistent complaint is that titles lack a structured story, eventually losing the interest of RPG based players

I'd suggest you to check on the Matrix Online. And to look above Morpheus' death, which in the opinion of many was a requirement from the actor or licensor, but not the developpers. The game itself doesn't offer much to do, but the storyline itself and the RP environment is worth the monthly fee for me.
Zero_'s Avatar - Comment posted on 05/01/2007 09:39
Zero_
... is that a dude, or a chick?
subnet6's Avatar - Comment posted on 05/01/2007 11:07
subnet6
@necros,

Not nearly as bad as the fact that I thought she looked hot.
;)
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos


    Win this!
    Dive in! meetup+play for a chance to win a PC

    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Crossfire Remote Pistol review
    Resident Evil: The Darkside Chronicles review
    Left 4 Dead 2 review
    Call of Duty: Modern Warfare Reflex review
    Arkedo Series - 02 SWAP! review
    more reviews
    Driver
    Avatar
    GT Racing Motor Academy
    Bad Company 2 beta dishes out meaningful experiences
    Legend of Zelda Spirit Tracks
    more previews


    - The Dtoid Army is 50933 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jonathan Holmes: Why No More Heroes HD could mean a Wii total victory





















    More Destructoid Originals




     Popular now more






















    Team Destructoid   tips@destructoid.com
    Nick Chester
    Editor-in-Chief
    Niero
    Founder, publisher
    Jim Sterling
    Reviews Editor
    Hamza Aziz
    Community Manager
    Dale North
    News Editor
    Rey Gutierrez
    Video editor & director
    Anthony Burch
    Features Editor
    Colette Bennett
    Tom Fronczak Brad Nicholson
    Ashley Davis Ben Perlee
    Conrad
    Zimmerman
    Chad Concelmo
    Jonathan Holmes Jonathan Ross
    Brad Rice Jordan Devore
    Will Maddock Matthew Razak
    Dyson Joseph Leray
    Topher Cantler Samit Sarkar
         
      Dexter
    Adam Dork
    Daniel Lingen
    Hollie Bennett
    Joe Burling
    Mikey
    Stella Wong

    Josh Tolentino




     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006