Contrary to the title of this post, a health and wellness college course at the University of Houston utilizing the uber popular Wii Sports and Wii Fit to better motivate and entertain its students isn't really so crazy that I needed to spell the word incorrectly.
Yes sir, this is something that's been done time and time again, but you know what? I have a soft spot for these things. Let's face it, these classes can be painfully dull even for those who enjoy a solid workout, and sure, UH's "Wii Performance" class will still retain typical lectures on health, nutrition, and the like.
But it's also got Dance Dance Revolution. Truly there is no competing with that. The way I see it, the more we bring up and make a big deal out of these "videogames get integrated into school" stories, the more people take notice, which means it becomes even more widespread.
Having games being put in a positive light is a good thing, folks! Then comes the ????, and finally, the sweet, sweet profit.
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied:
"bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
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I can only imagine who awkward that class must be.
I see what you did there.
I’m a teacher. I occasionally use video clips to illustrate a concept. Does this mean that students are getting credit for watching video clips? No. Students are getting credit for completing the class and one of my teaching tools in the class is a short video clip. Jordan, I think you do a better job of reporting on this, but the root issue remains: Don’t confuse ends and means.
The problem is that when a story pops up like this it actually doesn’t portray games in a positive light. The popular press is playing a standard line: students are paying way too much for silly classes. Video games are pulled into the mix and don’t come off looking any better.