Patrick Bateman knows when he's done. So does Climax Group, developer of Silent Hill: Shattered Memories and Silent Hill: Origins. In a recent interview with Official Nintendo Magazine, lead Shattered Memories designer Sam Barlow said Climax would like to do another Silent Hill game -- if they get the chance.
"We've always loved working on the series," Barlow told the ONM. "Since Origins we've spent a lot time with the series. For us, we felt we've put our stomp on the series with Shattered Memories so we'd love the opportunity do another one." He added, "So everyone go and buy it!"
Shattered Memories was quite the educational romp through a foggy land of misery and nasty stuff. I'd prefer that Climax do a Math Blaster before jumping back on the Silent Hill development train but I have a feeling that time versus sales issue wouldn't add up for them.
Silent Hill Wii sequel? Climax is interested... [Official Nintendo Magazine, via Edge]
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Basically, so many people seemed to write off Shattered Memories because it didn't feel like a Silent Hill game, and I honestly thought that was one of its greatest strengths.
So many divorcing the company's work from the Silent Hill name could be a good move, even if they wouldn't have the benefit of an established IP to work with. Based on what I've seen of the game's sales, it didn't seem to help much anyway.
Shattered memories was as silent hill as silent hill can be, but following the same formula again would lead to the same downfall sh had since sh3. i never was a fan of "innovate everything!" and if the talk was about, well, resident evil, i would've preferred playing the old formula again and again. but it doesn't work with sh
I've been enjoying Shattered Memories so far for its different approach and if they could shake things up for each time, that would be great. It was never worth the effort to try to connect one to the other anyway.
the room was a bad GAME, that's my reason
the concept and atmosphere were brilliant
Patrick Bateman knows when he's done. So he'd Climax.
Oh wait, I can't this week. Thanks No More Mass Effect Vs Capcom.
But I seriously loved that game. And yet no one seemed to pay any attention to it.
Silent Hill: Shattered Memories is not "...as Silent Hill as Silent Hill can be." It's far from Silent Hill, but that does not make it bad.
And this make the game great. Sure, this make some people mad I understand. But you have admit that it's more Silent Hill than the dodgeball combat of homecoming.
Besides, the world it's already full of immutable game sequels.
The newer entries in the series have tried to improve the gameplay, and found that it does almost nothing to help. Homecoming specifically stank because the "aiming" took you out of the immersion and both the pacing and atmosphere weren't handled well enough to keep the illusion steady. When people talk about this "Silent Hill" feel, theyre referring to the way the first three (and to some extent the fourth) put gameplay behind actual game design.
No one plays these games for the gameplay.
Oh god, I hope they don't touch it at all.
"That may be, but there is a definitive Silent Hill feel"
there is. and it has almost nothing to do with gameplay:)
in fact, the problem with games starting with sh3 was gameplay
after finishing shattered memories i felt almost as i did 10 years ago after finishing sh1 and 7 years ago after finishing sh2. well, and something like i felt after playing cryostasis
it always saddened me that a lot of people thought of series as of having some kind of "mythology" or whatever there was connecting the games apart from the strange city of silent hill (which was, for me, also a non-definite place)
P.S. ps2 version is actually good, apart from the fact that ice and reflections could've been made much better