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Chris Avellone becomes a Torment stretch goal - Destructoid

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Torment: Tides of Numenera  



Chris Avellone becomes a Torment stretch goal


4:30 PM on 03.22.2013
Avellone to join TormentChris Avellone becomes a Torment stretch goal photo



What would make Torment: Tides of Numenera, which recently smashed its Kickstarter goal in seven hours, a more scintillating prospect? How about the lead designer of its thematic predecessor, Planescape: Torment, the mind behind arguably the best Star Wars game ever made, Knights of the Old Republic 2, and co-founder of Obsidian Entertainment, Chris Avellone?

It's a curious time we're living in where a human being can become a stretch goal, but that's exactly what's happening with Torment, should the project reach $3.5 million in funding. The Planescape scribe will have two roles if this goes ahead. He'll provide feedback on the title's creative elements, from characters and areas, to the story itself. On top of this, Avellone will design an eighth companion for the Last Castoff, working with Colin McComb and Monte Cook to ensure that the character will fit into both the game itself, and the universe of the Ninth World. 

When Torment was first announced, there were some who weren't convinced by the project, seeing as that Avellone was so integral to Planescape, but would not be involved in the new game beyond endorsing it. Clearly they weren't the only ones wishing Avellone would get onboard. There are still 14 days to go before the end of the Kickstarter, and the funding counter is sitting at $2,884,262 as I write this. This is one stretch goal I see being reached quite easily.








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Torment: Tides of Numenera



12:30 PM on 12.09.2013
Torment fans vote for turn-based combat in Numenera

inXile asked Kickstarter backers what type of combat they would like to see in Torment: Tides of Numenera, and turn-based came out slightly in the lead. The votes were so close that inXile said it was basically a tie, but the...more



1:30 PM on 11.22.2013
Tides of Numenera devs ask if fans want real-time combat

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7:00 AM on 04.05.2013
Torment: Tides of Numenera OST sample just for you

Maybe you've been following the slew of information being released by inXile Entertainment about their recently-funded title, Torment: Tides of Numenera. While the release date is quite some time off, we've got something...more



11:45 AM on 04.03.2013
It's official: Chris Avellone joins the Torment team

Earlier today, the Torment: Tides of Numenera Kickstarter hit another stretch goal. In combination with the project's PayPal total of $67,000, the title has gained funding of over $3.5 million, so Chris Avellone will no...more



10:00 PM on 04.02.2013
First video glimpse of Torment: Tides of Numenara

Just the other day we saw our first screenshot of Torment: Tides of Numenara, the spiritual successor to Planescape: Torment, and now we have a quick gameplay video. While this doesn't show a whole lot, it gives us...more



6:00 PM on 04.02.2013
Chris Avellone on Torment and being a human stretch goal

Just before he left to go on a likely well-deserved holiday, I had the opportunity to pester Obsidian's Chris Avellone about his role in inXile's upcoming RPG, Torment: Tides of Numenera.  Chris is a veteran of RPGs, par...more



3:45 PM on 04.01.2013
Tides of Numenera's first screenshot shows off the Bloom

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8:00 PM on 03.06.2013
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3:30 PM on 03.06.2013
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