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Choke to death on these New Super Mario Bros. Wii screens photo

How great is it to see the Koopa Kids back together again? Pretty damn great, if you ask me. Which you didn't. But I'm telling you anyway, so shut up and agree with me. Iggy FTW!

New Super Mario Bros. Wii is preparing for launch and it's pretty exciting, because it looks incredible. I still need to replace my Wii after moving from Europe to the United States and I'm telling you, this game might be the final push I need to go ahead and do it. I do hope it does well, and proves that there is still a market for good old fashioned 2D platforming.

Anyway, these are the latest screens for you to gawp at. Have fun.


LAUNCH GALLERY (13 IMAGES)
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44 comments | showing # 1 to 44

KingSigy's Avatar - Comment posted on 11/06/2009 20:04
KingSigy
I love the Mario Bros. 3 love. Nintendo did that in Super Mario Galaxy (which was actually the 3rd 3D Mario game...irony) and it seems to be going with this.
NoMoneyLeftBoy's Avatar - Comment posted on 11/06/2009 20:10
NoMoneyLeftBoy
Are you kidding me? I'm going spastic waiting for this game.
Ruben Hanssen's Avatar - Comment posted on 11/06/2009 20:11
Ruben Hanssen
The Wii's game catalouge is looking better and better...
A couple of more cool titles and I'll probably go back on my word and buy the Wii.
Magnalon's Avatar - Comment posted on 11/06/2009 20:12
Magnalon
I've beaten nearly every major Wii release on a friend's console, but this is just going to get too much playtime, so I think a Wii needs to be purchased.
Ashley Davis's Avatar - Comment posted on 11/06/2009 20:17
Ashley Davis
Bowser Jr. and the Koopalings together at last! I love it.
GamesAreArt's Avatar - Comment posted on 11/06/2009 20:19
GamesAreArt
NOM NOM NOM NOM NOM NOM NOM
pedrovay2003's Avatar - Comment posted on 11/06/2009 20:25
pedrovay2003
God, I can't wait for this game... Screw everything else right now. My childhood is screaming with joy.
Tubatic's Avatar - Comment posted on 11/06/2009 20:32
Tubatic
See.

I wasn't trying to get this first day.

but DANGIT! That header image its callingback to happy Super Mario Bros. 3 days like a motha.
Mark Mushakian's Avatar - Comment posted on 11/06/2009 20:39
Mark Mushakian
Mario Galaxy, Smash Bros., and now this! Koopa's freaking kids!

Time to officially add a Wii to the long list of reasons I need a job sooner than later ;)
fundando's Avatar - Comment posted on 11/06/2009 20:40
fundando
This is actually the only Wii game this year I have been really hyped for and man am I hyped. Day one buy.
worldagainstjose's Avatar - Comment posted on 11/06/2009 20:46
worldagainstjose
bah forget this, gimme more Mario & Luigi RPG, or some Zelda. >:)
Arianol's Avatar - Comment posted on 11/06/2009 20:49
Arianol
I'm not sure if Nintendo even knows how to make a good 2D platformer anymore. I hope this game isn't ruined by unnecessary motion controls and story elements.
lewness's Avatar - Comment posted on 11/06/2009 20:51
lewness
I'm choking and happy! Is this what you call "fetish"?

@NoMoneyLeftBoy

Holy shit, who the fuck is that on your avatar? And by "who the fuck" I mean AWSUM.
GohanGVO's Avatar - Comment posted on 11/06/2009 21:05
GohanGVO
@Ariano

The story is as follows: Peach has been kidnapped. Please rescue her.

(And if you happen to be referring to the optional story of Princess Rosalina in SMG, I happened to like that part. That made two major Nintendo titles in a row that did NOT focus on the mainstay princesses.)

There are limited motion controls, too.

Shaking the controller up and down activates the spin move (akin to the spin jump from SMW) and Propeller Suit, and it also allows you to grab objects and allies in combination with the 1 button.

Tilting the remote left and right also controls platforms and spotlights.
Indigo Dingo's Avatar - Comment posted on 11/06/2009 21:17
Indigo Dingo
There's no reason anyone could have to actually look foward to this game while LittleBigPlanet exists. All this really shows is that fanboyism is stronger than any real grasp of worth. If any of you have passed on the game with the most comprehensive level editor for a 2D game (if not any game) ever and are still looking foward to this, well, you're sending a clear message about which is more important, sequels or innovation.
Mark Mushakian's Avatar - Comment posted on 11/06/2009 21:23
Mark Mushakian
@Indigo Dingo: I'm eagerly looking forward to finally owning both :)
GamesAreArt's Avatar - Comment posted on 11/06/2009 21:27
GamesAreArt
@ GohanGVO

Spoiler that shit next time please. How the heck was I supposed to know that

SpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoiler

Peach has been kidnapped. Please rescue he.

What are you going to say next, that Bowser was the kidnapper?
Indigo Dingo's Avatar - Comment posted on 11/06/2009 21:28
Indigo Dingo
@Mark: Sorry for sounding so hostile, its just that people saying this game deserves success or that it will be the game for 2010 just really pisses me off.
Ninja In Distress's Avatar - Comment posted on 11/06/2009 21:36
Ninja In Distress
Yeah, except the controls/charm/art design of NSMB Wii is VASTLY superior to LittleBigPlanet. Seriously, for a game built on platforming, LBP has some craptastic, floaty physics.
FistfulOAwesome's Avatar - Comment posted on 11/06/2009 21:43
FistfulOAwesome
@Indigo Dingo
Little Big Planet failed because it relies on User-Generated Content. Most people aren't game makers and don't really want to be. That's why we buy games. To play things made by professionals. You didn't need LBP if you wanted to make your own levels or play levels made by "normal" people. There is nothing stopping you from playing the hundreds of thousands of Flash games available or from downloading Game Maker and making levels yourself. You know why you likely didn't do that? Because you respectively don't want to wade through the thousands of shit flash games to get to the few good ones and you don't have the time, energy, or want to devote to making your own game.

That's why people are so excited for NSMBW. NSMBW is a game which looks to be filled with professional, fun content. Pop it in, play the game. It's that simple, and it's why people want it.

Also, here is Yahtzee's review of Little Big Planet, which sums up the game perfectly: http://www.escapistmagazine.com/videos/view/zero-punctuation/530-Little-Big-Planet

@The Post
So freaking excited! This game looks to be as imaginative as NSMB wasn't. I'm buying an extra Wii Controller (total of 3) just so me and my brothers can tackle it multi-player without having to trade off. Now if only I could freeze myself for 9 days...
Doomsday Forte's Avatar - Comment posted on 11/06/2009 21:45
Doomsday Forte
Yoshi can eat hammers now? Talk about overpowered..
gatorsax2010's Avatar - Comment posted on 11/06/2009 21:52
gatorsax2010
What Ashley Davis said! I'd like for them to somehow explain where the Koopalings have been, and where Bowser Jr. fits in, but I know they won't :P

Also, @Indigo Dingo:

Calm down, dude. It's video games.
pedrovay2003's Avatar - Comment posted on 11/06/2009 21:52
pedrovay2003
@Indigo

You don't think this game deserves success? You're one of those people who'd much rather play Carnival Games, huh?

The Wii gets minigame compilations, and people complain. The Wii gets a good game, and people complain. God, quit being a fanboy.
Mr Jonson's Avatar - Comment posted on 11/06/2009 21:56
Mr Jonson
GOTY
The Silent Protagonist's Avatar - Comment posted on 11/06/2009 22:07
The Silent Protagonist
If LBP, Mario Vs. DK DSi and Flipnote Studio have proven anything to me, its that games with user generated content only prove why gutting PC games of mod tools is a crime against humanity.

People just copy or create the easiest things they can think of in user-generated games. Just go look at some of the highest-rated user-generated content for those games are. Its actually quite depressing.
Toadofsky's Avatar - Comment posted on 11/06/2009 22:30
Toadofsky
Fistful of Awesome, you read Sean Malstrom's articles don't you?
gamadaya's Avatar - Comment posted on 11/06/2009 22:30
gamadaya
I feel like I abandoned the Wii a little too soon. Then again, this could just be another SMB3. Yes, behold, the one living Mario fan (or person for that matter) who doesn't think SMB3 is the greatest fucking thing ever.
Toadofsky's Avatar - Comment posted on 11/06/2009 22:39
Toadofsky
@ gamadya, I like Super Mario World waaaay better than Mario 3.

I liked Mario 3 on Super Mario All Stars, because then I could save my progress in the dad-gone game...
runtheplacered's Avatar - Comment posted on 11/06/2009 22:54
runtheplacered
@FistfulOAwesome

Since when did LittleBigPlanet fail? That's news to me.

"That's why we buy games. To play things made by professionals."

That sucks man. You completely missed the boat on User created modifications for a plethora of games on the PC? You actually are missing out.

And LOL at whipping out a Yahtzee video. Here's a quick fun fact for you..................... his opinion doesn't have to be your opinion! You're allowed to branch away from what he thinks about things (which he just says to get a laugh anyway). His stuff isn't reviews so much as entertainment. And yes, I do watch them.. but I'm not so naive as to actually put any merit to them.
lovemana23's Avatar - Comment posted on 11/06/2009 23:08
lovemana23
Yes. This game is the reason that i`m finally going to purchase a wii. Well, this and the combined weight of Mario Galaxy, the promise of Mario Galaxy 2 and the 2D eye-porn of Muramasa...

WELL up for this. 2D mario must never die.
FistfulOAwesome's Avatar - Comment posted on 11/06/2009 23:29
FistfulOAwesome
@ToadofSky
Yes I do, my good man. It's practically one of the things I'm known for on this site.

@runtheplacered
Sony hyped the shit out of LBP. It was set up as the PS3's savior (i.e. something to steal those "Casuals" away from the Wii). It only sold about 2.5 million copies. That's a pretty big failure (considering what it was supposed to do).

VGChartz page of LBP: http://www.vgchartz.com/games/game.php?id=12390®ion=All

As for the user modifications on PC games, you forget that the most popular of the user-modificated games (like Doom or Starcraft) did not rely on user-modification. They shipped with huge campaigns and tons of maps of professional content, and those was those games selling points. The user-modification is a bonus, but never replaces the professional content.

I didn't link to Yahtzee's video to share in his opinion. I happen to have the same opinion, and I felt he covered what I felt nicely. As for just getting a laugh, while Yahtzee exaggerates anger in his videos, he doesn't pick on something for the sake of picking on it. He seems to honestly dislike or like whatever he mentions in his videos, while being entertaining at the same time.
Toadofsky's Avatar - Comment posted on 11/06/2009 23:33
Toadofsky
@runtheplacered

Sales-wise, I don't think Little Big Planet did well at all.

I don't think there's been any User Generated Content games that have been successful at all. Now, entertainment wise, that's a matter of personal taste and opinion, I believe Fistful of Awesome is simply referring to the sales of those type of games. You mention PC Games and user generated content, but most of those mods are FREE.

User Generated Content was something Nintendo for the past year touted as being the wave of the future, and that idea, backfired massively. Look at Spore, sales were very, very poor. Wii Music and it's UGC, was universally panned. Banjo-Kazooie: Nuts and Bolts, also didn't do well either, and a large portion of that game was building things as well (I absolutely hated that game, it's physics for the things I built were awful, at least for the experience I had with it).

Don't get me wrong, I think it's awesome to make something in a game. But I have no desire to pay 50 bucks for a game that tells me, "Here, you build it, I don't wanna" (That's a bit harsh, I know). And from most of what's been seen in sales for these kinda games, it doesn't seem like there's gonna be a lot of interest in those kind of games.
Carl Sagan's Avatar - Comment posted on 11/07/2009 00:01
Carl Sagan
I hope this game isn't as slippery as NSMB was.

The whole game felt like running on ice. Terrible.
TheStripe's Avatar - Comment posted on 11/07/2009 02:00
TheStripe
Mario looks better than ever. Going to go slog through some more SMB:Galaxy as luigi. Only 95 more stars to go. :)
IamVerificationImage's Avatar - Comment posted on 11/07/2009 05:38
IamVerificationImage
They brought the Koopa kids back? About time.
Qalamari's Avatar - Comment posted on 11/07/2009 06:10
Qalamari
Yes! Finally showing some bloobers. --Uh, that's not as dirty as it sounds.
Dexter345's Avatar - Comment posted on 11/07/2009 06:41
Dexter345
Ludwig > Iggy
Magnalon's Avatar - Comment posted on 11/07/2009 07:44
Magnalon
@Fistful
That's horseshit, dude. Little Big Planet didn't sell that well (2.5M is not a FAILURE, it's just not revolutionary) because it didn't have brand recognition over a period of two decades.

If you're talking about CONTENT, Little Big Planet GOTY has more STANDARD, professionally designed levels than New Super Mario Brothers Wii, so you're "LBP failed because it was all user content" argument is absolutely bogus. Consumers didn't look at the box and say "this game has no professionally designed levels! Screw it!"

That said, both games look excellent. There's absolutely no reason for the LBP hate.
FistfulOAwesome's Avatar - Comment posted on 11/07/2009 10:45
FistfulOAwesome
@Magnalon
2.5 Million is a failure. Sony's got plenty of other games that make money. LBP's purpose was to make customers, and it absolutely failed in that regard. In no way did that game up the sales of the PS3 and thus increase it's amount of customers.

I didn't say that LBP was all user-content. I said it relied on it. The professional levels, while nice, don't have staying power like the levels in games like Mario or Sonic. Couple this with the game's weird control (floaty/loose), and you don't have much of a replayable campaign. But that was going to be okay because there would be tons of great levels to play on the games online mode, except there weren't. Media Molecule forgot Sturgeon's Law, which states that 90% of everything is crap. Looking for good levels in LBP's online mode makes you think that Sturgeon was being too merciful.

Which leads into your "Brand Recognition" point. Tell me, what brand recognition did Pac-Man have before it was released? Super Mario Brothers? Sonic? Wii Fit? Any successful first game ever didn't have a brand to build off of, yet they went on to millions of sales through the absolute best advertisers a business could hope for: A satisfied customer. Word-of-Mouth is more responsible for sales than anything else, and every great product has had fantastic word-of-mouth. From the sales, it seems few customers were singing LBP's praises from the rooftops, which means few other customers were rushing out to get it. It may be a good game, but it isn't a timeless game.

As for NSMBW, maybe LBP has more levels, but are they as fun as the ones in NSMBW look to be? Are they replayable for infinity (previous Mario games certainly are, and if NSMBW is great, than it should be too)? You mention amount of content, but not quality or demand, meaning do these levels hold up to classic Mario (which NSMBW is trying to beat) and do people even want to play in LBP's playstyle (the floatiness of the controls is one of the game's most common complaints)? NSMB's sales seem to put the odds (and the customers) in NSMBW's favor.

I don't hate LBP, but I don't sing its praises either. After beating the professional campaign, there is nothing left for me to do (since it isn't timeless like classic games are). Compare that to 2d Mario games, which are replayable to infinity (something I hope NSMBW will hold up (looks likely)). It's pretty obvious which series will continue getting my cash, and which one won't.
Magnalon's Avatar - Comment posted on 11/07/2009 10:53
Magnalon
"It's pretty obvious which series will continue getting my cash, and which one won't."

Both will, for most consumers. I had a blast playing Little Big Planet with 4 players on my couch (and online), and from what I've played of New Super Mario Brothers Wii for myself, it's not nearly as fun for 4 player couch play.

It's just a clusterfuck, and you're working against each other with the awful camera and stomp mechanics (as opposed to the zoomed LBP camera). Plus it has zero online play capabilities. NSMB Wii be fun, I'm sure, but I won't want to spend the bulk of my time playing it with more than two people.

So yea, both will get my cash, because they each have their advantages/disadvantages.
FistfulOAwesome's Avatar - Comment posted on 11/07/2009 11:12
FistfulOAwesome
Who are these "most consumers" for you. Are they LBP's 2.5 million customers, or NSMB's 19.5 million customers? Also, online play is nice (and might be implemented into the next game) but it isn't necessary for what'll be the majority of NSMBW's customers (parents buying for the kids). As for the 4-player play, I assume what you've played of it is in crowded events (i.e. uncomfortable) over your home (comfortable). Perhaps your tune will change once you have the full game in your hands.
Magnalon's Avatar - Comment posted on 11/07/2009 11:18
Magnalon
@Fistful
It had nothing to do with the event: it was actually surprisingly relaxing. It was the lack of camera panning, and the stomp mechanic that makes it too entropic. Doing a level similar to Bowser's Castle (cramped) with a close up camera is just not fun, or meant for 4 people.

But yea, I'll be buying the game soon to see if they fixed any issues.
FistfulOAwesome's Avatar - Comment posted on 11/07/2009 14:19
FistfulOAwesome
From what I've seen the stomp mechanics are integral to the multi-player. Competitively you could slam your opponent down to be damaged or get something before them while Cooperatively you can use it to gain height to reach pipes or items or bosses that would be tougher to get solo. Similarly, all the preview vids I've seen (there are a ton on the American NSMBW site) don't seen to suggest any problem with the camera. Of course, I haven't played the game and you have so you have more experience than me, but from what I've seen I don't think I'll have a problem with the game.
Artemus's Avatar - Comment posted on 11/07/2009 19:07
Artemus
I can't wait to enjoy this game! =)
Play it. Love it. Or don't. Just, please, stop comparing NSMBWii to LBP... Geez.
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