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Checking out Halo 3: ODST through the ODST tour photo

[Editor's note: Community member Dexter345 went out to the Pasadena stop of the Halo 3: ODST tour to check out Firefight mode. -- CTZ]

Here in Pasadena today, we hit the triple digits in temperature. Why am I discussing the weather on a gaming blog? So you know that I stood outside in the blistering heat around a bunch of smelly nerds to bring you this preview. I hope you're happy, because my bright red arms and face certainly are not.

If you hadn't heard, some reps for Bungie are traveling around the country, showing off the upcoming entry in the mega hit first-person shooter series Halo. They invited any fans out to GameStops to try out the new Firefight mode, which has been described as Halo's answer to Gears of War 2's Horde or Left 4 Dead's Survival mode.

After waiting for a full five hours in line, I was treated to ten minutes of gameplay, which can be summarized thusly: "Yep, it's Halo, all right." 

There are a few key differences between how an Orbital Drop Shock Trooper handles as opposed to a Spartan or an Elite. Although they are the toughest marines one can find in the Halo universe, they are not as strong as a Spartan, nor do they have access to the signature MJOLNIR armor. As a result, ODSTs apparently cannot use the equipment introduced in Halo 3, lack the regenerating shield, can take less punishment before being killed, and take fall damage.

The regenerating health subject is a funny one in this case. Halo: Combat Evolved was one of the forerunners (if not the originator) of this FPS trope, and it sounded interesting that they would ditch the gameplay mechanic. Well in truth, they did not ditch it. In place of the old shield meter is the new "stamina meter," which makes the game function much like the first in the series, where the stamina meter regenerates (albeit much more slowly than the MJOLNIR shield), but when the stamina meter is drained, damage comes off of the player's health, which does not automatically regenerate.

Another element that makes ODST feel similar to Combat Evolved is the return of the pistol. In my short time with the game, I tested it out, and while I'm not convinced it is as powerful as it used to be, it is definitely closer than the pistols in either Halo 2 or 3. It seemed to fire at a higher rate than the original pistol, which may balance out that it still doesn't pack the punch of the original. The 2X zoom on the pistol does make a return, making this new/old pistol functionally like the Battle Rifle.

In place of the equipment, the X button now controls the ODST's visor. We were told that it enhances vision, highlighting enemies, which is especially useful since ODST armor lacks MJOLNIR's motion tracker. The downside to using the visor is that damage taken with the visor on causes it to go staticky and obstruct vision. I tried out the new visor, but we were playing on a particularly bright level, and didn't really notice any advantage to using it, until I got to a relatively dark part of the map.

Firefight, as a game type, functions much like you already imagine. You are given a team of four (fully customizable) ODSTs, and are set with the task to fend off waves of enemies. The team shares a reserve of lives, which gets replenished between rounds. For our preview, we were given unlimited lives, but the kid who set up the game in my group of four set the difficulty to Easy, so it never came up.

An unfortunate side effect of my wussy teammate calling the shots is that I didn't really get a feel for how much teamwork is necessary to succeed in Firefight. I spent most of my time mowing down enemies on a mounted gun, but when that got boring, I did my fair share of running and gunning, playing as the one-man-army that the Halo series is known for. We would call out to one another when a Wraith showed up, but otherwise, I could have just as easily been playing alone, or with AI bots. I can only hope that on higher difficulties, more cohesive teamwork is rewarded, and lone wolf behavior is punished.

As far as the event itself, I had some fun, despite having to wait five hours for ten minutes of gameplay. I met some other genuine Halo fans, including a kid who made his own cardboard ODST armor. However, if you plan on hitting up this truck when it comes to town, I have some advice. Show up an hour early, bring your DS/PSP, wear sunscreen, bring plenty of water. While I had fun, it was not worth standing for five hours and a sunburn. With a bit more planning, it could totally be worth your time to check it out. Otherwise, it might be best just to wait until the September 22nd ship date.


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23 comments | showing # 1 to 23

vexed alex's Avatar - Comment posted on 08/28/2009 20:55
vexed alex
Seems fun, but I agree. Totally would rather just wait for the game to come out.

I'm sort of glad I decided Pasadena was too for for Halo.
taumpytears's Avatar - Comment posted on 08/28/2009 21:00
taumpytears
Wanna cyber?
taumpytears's Avatar - Comment posted on 08/28/2009 21:02
taumpytears
Seriously though, this is a good blog.
Dexter345's Avatar - Comment posted on 08/28/2009 21:03
Dexter345
@taumpy: A/S/L?
bleep's Avatar - Comment posted on 08/29/2009 15:41
bleep
"...I have some advice. Show up an hour early..."
So you say it wasn't worth waiting five hours and getting a sunburn, but waiting SIX hours and avoid the sunburn would be alright?? hahaha

@taumpy
45/F/RIGHT BEHIND YOU
Cadtalfryn's Avatar - Comment posted on 08/29/2009 17:53
Cadtalfryn
I'm glad I didn't drive out for that then. Thanks for that though. Regardless, this is the first Halo that has seemed remotely interesting to me since Combat Evolved.

Hopefully someone I know with a 360 will pick this up. Then again, I won't hold my breath...they're all pretty burnt out on Halo.
Cadtalfryn's Avatar - Comment posted on 08/29/2009 17:53
Cadtalfryn
Oh wow, look at that dude's liberty spikes.
Magnalon's Avatar - Comment posted on 08/29/2009 17:56
Magnalon
This is neat, but someone else in the community also had an ODST truck post :D
Dexter345's Avatar - Comment posted on 08/29/2009 19:04
Dexter345
@bleep, I would bet that showing up an hour early would have put me much closer to the front of the line, and it would have only been two hours or so to wait.
Los255's Avatar - Comment posted on 08/29/2009 20:34
Los255
"While I had fun, it was not worth standing for five hours and a sunburn."

I can give you 2 possible reasons:

1. Doing it for the children

2. JOURNALISM

Sounds very nice. Also, you can set separate difficulties for everyone right? That's what you meant about that kid?
Dexter345's Avatar - Comment posted on 08/29/2009 21:12
Dexter345
@Los255: No, he was party leader, he picked Easy, and we were all playing on Easy. Unless I missed it, everybody plays on the same difficulty.
danthuman's Avatar - Comment posted on 08/29/2009 22:29
danthuman
JOURNALISM!!!



Also: cocks
Zeta Crossfire's Avatar - Comment posted on 08/29/2009 22:37
Zeta Crossfire
I played it when it came to hillsboro OR. Was fun as hell. Well worth the hour wait (showed up early)
walkyourpath's Avatar - Comment posted on 08/29/2009 23:07
walkyourpath
Thanks for the info and congrats on the front page!
wanderingpixel's Avatar - Comment posted on 08/30/2009 00:06
wanderingpixel
Sweet. Congrats on getting front page. I heard the reload times were slower? Y/N?
Woverine's Avatar - Comment posted on 08/30/2009 02:17
Woverine
you get any cool free shit? its coming here tomorrow (sunday) and wanna see if its worth it.
ricksidea's Avatar - Comment posted on 08/30/2009 02:35
ricksidea
Great blog indeed! Cool idea as well. For all Halo lovers, check out my website for an even more in depth look into the making of Halo.

www.bringvictory.com
CloneTrooper's Avatar - Comment posted on 08/30/2009 04:36
CloneTrooper
You know, I feel like thats the reason Bungie didnt put in Matchmaking for Firefight...

I always play Gears 2 Horde with mates because

a) Its more fun with people you know

b) Its easier to work as a team when you know people are going to listen to you and not go Lone Wolf and do their own thing.

I know even if Firefight had Matchmaking, I wouldnt use it...
carg0's Avatar - Comment posted on 08/30/2009 05:48
carg0
wow, that totally looks like it was worth all the trouble... really.
HiddenAHB's Avatar - Comment posted on 08/30/2009 14:45
HiddenAHB
Wow, Bungie really wants to transform this in a hype behemoth, don't they?
Arkhon's Avatar - Comment posted on 08/31/2009 01:29
Arkhon
@HiddenAHB:

You have to be joking about that. I'm going to bet Halo 3: ODST will hardly sell, especially compared to games like MW2 because they simply aren't promoting it very well. If this were for Halo 3, it would have been a ten hour wait. I don't know many people who have even heard that Halo 3: ODST is coming out.
Dexter345's Avatar - Comment posted on 08/31/2009 18:48
Dexter345
@wanderingpixel: It's possible, but I didn't notice that. Perhaps if I were looking for it, it'd be clear, but it wasn't so much slower that it stood out.
Anifanatic's Avatar - Comment posted on 09/01/2009 16:21
Anifanatic
Cool, this game sounds a lot more interesting to me than a new Halo/Spartan game. Refreshing the same way Call of Duty 4 was a refreshing change.
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