Microsoft announced at its CES 2012 press conference that Kinect is coming to Windows on Wednesday, February 1. Personally, getting Ryan Seacrest to co-host and bringing out a Tweet choir were more shocking moments, but I'll take it.
It was revealed this evening that 18 million Kinect sensors have been shipped so far. With such a huge customer base, you can forgive many of us for expecting more from the software. Opening the technology to Windows should help on that front.
Microsoft didn't mention whether or not our current Xbox 360 Kinects would be interchangeable with the new Windows ones. If that isn't the case, this pricing had better not be final.
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We've wanted a reason to own a Kinect. A 'killer-app' so to speak. The PC modding community might just be the catalyst that gets us there.
Still, if $250 is the final MSRP, this is just stupid and could be a ploy by Microsft to sell more Xbox versions(since their track record shows that almost all Xbox accessories are compatible with PC). Clever girl.
That aside, this might actually be a neat idea. Maybe.
Derka-derp.
WHAT.
a) PCs are in the living room more and more now, especially since they are currently the only next-gen gaming machine.
b) This is really more a matter of releasing a proper SDK so that programmers and modders can experiment with the hardware. People are already doing really clever things with Kinect on PC, but it's all hacking. With proper support the sky is the limit.
From the consumer's point of view, however, it still sucks ass.
Plus, really, I've said it before, Kinect is a glorified tech demo we're pushed into paying for if we want to get "full functionality" from our 360 as it is.. Now we're going to have to pay an extra 150 for motion controls to do the same on the pc? I don't see the PC folks being very pleased with that if it comes to pass that way