The game lucky to even be on the Wii let alone getting an out of Japan release. CAPCOM officially stated that the only reason it's on ANY console is because the software of the arcade machines they were using seemed to resemble the wii's.
I know that this game probably won't sell that great and I wish that it could be on other consoles too but when a game that by all means should have probably never been released in English I don't like to tell the publishers that they should go screw themselves.
Considering I just bought Soul Calibur II, next month will be fighting game month!
But I really want that Fightstick to play this game with, and I don't think I'll have that kind of money too. I've heard good things about the Smash Bros. style of play that comes out of using the Wiimote+Nunchuck, so I guess I'll do without it for a while. I'd rather support Capcom with this game (despite how they don't seem to want to advertise it) than wait until I can get the best controller.
I love you DR:CTYD, but I'm still bitter.
Also, IMO, this game is better suited to the wii than either of the two other systems, particularly with regards to control. This game is perfectly functional/enjoyable on a classic controller, which is a lot cheaper than a fightstick. I prefer the wii's CC d-pad over that of the 360/ps3. Though that madcatz (right?) fightpad thingy I saw looked good.
Plus, since the arcade hardware the game was built on is similar to a wii, the port was an easy one.
To PS3/360 owners who want this game on your console, quit saying that you do, because Capcom kept saying it countless times that it was made for Wii and if there is a sequel, it will stay on Wii. You got SSFIV, MvC2 and HD Remix already.
I own a 360, but I am all for this game on the Wii. Finally, an original Fighter on a Nintendo Console, first time since the SNES (Capcom vs. SNK 2 EO doesn't count since it was on PS2 first).

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