Not that Sony representatives are fans of hype or anything, but an excited PR man seemed so thrilled with Heavy Rain that he made one of the boldest statements we've ever heard, claiming that Heavy Rain is graphically superior to the current benchmark of console visuals, Uncharted 2: Among Thieves.
The rep had been demoing Quantic Dream's artsy fartsy adventure at CES and was asked how it holds up to such good looking and action-heavy games like Uncharted 2. His response was simple and bold: "Graphically, it blows Uncharted 2 away."
A big deal of course has been made of Heavy Rain's animations, despite the creepy, uncanny valley atmosphere they seem to provoke. Even so, this is an epic claim to make, with Uncharted 2 considered by many to be the best looking home console game ever made.
Will Quantic Dream impress our eyes in the same was Naughty Dog did? Maybe if they fix the terrifying, unmoving eyes on all their characters.
CES 2010: Sony rep says Heavy Rain “blows Uncharted 2 away” [Gamertell]
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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Have nothing against this game, just love to go against the hype train.
And isn't that what's really important?
OMFG A TIME TRAVELLER
I still fear this game will be a bit too much like an interactive novel, though.. Hope the story can hold up.
If you've played Indigo Prophecy, you know that your statement is a bit of an exaggeration. All of the gameplay (which most certainly is gameplay) feels very responsive and contextually accurate, and it certainly still feels like a video game. Essentially the characters you control just gain new abilities as situations call for them. It's a really intriguing concept, but honestly I expect Heavy Rain to fall flat on its face with all the melodrama I've witnessed in videos.
I certainly hope so.
I love you, guy.
HR is not even a game. In games you have to shoot, or solve puzzles, or solve puzzles while shooting. Or level up your character and his party after slaying giant dragon alien zombie monster and solving puzzles. And when you die - it's over, just like in real life. But then you spawn right next to your body.
Heavy Rain doesn't have that, so it's not a game. It's an interactive... ehh, thing, where you can decide how the story will progress and sometimes you're allowed to move your character a bit. And when you die, instead of seeing a game over screen, you'll go to heaven (or hell, depending on how good you performed).
Comparing Uncharted and Heavy Rain is like mixing milk with cucumbers. And I'm not saying HR is bad, it's different. And awesome.
The only thing these two titles have in common is that they're both cinematic. And Heavy Rain is as cinematic as it gets. Usually to make their game more cinematic developers need to make a sacrificial offering to one of the demi-gods of movies, usually it's a director, but the sacrifice usually is gameplay's depth. It's ok though, if the god Quantic Dream are praising is the Holy Spirit of Stanley Kubrick. That would've been nice.
both games look incredible but more importantly, not possible on the 360! haha.
'Anybody else think that the graphics were the only thing going for Uncharted 2?'
I do. Although it's not just graphics, but presentation overall. Close attention to details, great voice acting and character's emotions, hand-drawn textures. So yes, presentation is the only thing going for Uncharted. And many other games, sadly.
It's an interactive... ehh, thing, where you can decide how the story will progress and sometimes you're allowed to move your character a bit.
Yeah we call those games buddy.
I agree comparing the gameplay of Heavy Rain and Uncharted 2 is stupid but saying Heavy Rain isn't a game because it doesn't do typical video game stuff is equally stupid.
Especially now...forget it. This isn't worth it. All these things holy rules that can't be broken otherwise it's not a game have been broken time and time again.
I'm dissing you or anything. Clearly we're on the same boat (Heavy Rain is the shit) and I'm not about to push out a fellow Indigo Prophecy/Heavy Rain fan but c'mon. Heavy Rain is a video game. It's stupid that this is even up for debate.
You probably aren't, but as for me? Uncharted 2 was one of the best games of the year.
Yeah, I hear ya, perhaps saying it's not a game was too harsh. Probably it's like a modern adventure game, more focused on story and characters.
You know, I've picked up IP like four years ago randomly, I knew nothing about this game and when I've played it, I was blown away, it was so different. It was like almost everything I wanted adventure games to evolve into when I was a kid.
So I can't wait for HR and you're right actually, it's stupid saying it's not a game, because I'll play the fuck out of it.
Heavy Rain is a bit more complicated than that. Not to mention if Indigo Prophecy is anything to go by Heavy Rain should be pretty heavy on the puzzles and adventure.
You guys make these assumptions, which is fair considering we haven't gotten the game yet, but to say it's not a game? That's insane. This game is not just "Press 1 to open the door and press 2 to back away." Stop oversimplifying it.
Uncharted 2 is superior in: the environment design and details, facial animations, body animations and lyp sinching to the audio track. Plus, it has a far more charming colour range.
Not from the vids I've seen. The facial movement and lip synching/voice acting are... not sub par, but definitely not up to the standard that Naughty Dog have laid out.
Hey, if they put some more work into it, maybe it'll come about... but I don't see that happening. As much as I'd love it to.
I, for one, am psyched to see Quantic Dream take gaming back to its roots. If you don't like games that aren't like Halo, go play Halo. I guess what I'm trying to say is STFUAJPG.
Also, cocks.
But still, all the preview footage doesn't look nowhere near as good as Uncharted 2. The character facial animations when talking look way off.
Neither do old-school JRPG's, which often boil down to walking around (which you will do in Heavy Rain) and selecting actions from a menu for God's sake.
Because you don't have specific buttons for action sequences, such as shooting, punching, kicking?
Neither do point-and click adventures.
If you guys just want to hate on contextual button pressing and quick time events, whether you like it or not, most games boil down to glorified quick time events. In Batman: Arkham Asylum, you see a symbol above a dude's head, and you press a button to counter. How the fuck is that any different?
This "it's not a game" crap is getting out of control. Nobody has given a substantial argument yet about what makes THIS "not a game", and furthermore, given any kind of criteria for what makes ANYTHING a game.
Hey, say what you want, but please, justify your opinions with some kind of logic or reasoning. That's all I ask.
And I worry about this (as someone who spends too much time thinking about video games) because it has very forcefully snatched the "games as art!" banner, and...if it flops it'll undoubtedly set that thought back a couple years. Irregardless of whether or not it is a "game as art", any more than Halo was (I am unconvinced, personally, having not played it and operating entirely off a bad feeling and trailers).
Heavy Rain is kind of like the racing games that have really nice, high res models and textures for the cars but the tracks are nothing but a muddy, blurry mess.
The textures are muddy and the animations are beyond uncanny valley. It looks like a Ps2 game. This is nowhere close to Uncharted 2.
I might still play it, but it sure as hell wont be because of amazing graphics.