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Celebrate Valentine's Day with sexual assault charges: Chulip on PS2 photo

And you thought snoggin' another lad in Bully was bad. The Jack Thompsons of the world better watch out for kids looking to imitate Chulip, due out on Valentine's Day for the PS2, commonly classified as a kissing simulator. The conventions of the game are already familiar to those of you who've pushed around your fair share of Katamaris: do something extraordinarily bizarre for some extraordinarily bizarre reason. In this case, it's kissin' the crap out of everything that moves, just like your weird aunt that nobody likes. Quirky? You bet.

It's slim pickings for the PS2 these days, so any news is good news, but games like Chulip beg the question: has the success of Namco's Katamari Damacy series had a good or bad effect on shelves?

Every now and then I mount my soapbox and wax philosophical about the need for unique gaming experiences -- Chulip sounds about as unique as they come, but if the previews that I've read are any indication, it doesn't sound terribly fun. Katamari worked out because it's a bizarre game founded upon solid control, great music, and a terribly addictive gameplay schema. Since its success, more developers seem willing to take these kind of risks; take odd-duck game, slap with budget pricetag, ship, profit. I'm all for the occasional bizarre Japanophile KAWAII!!^_^;; sort of title, but let's be wary: not all of 'em are gems. How'll Chulip fare?

I'll be picking up a copy on launch to answer this question myself. How 'bout all of you? Hit up the comments and let us know what you think.

 


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10 comments | showing # 1 to 10
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GiomBee's Avatar - Comment posted on 02/06/2007 04:08
GiomBee
"I'll be picking up a copy on launch to answer this question myself."
Do we have your word on this ?
Necros's Avatar - Comment posted on 02/06/2007 07:47
Necros
I'm hoping it has actual gameplay, as I love the quirky stuff we've been getting from Japan lately. I'm still sad that something that looked as unique and interesting as Touch Detective was revealed to be a bad game in the final stretch. (At least it saved me $30.)
branflakesinmilk's Avatar - Comment posted on 02/06/2007 08:08
branflakesinmilk
well, it's made by the guys who did chibi robo so i am definitley picking it up.
this game was actually suppose to come out here a couple years ago, so i wonder if it had, would aaron linde be writing the same story about it.
hmmm
Mxyzptlk's Avatar - Comment posted on 02/06/2007 09:54
Mxyzptlk
I remember hearing about this a while ago, wasn't it supposed to come to the US back in 2005?
Aaron Linde's Avatar - Comment posted on 02/06/2007 11:21
Aaron Linde
Branflakes, I don't suppose I would be -- but then again, things have changed a lot in the last 3 years. We've gotten a lot more quirky, wacky games, but not many of them have been good as the games that opened the door for them.

It's kinda like when anime got huge in the late 90s and there was a flood of anime-based or influenced games on the rise, most of 'em shit.
branflakesinmilk's Avatar - Comment posted on 02/06/2007 12:29
branflakesinmilk
this is just my personal opinion, but i think this game shouldn't be lumped into that category of shitty wacky games just because this game was made well before the wave of loco roco's and all the rest. i have read about it and it seems like a shallow game, but the same goes for chibi robo...everything i read about it was so minimal. basically reviews said you are a tiny robot and you clean a house....but it actually has really deep gameplay...in my opinion it was the most non conventional rpg i've ever played, so i have high hopes for this game.
Aaron Linde's Avatar - Comment posted on 02/06/2007 14:00
Aaron Linde
Made? You bet. Published in the US? Only after Katamari paved the way.

Developers in Japan aren't deliberately making wacky games just because Katamari sold a shitload in both US and Japanese markets. They've been making wacky games for YEARS (see Parodius, etc).

My worry is that US publishers are taking the quirky gaming fad and running with it a bit too far.
Aaron Linde's Avatar - Comment posted on 02/06/2007 14:08
Aaron Linde
Made? You bet. Published in the US? Only after Katamari paved the way.

Developers in Japan aren't deliberately making wacky games just because Katamari sold a shitload in both US and Japanese markets. They've been making wacky games for YEARS (see Parodius, etc).

My worry is that US publishers are taking the quirky gaming fad and running with it a bit too far.
Destructicon's Avatar - Comment posted on 02/06/2007 14:45
Destructicon
mmmhh

The first verified "Kiss'em Up" !
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