Cave Story developer Tyrone Rodriguez is something of a hero to Wii fans since he brings the anticipated Cave Story to WiiWare today. However, as beloved as he may be, he might lose fans from the Sony crowd (if Cave Story fans existed in the Sony crowd) as he has dared to criticize God of War III as an example of lacking, big budget games.
"If you're talking disc games, we're going to see more big-budget games with less gameplay and more fluff -- think God of War III," said Rodgriquez, talking about the future of gaming. "We're also going to see a lot more free-to-play with in-game transactions. It's like the middle-ground for games is going away--it's either really expensive or really quick and cheap."
The developer also had some harsh things to say about Capcom's WiiWare antics while he talked about Cave Story's overall length: "We're including a lot of content for $12. We probably have one of the largest WiiWare games available into the foreseeable future by a big margin -- Cave Story will take you much longer to beat than probably Mega Man 9 and 10 combined. Mega Man 9 and 10 may cost $10, but they're each about $20 by the time you're done paying for 'unlocking' their content (it's probably not downloading anything, by the way)."
Rodriguez criticizes the industry and doesn't afraid of anything. Cave Story is out today and a lot of Wii fans are checking it out. Meanwhile, all the PS3 fans on N4G are now furiously typing about how "Cave Story sucks."
Nicalis' Tyrone Rodriguez answers way more Cave Story questions than he should have! [GoNintendo]
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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And lol he is really trying to compare a WiiWare indie game to a retail epic cinematic masterpiece... k sure makes a lot of sense...
I'm goonna have to try this game out tho.
This this this. This guy is not Pixel.
I'm halfway through a 4hp Polar Star only run, now THAT's a challenge, having trouble beating Core at the moment.
Yes, because I made those statements.
Come the fuck on.
Duh, yeah. I thought that wasn't right. My mistake. Altered.
As someone who beat God of War III last night I can say there is some fluff but no more than the first two.
Cave story is like the perfection of side scrolling shooting games mixed with awesome story.
if compared the two games you would find that Cave story is a master piece of gaming and is amazing fun that will keep you on your toes so you can see how the story plays out.
However in GOW you just know you character is bad @$$ and will take revenge on something with a really high poly rate.
cave story if you play it right ( yes there is bad endings ) should take about 10-15 hrs to play through, but the controls and feel of the game and the detail to everything is something that you would expect Nintendo to make, if they were still making 2d games.
This is a lot of fun, and can be frustrating at times but I would rate it higher than GOW 3 any day.
Though I do agree a bit; I found GoW3 to be the weakest of the trilogy, as well as REALLY short (I beat it in a day). Besides that, the game is still good, polished fun.
I sign up just to say it's the last time i come to Destructoid.
Get a life Troll.
Get a life Troll.[/i]
Oh the ironies.
But even then I think you should try Cave Story
Industry has turned to shit and GoW3 is trash
But whatever.
They're just different.
(Jim - I almost used Devvo instead of South park here, but decided against it. however, you sir will love Devvo, at least i hope so, with your British humour and the style of your UK chart images. Check it out, just google "devvo". It's fucking quality)
I am not sure what he means by "fluff" though.
Bolduk, If there is something I deepely hate it's this whole "Cinematic experience". It reminds me of Heavy Rain (which is arguably a game) way too much. There are different, better ways to tell a tale in video games and are better suited for the medium.
PS: Sorry for my English.
PPS: Cave Story sucks
GoW III is awesome and if you don't think so you're wrong. SCIENTIFIC FACT
I really loved GoWIII.
I think the translator shut get ducked in his egotistical ass.
Also, I didn't put a gun to Tyrone's head and make him say this shit. Whether you like it or not, the man responsible for today's biggest game bashing a major AAA title is news, which is what I am supposed to be posting. Especially today, when very little else of note is happening.
And yeah, your "get a life" statement is ironic as fuck.
All big budget titles contain a certain amount of "fluff". One could interpret "fluff" to be great graphics or simply the notoriety of the developer or any superficial aspect of a game. Honestly I don't think that it makes big budget titles suck but to completely ignore that they are hyped up is silly.
One a side note anyone ever notice how (well at least to me) that the PS3 crowd is a bit different from the PS2 crowd? Seems to me Sony fanboyism or not the old PS2 crowd was a lot more fun.
You aren't even the creator, for Chrissakes.
Games right now are not where were back when we had PS2, Xboxes and Gamecubes. We got games that were complete products, we did not pay for "unlockables," this was content already in the game and you just had to meet certain requirements to *gasp* unlock it.
You know, like most handheld, Wii and PS2 games still do it? I don't get games in pieces most of the time on these platforms. That's why I'm more interested in them.
Most gamers have bought into the shitty "micro-transation" system. Its the norm to them now because, well, they like spending money for the sake of buying more games. What's sad is people think this is a good system - it's not.
On the subject of Mega Mans, in terms of actual content Mega Man X can be beaten in about an hour and a half. Cave Story is about eight hours. His math is pretty correct, and...Mega Man X was kind of a downer.
GOW3 is not as Revolutionary as Cave Story, its not as revolutionary as GOW 1.
I really think it was made so Sony could make some more money, and show off the graphical powers of the PS3. Besides that there is not much new stuff in it. Which makes it sort of a shallow game, a fun one but still a little shallow.
Where is Cave Story was completely written and the general concepts were made by one man. Which would not be so big in itself but the story really out does a lot of the Final Fantasy games, Mega man X, and a lot more. The level of detail in the free ware version of this game was insane. Not only did the controls respond well but he was able to make puzzles and areas that blew you mind.
Cave story has a new rgp-isk weapon format that is really simple and yet can be very difficult, but it is something new that I had never used before and it made the game a lot of fun.
All the characters are very well made and are not just NPC's. This game brings many new concepts to the table that many people do not regularly use in their new 3d games.
I'm sorry if all your self esteem is in GOW3, but it is a significantly more shallow of a game than Cave Story.
I don't get the last sentence but I definately understand what you mean with DLCs. I fucking hate them. I could argue for 2 weeks how shitty they are but they are here, they are working and as long as a MW2 dlc or whatever is selling like shit we see them everywhere. Publishers don't give a fuck about gamers anymore. Oh, you don't see the whole story? Just buy our dlc and see the last chapter for yourself. Oh, you bought our game for the pc which was just a experiment to see if it sells without a copy protection? Well, that's too bad cause fuck you, we just put it on PSN and Xbox Live. Steam is too complicated for us. (This was the story about the PoP dlc btw)
As long as we buy their shit they will do it. It's an industry to make money after all.
Which brings me to the latest fucked up dlc. AvP. 4 maps for 6 euros. I love AvP but this is too much.
My question is, why don't games developers...just shut the fuck up, and do what they're paid to do? It's like an actor using their money and name recognition to give the 'common joe' political insight. Not wanted, or needed. Just get back to your hole and program.
Controversy sells, this site is a testament to that.
Now, to the point, Cave Story it's amazing, and it's hard, i'm still stuck in a Boss in the middle point of the game. I love the music, love the artwork, can't wait to see how this looks on the Wii.
Now, this Guy just ported the game to the Wii, he's not the creator and the Megaman comparison sounds fair, but the GoW III one... I don't know, its like saying "oh, my 8-bit chiptune music if far better than your chessy rock actual music trololol", there are two different and way separate things.