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New in puzzle games

7:30 PM on 03.13.2015

Magnetic: Cage Closed let me fling myself around with physics

"It's not a gravity gun; it's a magnet." Guru Games, developer of Magnetic: Cage Closed, stressed this to me at PAX East. It works like a real magnet, with fields radiating out in all directions, rather than affecti...

Darren Nakamura

1:00 PM on 03.11.2015

Tumblestone is the most intelligent 'match three' game I've ever played

The first impression of a game matters a lot at PAX. If people aren't intrigued almost immediately, they may never play the game at all. My first impression of Tumblestone was "oh cool another match-three game." I don't ...

Patrick Hancock

4:30 PM on 03.09.2015

Affordable Space Adventures is the Wii U experience I imagined in 2012

When Nintendo first unveiled the Wii U, my mind raced with ideas for games that could be created with the two-screen interface. A lot of the cool stuff that the DS did could be transferred to the big screen. Better yet, title...

Darren Nakamura

7:00 PM on 03.06.2015

Planet of the Eyes is a treacherous place for Polaroid robots

Crash landing on an alien planet is the worst. There's hazardous flora, deadly fauna, and even rock formations that seem to have some sort of blood lust. That just piles on top of the existential crisis of being a robot with ...

Darren Nakamura

11:00 AM on 03.04.2015

Smash Bros. dev bringing blocky puzzler BOXBOY! to 3DS

HAL Laboratories (Super Smash Bros., Mother) has been busying itself with a couple Kirby games recently, but it looks like someone over there had an idea for a lil puzzle game and rolled with it. BOXBOY! (already released on...

Steven Hansen

9:00 PM on 01.24.2015

You might be tempted to call Ronin 'Kill Bill: the Videogame'

Devolver Digital has a penchant for picking up clever game jam submissions and giving them a chance to grow into fully-realized titles. Titan Souls is a fine example, and it would have never had any exposure outside of t...

Brett Makedonski

5:00 PM on 11.16.2014

The Talos Principle makes me feel smart and dumb

Back at E3 2014, I got a brief chance to get my hands on The Talos Principle while talking to one of its writers Tom Jubert (FTL: Faster Than Light, The Swapper). In the presentation, Jubert explained the intended approach to...

Darren Nakamura

5:00 PM on 11.10.2014

Mushroom 11 is the next great puzzle-platformer

Everyone I know who's tried Mushroom 11 won't shut up about how good it is. After clearing the first two levels today in a preview build, I'm joining them. 25 minutes well spent. This is a puzzle-platformer unlike any I've s...

Jordan Devore

2:00 PM on 09.05.2014

Captain Toad: Treasure Tracker shows off the pros and cons of the GamePad

Anyone who has played Super Mario 3D World knows what to expect from Nintendo's upcoming Captain Toad: Treasure Tracker. That's because Captain Toad made an appearance periodically in his own levels throughout 3D World&n...

Brett Makedonski

12:30 PM on 06.18.2014

The Talos Principle explores philosophy and lasers

Nestled in a parking lot across the street from the convention center in Los Angeles was Devolver Digital's phalanx of air conditioned campers. The publisher had a good mixture of highly anticipated titles like Hotline Miami ...

Darren Nakamura

6:00 AM on 06.12.2014

Captain Toad: Treasure Tracker takes the core idea and runs with it

Super Mario 3D World was fantastic, and one of the reasons was its incredible variety throughout. Captain Toad made his first playable appearance there, with his levels acting as a sort of palate cleanser between Mario's runn...

Darren Nakamura

11:00 AM on 05.14.2014

Valiant Hearts: The Great War is haunting

I don't know about you, but I really like Ubisoft's recent output of games utilizing the UbiArts Framework engine. I'm quite a fan of games that use 2D visuals to tell a story, and even with the recent release of Child of Lig...

Alessandro Fillari

8:30 AM on 04.14.2014

Unlike with most fungi, I enjoyed Mushroom 11 growing on me

Mushroom 11 caught our eyes about a month ago, with its unique puzzle gameplay hook: the globular green collection of fungal cells is not directly controlled by the player. Instead, players simply click or tap to "erase" cell...

Darren Nakamura

7:30 PM on 03.21.2014

Monochroma will remind you of Limbo, and that's an amazing thing

With all the cool tech demos and innovative ideas on display at GDC Play, it's a bit surprising that a 2D side-scrolling puzzle platformer is one of the most worthwhile things to check out. But hey, good games are good games,...

Brett Makedonski

1:00 PM on 12.19.2013

Max: Curse of Brotherhood should prove an endearing romp

I quite liked the first Max and the Magic Marker. It was a cute little 2D game that let me draw things and crush enemies with them. I was surprised to hear of a sequel, Max: The Curse of Brotherhood, especially as one of th...

Steven Hansen

12:45 PM on 11.06.2013

Peggle 2: gimme gimme gimme gimme gimme

We learned the sad news this week that PopCap's Peggle 2 won't make launch day. But it's still "launch window" and it's still awesome in the way that only Peggle should be, so I wanted to share with you my thoughts on the near-final version I played last week. 

Dale North