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12:30 PM on 06.18.2014

The Talos Principle explores philosophy and lasers

Nestled in a parking lot across the street from the convention center in Los Angeles was Devolver Digital's phalanx of air conditioned campers. The publisher had a good mixture of highly anticipated titles like Hotline Miami ...

Darren Nakamura

6:00 AM on 06.12.2014

Captain Toad: Treasure Tracker takes the core idea and runs with it

Super Mario 3D World was fantastic, and one of the reasons was its incredible variety throughout. Captain Toad made his first playable appearance there, with his levels acting as a sort of palate cleanser between Mario's runn...

Darren Nakamura

11:00 AM on 05.14.2014

Valiant Hearts: The Great War is haunting

I don't know about you, but I really like Ubisoft's recent output of games utilizing the UbiArts Framework engine. I'm quite a fan of games that use 2D visuals to tell a story, and even with the recent release of Child of Lig...

Alessandro Fillari

8:30 AM on 04.14.2014

Unlike with most fungi, I enjoyed Mushroom 11 growing on me

Mushroom 11 caught our eyes about a month ago, with its unique puzzle gameplay hook: the globular green collection of fungal cells is not directly controlled by the player. Instead, players simply click or tap to "erase" cell...

Darren Nakamura

7:30 PM on 03.21.2014

Monochroma will remind you of Limbo, and that's an amazing thing

With all the cool tech demos and innovative ideas on display at GDC Play, it's a bit surprising that a 2D side-scrolling puzzle platformer is one of the most worthwhile things to check out. But hey, good games are good games,...

Brett Makedonski

1:00 PM on 12.19.2013

Max: Curse of Brotherhood should prove an endearing romp

I quite liked the first Max and the Magic Marker. It was a cute little 2D game that let me draw things and crush enemies with them. I was surprised to hear of a sequel, Max: The Curse of Brotherhood, especially as one of th...

Steven Hansen

12:45 PM on 11.06.2013

Peggle 2: gimme gimme gimme gimme gimme

We learned the sad news this week that PopCap's Peggle 2 won't make launch day. But it's still "launch window" and it's still awesome in the way that only Peggle should be, so I wanted to share with you my thoughts on the near-final version I played last week. 

Dale North

11:00 AM on 09.23.2013

Picking up houses and riding butterflies in SCALE

Aside from the conversation that Jonathan had with developer Steve Swink, we haven't done much to cover SCALE. Fortunately, the Phoenix area indie game developer group Game CoLab put together an event at the Phoenix Art ...

Darren Nakamura

11:47 PM on 09.18.2013

Puyopuyo Tetris is exactly as it sounds, and I dig it

Sega is showing off its new puzzle game Puyopuyo Tetris here at their already super busy TGS 2013 booth. As a fan of both games, I gave this cross-up a spin on the 3DS. Puyopuyo Tetris is also coming to the Vita and PS3 as we...

Dale North

7:00 AM on 09.10.2013

Valiant Hearts is a game about the horrors of World War I

First, you need to watch this trailer for Valiant Hearts: The Great War before reading anything about it. This isn't your typical war game, as Valiant Hearts is going beyond the disconnected action tropes of "good versus evi...

Hamza CTZ Aziz

9:00 AM on 07.21.2013

Getting drawn into Scribblenauts Unmasked

I took a break from the crowded show floor of San Diego Comic-Con to relax for a bit with the latest build of 5th Cell's upcoming game, Scribblenauts Unmasked: A DC Comics Adventure. Scribblenauts has always been one of those games that's easy to pick up but hard to break away from, but the new superhero twist in this latest game gives us even more to get lost in.

Dale North

8:45 PM on 06.14.2013

Blow's enigmatic The Witness is the highlight of the PS4

Braid creator Jonathan Blow's The Witness is probably my most anticipated PS4 game -- almost definitely among games that are coming to the system this year. It, in its own way, stole the show at Sony's PlayStation 4 announcem...

Steven Hansen

1:15 PM on 06.14.2013

Max: The Curse of Brotherhood shows promise

A spiritual successor to Max and the Magic Marker, Press Play's Max: The Curse of Brotherhood was about what I expected in terms of platforming. While the handling is a bit loose, I will say the magical marker itself co...

Jordan Devore

11:00 AM on 06.07.2013

Solving your own murder in Murdered: Soul Suspect

"What if John McClain died in Die Hard and became a ghost?" That little idea is what gave birth to the whole concept of Murdered: Soul Suspect. "He wouldn't just give up, he wouldn't stop," senior design producer Eric Stude...

Hamza CTZ Aziz

6:30 PM on 04.19.2013

Mario & DK: Minis on the Move will twist your brain

If Nintendo has made one thing clear in the last few days, it's that they're dead serious about making eShop a real contender as the consumers preferred purchase outlet. To help them along the way, Nintendo is enlisting the h...

Abel Girmay

9:00 PM on 03.24.2013

PAX: Tiny Brains will make a big splash

The PAX East booth for Tiny Brains is what lured my three friends and I near. Blue beakers filled with brains, the exhibitors wearing lab coats, and the promise of cooperative play was too much to resist. I am super happy th...

Patrick Hancock