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7:00 PM on 04.25.2014

Orcs Must Die! Unchained is a tricky balancing act

Robot Entertainment's flagship title, Orcs Must Die!, has been something of a one-trick pony, albeit a very good pony at that. Both games in the franchise thus far have been tower defense games, and, as you can probably disce...

Brett Makedonski

6:00 PM on 04.23.2014

The next Skylanders borrows a little from the Pokemon series

The developers at Toys For Bob are back in the saddle with Skylanders Trap Team, the next entry in their hit toys-meet-videogame franchise. This time the hook involves you capturing villains and enslaving brainwashing reform...

Hamza CTZ Aziz

11:00 AM on 04.23.2014

Seven things I loved about playing Watch Dogs

The delay of Ubisoft Montreal's new open world IP, Watch Dogs, surprised many. With only a month away from launch, and a rather bold marketing push for the holiday season, Ubisoft appeared ready, but then we found it wasn't. ...

Alessandro Fillari

10:30 AM on 04.22.2014

Preview: Dropping fools in holes in Lords of the Fallen

Thousands of years ago, people defeated god. They believed evil could be excised from humanity. Sinners were marked with tattoos and exiled. People also believe vaccinations lead to autism and that How I Met Your Mother is a ...

Steven Hansen

10:00 AM on 04.22.2014

Ranko Tsukigime's Longest Day: A confusing mess of things I like

I finally got to play Ranko Tsukigime's Longest Day last week. The lovechild of Suda 51, Tokyo Jungle director Yohei Kataoka, Silent Hill sound director Akira Yamaoka, and a bunch of other Japanese development talent, I've fo...

Steven Hansen

9:30 AM on 04.22.2014

Namco takes Gundam Vs gameplay west with F2P Rise of Incarnates

The 2 on 2 Gundam vs. Gundam series is as big in Japan as that full-scale Gundam model in Tokyo. It's also big on the Destructoid Forum, in that one Gundam fan keeps explaining how it's the best fighting game and tries to get...

Steven Hansen

6:30 PM on 04.17.2014

Aaru's Awakening is all about movement

I’ve been interested in Aaru’s Awakening ever since its announcement captivated me with its hand-drawn art style. It’s pretty hard to pass up playing a game that looks the way Aaru’s Awakening does. Fr...

Patrick Hancock

1:30 PM on 04.17.2014

I died an embarrassing amount in Hotline Miami 2

Anyone that has even the slightest bit of familiarity with Hotline Miami knows what defines it. The neon-swathed visuals, the gratuitous violence, the quick and unforgiving gameplay, and the blaring soundtrack all made the ga...

Brett Makedonski

2:00 PM on 04.16.2014

Not a Hero's 2D cover-based shooting killed me about a dozen times

Devolver Digital had a great showing at PAX East this year. Though Hotline Miami 2 might have had the most buzz going in, not long into the show people were shouting about Not a Hero. Developed by Roll7 (of OlliOlli fame), it...

Darren Nakamura

4:30 PM on 04.15.2014

Lovers in a Dangerous Spacetime puts two people in a neon spaceship built for eight

Navigating through the outer reaches of space is hard. There are multiple systems to account for, from piloting to shields to weapons control, each with its own specialized training necessary. Lovers in a Dangerous Spacetime ...

Darren Nakamura

12:00 PM on 04.11.2014

Hyper Light Drifter's co-op mode will have you dying over and over

Hyper Light Drifter is on the top of a lot of people's lists of most anticipated games. For good reason, too. The quick-paced, action-RPG with a retro aesthetic looks like it's going to be an absolute pleasure to play. I...

Brett Makedonski

7:00 PM on 04.10.2014

Impressions: Broforce

Whether it's the smartass name or the numerous references to action stars, there's nothing subtle about Broforce. Then there's the seemingly never-ending barrage of explosions and showers of pixelated blood that make the stag...

Alasdair Duncan

4:00 PM on 04.10.2014

Gauntlet is a lot like you remember, just upgraded

Do you remember Gauntlet? It holds a special place in arcade gaming history, but at the same time, it's almost 30 years old. It seems like the perfect time for a remake, doesn't it? Magicka maker Arrowhead Games has the oppor...

Brett Makedonski

12:00 PM on 04.08.2014

An early look at the PC version of Dark Souls II

How many times have I died in Dark Souls II now? 12, 14... 16? Truth is I've already lost count of how many times I've taken a blade to the chest or an arrow to the face. Whenever I think I'm making progress, something takes ...

Alasdair Duncan

11:00 AM on 04.03.2014

Child of Light is a return to classic JRPG wonder

Last year, the news of Ubisoft making an old-school throwback to the JRPG genre took a number of people by surprise. When Destructoid got the chance to check it out, there was a healthy amount of curiosity around it. Not too ...

Alessandro Fillari

2:00 AM on 03.27.2014

Arkham Knight has the right playground for Batman's new toys

Rocksteady Studios has found itself in a somewhat precarious position with Arkham Knight. The team's two previous installments in the series are so universally revered that it begs the question "What can it do to live up to, ...

Brett Makedonski