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Top Stories in Strategy Games




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New in Strategy Games

7:00 AM on 09.26.2014

Civilization: Beyond Earth makes weekends disappear

The Civilization series is famous for playing out in unplanned marathon sessions, where "one more turn" quickly turns into five more turns, which turn into another hour, before the player finally looks away from the screen to...

Darren Nakamura

9:30 AM on 09.18.2014

Bladestorm lives up to its name, looks nice on PS4 and Xbox One

I'd never played Bladestorm, the historical action/strategy title that seems to be a bit of a cult classic within the Dynasty Warriors type. It's still a bit odd that Koei Tecmo is reviving the 2007 PS3 and 360 game and that ...

Steven Hansen

8:00 PM on 09.02.2014

The Behemoth's Game 4 is the strangest SRPG I've ever played

No, the next game from The Behemoth isn't a sequel to Castle Crashers. I mean, yeah, that'd be nice to have one day, but I'm loving how the studio is continuing to try new things. And its next project, the to-be-properly-name...

Jordan Devore

7:00 AM on 08.28.2014

I took a field trip to play Civilization: Beyond Earth's first 100 turns

Civilization: Beyond Earth isn't just a missed opportunity for transmedia synergy by way of the family Smith's After Earth. It's a game about space. About space colonization, specifically, because the Earth is a goner (w...

Steven Hansen

9:00 AM on 08.17.2014

Crookz puts a '70s heist movie spin on tactical gaming

A tactical game with a '70s heist movie theme? Finding something like that at gamescom is about as unlikely as finding a videogame trailer with porn star Ron Jeremy in it. But here we are with both. 

Dale North

2:00 PM on 07.17.2014

To dye for: Invisible Inc. is my kind of strategy-stealth game

A chasm in stealth games tends to be player skill and the supposed skills of super sleuth avatars. You're often eased into the situation, your lack of skill assumed, or you just fumble your way through -- especially with the ...

Steven Hansen

12:00 PM on 07.07.2014

Natural Doctrine is a brutal, sort of ugly turn-based strategy game

Sure, Natural Doctrine doesn't look great (well, the environments; it does look better in miniature on the Vita). It's a far cry from director Atsushi Ii's gorgeous minimalism in Patapon. But Kadokawa Games' first intern...

Steven Hansen

11:00 AM on 06.18.2014

I couldn't believe the size of Dragon Age: Inquisition's world

Fantasy games have some of my favorite settings in all of videogames. Forests, mountains, chasms, rivers -- they all have a serenity and majesty about them that wonderfully adds to the sense of scale. It shouldn't surprise me...

Brett Makedonski

8:00 AM on 05.20.2014

Preview: Sid Meierís Civilization: Beyond Earth

I tried to help settlers colonize a new planet (Earth becomes uninhabitable after we screw it up in a big way) in our first hands-on with a pre-alpha build of the upcoming game Civilization: Beyond Earth early last week. I wa...

Dale North

7:00 PM on 04.25.2014

Orcs Must Die! Unchained is a tricky balancing act

Robot Entertainment's flagship title, Orcs Must Die!, has been something of a one-trick pony, albeit a very good pony at that. Both games in the franchise thus far have been tower defense games, and, as you can probably disce...

Brett Makedonski

5:30 PM on 04.21.2014

Prodigy ventures to places most hybrid board/videogames shy away from

With board games continuing to increase in popularity, it is no surprise that there has been a lot of crossover between that space and videogames. Not only are a lot of board games being adapted or reimagined digitally, but s...

Darren Nakamura

4:00 PM on 04.18.2014

The Darkest Dungeon gods were kind to me

Hot off its huge Kickstarter success, Darkest Dungeon is already in a playable-enough state to have a demo at PAX East 2014. Although the demo was only a short snippet of what's to come, it was easy to get a sense of the them...

Patrick Hancock

6:00 PM on 04.17.2014

Read the writing on the wall with Invisible, Inc.

Turn-based tactical espionage. Those words were all it took to sell me on the idea of Invisible, Inc. Going into the PAX demo, I knew I would have to be cunning, thoughtful, and sneaky if I wanted to successfully steal intell...

Darren Nakamura

9:30 AM on 04.14.2014

There Came an Echo does voice control right

Set up in the Indie MEGABOOTH is one of the few zen locations at PAX East: There Came an Echo's sound dampening booth. In it, Iridium Studios head Jason Wishnov is showing off the tech behind the voice-controlled realtime str...

Darren Nakamura

12:00 PM on 04.04.2014

Grey Goo aspires to get to the roots of the real-time strategy genre

The real-time strategy genre has undergone quite the transformation throughout time. Seemingly gone are the days where games require that you focus on strategy, often replaced by experiences that reward combat ability and qui...

Brett Makedonski

5:00 PM on 03.18.2014

Sentai studio sim Chroma Squad could be my XCOM replacement

I played a lot of XCOM last year, between running through Enemy Unknown late and Enemy Within. The blend of on the ground, turn-based combat and back home base management simulation hooked me. Chroma Squad is basically that. Except you're directing a Sentai with actors in colorful spandex dancing around lots of explosions and turtle and plant monsters. It's pretty great.

Steven Hansen