Just when you thought they were out of good licenses to adapt for LEGO videogames, they pull one back in. Among others, we've explored the adventures of Indiana Jones, the far away galaxy of Star Wars, and the hallowed halls ...
| Abel Girmay |
Shortly after launch, Dishonored sprung some mini-DLC on us with the Trials of Dunwall challenge pack. But fans wanted so much more than that. They wanted full sandboxes, more story, and more of the world to explore...
| Chris Carter |
So close, yet so far away! Injustice: Gods Among Us is one my most-awaited games this year. With just a few weeks left until release, Warner Bros. and NetherRealm invited us for one more look at the game's last bells and whistles.
| Abel Girmay |
Last year’s release of Dragon’s Dogma turned a lot of heads with its unique take on fantasy action/RPGs. Capcom’s first foray into the open-world genre surprised many with its version of the classic party me...
| Alessandro Fillari |
Keeping in line with the offbeat and interesting games that come from SCE Japan Studio, we have Rain. It’s being developed by Japan Studio, Acquire (Tenchu, Sumioni), and PlayStation C.A.M.P. (Tokyo Jungle, Echo Chrome)...
| Steven Hansen |
Take a beloved franchise like Star Trek, influences from the heavier hitters in a genre, and you can't go too wrong, right? Well that final verdict of course remains to be seen, but I can't say Digital Extremes' Star Trek makes a good case for itself.
| Abel Girmay |
After Saints Row: The Third was finished, developer Volition wondered where they could take the next entry in the open world series. For Saints Row IV, the team took the two biggest key things from the third game: the complet...
| Hamza CTZ Aziz |
The abrupt and unexpected posting of art from the new Teenage Mutant Ninja Turtles game was unsettling last week. Aside from the uncanny caricatures themselves, there came a flood of remembrance; for example, that Michael Bay...
| Steven Hansen |
While a sizable portion of Beyond: Two Souls was shown to press at a event at Quantic Dream this week, unfortunately, it was a hands-off situation. But the studio didn't want to leave us completely empty handed, so they prepa...
| Dale North |
After watching about an hour of live gameplay of Beyond: Two Souls, I felt like I witnessed a string of truly meaningful moments in the life of a gifted yet misunderstood person. In this small glimpse into what was probably j...
| Dale North |
One of my favorite parts about Mexican cuisine is its cohesiveness. It's a property found in all my favorite types of foods: Italian, Chinese, etc. You take a swath of semi-disparate elements, tie them together with a sauce, ...
| Steven Hansen |
Overall, I really enjoyed Dead Space 3. There were points that it dragged on, but a lot of the stuff near the end in those last few levels made it up for me. Still, Dead Space 2 is my favorite of the franchise largely because...
| Hamza CTZ Aziz |
Despite all the leaks in the past week, there's still a ton of stuff to tell you about Assassin's Creed IV: Black Flag. The first thing is that the new game sees you playing as a pirate, but not the Disney romanticized, cl...
| Hamza CTZ Aziz |
Criterion Games is a company known for releasing substantial post-release content for its titles. This statement is no more apparent than with the studio's last Burnout title, Burnout Paradise, which not only saw substa...
| Keith Swiader |
"We really pimped out the whole gun customization this time around." That's what Greg Rizzer, producer of Army of Two: The Devil's Cartel first told me as I sat down to get hands-on time with Visceral Games' latest entry in t...
| Keith Swiader |
Four years ago, a colorful Pong-like rhythm game came out of nowhere to become something of a surprise hit on Nintendo's precarious WiiWare service. A gem hidden in the most unlikely of places, the title garnered a cult follo...
| Kyle MacGregor |