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We met with the Wikipad folks during GDC last week to get our hands and eyes on the newly shrunken Wikipad, coming down from the original 10-inch size to a more manageable (and more affordable) 7-inch version. At 10...
| Dale North |
So close, yet so far away! Injustice: Gods Among Us is one my most-awaited games this year. With just a few weeks left until release, Warner Bros. and NetherRealm invited us for one more look at the game's last bells and whistles.
| Abel Girmay |
Last year’s release of Dragon’s Dogma turned a lot of heads with its unique take on fantasy action/RPGs. Capcom’s first foray into the open-world genre surprised many with its version of the classic party me...
| Alessandro Fillari |
Keeping in line with the offbeat and interesting games that come from SCE Japan Studio, we have Rain. It’s being developed by Japan Studio, Acquire (Tenchu, Sumioni), and PlayStation C.A.M.P. (Tokyo Jungle, Echo Chrome)...
| Steven Hansen |
God damn this game is pretty. Vanillaware’s 2009 Wii title Muramasa: The Demon Blade inevitably pops up in just about any discussion of the best Wii games. It’s sitting on my shelf, snug in its shrink wrap, becaus...
| Steven Hansen |
A game about acyborg ninja zombie killer that happens to be the arch-enemy of Ryu Hayabusa? Where has this game been all my life? Actually, we heard about it last year -- it's called Yaiba: Ninja Gaiden Z. We've heard nothing...
| Dale North |
Take a beloved franchise like Star Trek, influences from the heavier hitters in a genre, and you can't go too wrong, right? Well that final verdict of course remains to be seen, but I can't say Digital Extremes' Star Trek makes a good case for itself.
| Abel Girmay |
Going into Antichamber, I wasn't entirely sure what to expect. I had this vague concept of what it might be like, given the minimalistic style and knowing that it was a first-person puzzle game. But it ended up being remarkab...
| Jordan Devore |
I sat down with some people from Ironclad Games earlier today to discuss their new fantasy real-time strategy game, Sins of a Dark Age. After getting a good look at almost an hour of actual play, I can firmly and resolut...
| Daniel Starkey |
Datura is one of those games that compels you to share your in-game experience with friends as if you're telling a grand story about some meaningful feat you accomplished. For me personally, it tends to be exploration-centric...
| Jordan Devore |
Arkedo Studio made a name for itself with a series of games released on the Xbox Live Indie Game channel. Since the studio is best known for its platformers, it is only natural that Hell Yeah! Wrath of the Dead Rabbit woul...
| Jordan Devore |
At the Paradox Interactive preview event I attended during GDC, ZEAL Game Studio showed me an interesting active real-time strategy hybrid game called RED Frontier. It fuses the strategy of RTS games with much more action-ori...
| Casey Baker |
While at Paradox Interactive's loft apartments for a preview event during GDC, I had a chance to look at a pre-alpha build of A Game of Dwarves, a game that features relatively simplified resource management and a whole lot o...
| Casey Baker |
While at GDC, I had a very early first-look at a game called The Showdown Effect which revolved around playing as an action movie stereotype. What I was shown was more of a very early prototype (almost still even an...
| Casey Baker |
During GDC I had a chance to spend some time over at Paradox Interactive's loft apartment, hanging out with various developers of upcoming downloadable PC/Mac games. One of the games that impressed me quite a bit despite its ...
| Casey Baker |
Upon first seeing The House of the Dead 4 playing on loop in a hotel nearby GDC 2012 proper, I pondered whether or not I had played the game before. Seeing as how I haven't made any trips to Japan, ever, it quickly became cle...
| Jordan Devore |

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