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10:00 AM on 08.28.2014

Review: Azure Striker Gunvolt

If Capcom ever decides that they're done with Mega Man, someone will carry the torch. Whether it's tireless fan creators or the father of the Blue Bomber himself, the Mega Man community is one of the most passionate coll...

Chris Carter

4:00 PM on 08.27.2014

Review: Dark Souls II: The Crown of the Old Iron King

While Dark Souls II brought me back to that special place that I found with Demon's Souls in many ways, the first DLC pack, Crown of the Sunken King, didn't go far enough with its concepts. It's really hard to give ...

Chris Carter

12:00 PM on 08.26.2014

Review: The Walking Dead Season 2: No Going Back

I really enjoyed watching Clementine's tale unfold over the course of The Walking Dead Season 2. It managed to establish a different tone than the first season, which makes them rather hard to compare bit by bit. But in terms...

Chris Carter

8:00 AM on 08.26.2014

Review: inFamous: First Light

It's five months later, and inFamous: Second Son is still one of my favorite games of the year. As a massive improvement in just about every facet of the franchise, I enjoyed seeing how Delsin's story played out, and as I slo...

Chris Carter

4:00 PM on 08.25.2014

Review: Lethal League

I’ve tried to explain Lethal League to a lot of people. I've found that the best way to describe it is “If Mario Tennis and Smash Bros. had a baby, and it was raised by European DJs who love baseball.” Now if that doesn’t sound interesting to you I don’t know what would.

Ben Pack

12:00 PM on 08.20.2014

Review: CounterSpy

CounterSpy's stylized Cold War re-imagining is on point. It looks good, with its spindly spy running, rolling, and leaping like a jumping spider. It sounds good, with its jazzy soundtrack that reminds of James Bond.  Unfortunately, the rest of it feels half-baked. 

Steven Hansen

11:00 AM on 08.19.2014

Review: Sword Art Online: Hollow Fragment

Despite how you may feel about the polarizing second arc of Sword Art Online, fans generally have nothing but good things to say about the first arc. It managed to nail a lot of aspects of MMO culture, along with marrying the...

Chris Carter

2:00 PM on 08.16.2014

Review: Hohokum

Hohokum is amazing. It can also be awful. My time with it was often as captivating as it was arduous. Hohokum is everything right and wrong with videogames. It's equally worthy of condemnation and acclaim. I adore this horrible thing.

Kyle MacGregor

4:00 PM on 08.15.2014

Review in Progress: Firefall

Firefall is a game that has seemed to get a lot of press over the past few years, often for the wrong reasons. Whether it's word of troubled staff, protests, or delays, most Firefall news isn't good news. But alas, as we...

Chris Carter

4:00 PM on 08.11.2014

Review: Road Not Taken

The term "roguelike" gets way too much airtime these days. If anything has permadeath, it's instantly a roguelike. If it takes place in a dungeon -- "roguelike!" But the original Rogue's core mechanical element was its grid-b...

Chris Carter

7:00 PM on 08.08.2014

Review: Call of Duty: Ghosts: Nemesis

Look, $50 is a lot of money for a Season Pass in a first-person shooter. If it was just comprised of 16 maps alone, no matter how good they were, it probably wouldn't be worth the money for all but the most diehard of FPS fan...

Chris Carter

5:30 PM on 08.06.2014

Review: Sacred 3

"I love it." The specter of Diablo looms large over the action-RPG genre; most games borrow heavily from Blizzard's seminal game and those games' success is usually judged on how close they stick to the formula and how well t...

Alasdair Duncan

12:00 PM on 08.05.2014

Review: Steel Empire

Steel Empire is a game that not many people were able to experience, sadly. As a child, you likely only had access to either a Super Nintendo or Sega Genesis, which cut out a ton of potential classics for you to play and cher...

Chris Carter

5:00 PM on 08.01.2014

Review: Gods Will Be Watching

Gods Will Be Watching is a tough game. It puts the player in positions that they'd rather not be in and asks them to make difficult choices. In order to succeed at a mission, you may have to do unthinkable things, betray your morals, and become a monster just to survive a little longer. It's also tough in another sense: the game is bloody hard. 

Alasdair Duncan

12:00 PM on 07.28.2014

Review: Battle Princess of Arcadias

A pastime needn't necessarily be transcendent to make for an experience enjoyable. So long as there's a hook, something to keep one captivated throughout the journey's duration, it's easy enough to look beyond some frayed edg...

Kyle MacGregor

4:00 PM on 07.25.2014

Review in Progress: Hearthstone: Curse of Naxxramas

When many Warcraft fans hear the name Naxxramas, it conjures up memories of late nights and pizza, while taking on the tough-as-nails raid in World of Warcraft (or as I know it, Naxx). It was one of the mo...

Chris Carter