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12:30 PM on 04.17.2015

We got a first look at gameplay from the new Star Wars Battlefront

I have very fond memories of Star Wars Battlefront. Well into my adolescence, whole summer weekends were lost to split-screen tournaments; when you lost a game, you lost the controller. Familiar Star Wars icono...

Mike Cosimano

1:15 PM on 04.16.2015

The original Kickstarter game, High Strangeness, is set for release on May 6

Ever since the big Kickstarter boom of 2012, there's never been a short supply of developers looking to get their next title going through crowdfunding. From metroidvania action-RPG titles referencing the golden years of game...

Alessandro Fillari

7:00 PM on 04.15.2015

This could be the Godzilla game fans have always wanted

I've dabbled in Godzilla games since the NES game Godzilla: Monster of Monsters, a game that for some reason took place in space; Mothra and Godzilla fought monsters and literally kicked rocks in this fondly remembered title....

Jed Whitaker

2:30 PM on 04.15.2015

Dystopian steampunk mini-golf is now a thing in Vertiginous Golf

What happens when you get the developers of those old Nabisco mini-golf Flash games and have them make a new type of mini-golf title? Well evidently, you get something completely off-the-wall and bizarre, which feels more lik...

Alessandro Fillari

3:00 PM on 04.14.2015

Narcosis explores the horrors of the deep ocean with intense VR gameplay

Last year during Game Connection Europe, Steven had some special hands-on time with developer Honor Code, Inc's upcoming underwater survival horror title Narcosis. As a psychological-horror survival game, players find themsel...

Alessandro Fillari

8:00 AM on 04.07.2015

Killing Floor 2 is hectic and gory, and will be on Early Access this month

It's been a good while since the release of the original Killing Floor back in 2008. Over the years, its been sitting on the Steam best-sellers list for quite some time, and built a loyal and dedicated following. While hoard-...

Alessandro Fillari

11:00 AM on 03.31.2015

Assassin's Creed Chronicles: China gives the series a fresh perspective

It's not often we see a major player in the big leagues of yearly releases reinvent itself in a more modest and distinct way. With Assassin's Creed titles expected every year, it's been a bit of a challenge for Ubisoft to kee...

Alessandro Fillari

2:00 PM on 03.26.2015

Mekazoo has a cheeky rhyme for tricky gameplay

“When in doubt, switch them out.” Sage-like advice, really. That’s what Mekazoo’s creative director Jarrett Slavin had to tell me to do when I showed obvious struggles playing his demo. I’m no st...

Brett Makedonski

11:00 AM on 03.26.2015

Dirty Bomb aims high with its focus on hardcore FPS action

The folks at Splash Damage have been busy over the last two years. Since the release of Brink and a stint on Batman: Arkham Origins' multiplayer, they figured it was time to return to their roots with a heavy focus on PC...

Alessandro Fillari

1:30 PM on 03.18.2015

Beyond Eyes abstracts the world as perceived by a blind girl

I have been following Beyond Eyes since I first heard about it a year and a half ago. Videogames can be powerful tools for relating experiences that may otherwise be difficult to comprehend. Blindness both fascinates and terr...

Darren Nakamura

1:00 PM on 03.18.2015

Talk turns technical with Masquerada: Songs and Shadows' Ian Gregory

While at PAX East, I was fortunate enough to schedule a chat with the co-founder and creative director of Singapore-based Witching Hour Studios, Ian Gregory, to talk about the studio's beautiful upcoming "...

Rob Morrow

12:30 PM on 03.18.2015

StarCraft II: Legacy of the Void seeks to conclude the trilogy with an exciting finale

Where were you when that debut trailer for StarCraft II popped up online? It made its announcement all the way back in 2007 at the Blizzard Worldwide Invitational in South Korea. Much has changed since then. With the release ...

Alessandro Fillari

2:30 PM on 03.17.2015

RIVE was my favorite twin-stick shooter at PAX East

When I learned that Netherlands-based Two Tribes Studios (Toki Tori & Toki Tori 2) was bringing its snazzy metal-wrecking, robot-hacking, twin-stick shooter RIVE to PAX East this year, I jumped at the...

Rob Morrow

5:00 PM on 03.16.2015

Woolfe: The Red Hood Diaries is a dark reinvention of classic fairytale fiction

Over the last three years, Kickstarter has totally changed the game for many developers. With the option to crowdfund projects, cut out the middle-man (publishers), and communicate directly with fans to help create the game, ...

Alessandro Fillari

4:00 PM on 03.16.2015

It's easy to zone out in the open ocean of Windward

The PAX East expo floor is one of the least peaceful places to play a game. There are sweaty crowds, children who haven't learned to use their inside voices, and booths blasting dance music and/or eSports commentary. And yet,...

Darren Nakamura

12:00 AM on 03.16.2015

Gigantic made me gigantic in the pants

At PAX East this year I walked past many of the larger booths and gave them little attention, as I am typically more interested in indie games. I got invited to a press-only demo for Gigantic -- a game I only knew of by ...

Jed Whitaker