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9:00 PM on 09.01.2014

Hands on with Tales from the Borderlands

Telltalle has been a busy beehive lately. Having wrapped up The Walking Dead Season 2 and season one of The Wolf Among Us, this fall will bring us right into the first episode of Tales from the Borderlands. Darren seemed...

Abel Girmay

5:00 PM on 09.01.2014

N++ is going to break me, but I'm okay with that

One of the games I knew I had to check out at the Indie Megabooth this PAX Prime was N++. I liked its predecessor on Xbox Live Arcade a great deal, which is to say it infuriated the hell out of me but was satisfying beyond wo...

Jordan Devore

4:00 PM on 09.01.2014

Mighty No. 9 feels great, but the core concepts take some getting used to

Mighty No. 9 is probably one of the most anticipated games of 2015. After a massive Kickstarter, creator Inafune and developers Comcept and Inti Creates have kicked off a long line of products to hype it up, including Mi...

Chris Carter

3:00 PM on 09.01.2014

Geometry Wars 3 may look different, but it feels right

There was some initial skepticism when it came to Geometry Wars 3: Dimensions and its so-called "3D action." For starters, it's been several years since the last games entered our lives to rekindle old leaderboard feuds. Ther...

Jordan Devore

5:00 PM on 08.31.2014

I could've been a pirate ship but I was a disco ball instead in Borderlands: The Pre-Sequel

As I sat down for my appointment with Borderlands: The Pre-Sequel, I had to make my toughest decision at PAX Prime. Running through Claptrap's capstone abilities, I was faced with the following dilemma: Do I want to become a ...

Brett Makedonski

12:35 PM on 08.30.2014

Opening a treasure chest as Ganondorf felt wrong

During a Nintendo showcase event at PAX Prime, I wanted to say "screw it" and just play Hyrule Warriors for an hour (or more) but with only two demo stations available and lots of other nice games media types eager to ch...

Jordan Devore

12:00 PM on 08.30.2014

I swam around as a snake and then I don't know what happened in Bayonetta 2

Minor confession to make: I haven't played Bayonetta. Yeah, I hear it's good, but I just never got around to it. It happens. Heading into a quick hands-on session with Bayonetta 2, I figured my inexperience wouldn't matter much. Wow, was I ever wrong. Now a few hours removed from the demo, my head's still spinning from trying to discern exactly what the hell just happened.

Brett Makedonski

8:30 PM on 08.29.2014

Super Meat Boy Forever is harder than the original

Team Meat's new project Super Meat Boy Forever made its first appearance today at PAX Prime in Seattle -- and it makes the original game look like a cakewalk by comparison. The newly revealed title is an a...

Kyle MacGregor

4:00 PM on 08.29.2014

Now I know why Devolver picked up A Fistful of Gun

It takes a certain kind of appeal for Devolver Digital to add a title to its stable of games. While the indie-friendly publisher doesn't necessarily have an underlying style that unite all of its games, there is a common them...

Brett Makedonski

12:00 PM on 08.29.2014

Bullet-hell and rhythm fans will both like Harmonix's new game

Music has always been at the heart of what Harmonix does. From Rock Band to Dance Central to the extremely experimental Chroma, the studio's made sure that whatever the player's doing, they'll nod their head and tap...

Brett Makedonski

11:15 AM on 08.29.2014

Costume Quest 2 is still cute, trying to be more engaging

Costume Quest, like every Double Fine game, is charming. It's a fresh-feeling, low stakes take on the JRPG genre, more Earthbound than Final Fantasy. Though, as Chad put it in his review, it's "RPG Lite," accessible...

Steven Hansen

7:00 AM on 08.28.2014

I took a field trip to play Civilization: Beyond Earth's first 100 turns

Civilization: Beyond Earth isn't just a missed opportunity for transmedia synergy by way of the family Smith's After Earth. It's a game about space. About space colonization, specifically, because the Earth is a goner (w...

Steven Hansen

12:30 PM on 08.25.2014

Shadow Realms, the new BioWare RPG, has a lot of strong and unique ideas

Anytime you sit in on an early look at a new videogame, the presentation's sort of structured the same. Throughout the introduction to the title, the developers always -- always -- pepper the speech with catchy phrases a...

Brett Makedonski

12:00 PM on 08.23.2014

The best stuff on Destructoid this week [8/23]

Some fine young patriots are planning to save games journalism with a protest at PAX Prime this year. I am disappointed I will not be able to be there in person to chronicle their ground breaking protest, which involves using...

Steven Hansen

3:00 PM on 08.21.2014

Alcohol-fueled benders are the quickest way to traverse Sunset Overdrive

Go, go, go. Always on the move. That's all that we've seen of Insomniac Games' Sunset Overdrive since its initial 2013 reveal. Seriously, think back. Do you remember seeing any footage of the game where the oddball prota...

Brett Makedonski

2:00 PM on 08.21.2014

Quantum Break piqued my curiosity, but it still has a lot to prove

Remedy Entertainment has made a living by following a tried-and-true formula: take a third-person shooter, support it with a catchy and innovative gameplay mechanic, and wrap it all up with an emphasis on narrative. Max Payne...

Brett Makedonski