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8:00 AM on 04.11.2014

A head in the poles: Project Totem is platforming fun

Press Play proved it can make a platformer with Max and the Curse of Brotherhood, but it wasn't meant to test your muscle memory and invite speed running. It was a colorful adventure with some charm and plenty of stopping for...

Steven Hansen

1:30 PM on 04.08.2014

Preview: Armello combines board games, trading card games, strategy RPG play

I met League of Geeks' Trent Kusters at GDC a few weeks back. We just missed each other at Bitsummit just a week before, but I'm glad we were able to finally meet up as I would have missed seeing a really cool game.  Kus...

Dale North

12:00 PM on 04.03.2014

To Leave is one of the neatest games I played during GDC

GDC is full of neat games. There are sentai management sims. Body building cats. Hyper Light Drifter. But one of the neatest games I played during GDC is To Leave, which creative director Estefano Palacios says is the first i...

Steven Hansen

5:30 PM on 03.27.2014

Have you played Rhythm Doctor?

How have I missed Rhythm Doctor? We gave it a brief mention last year, but I guess I missed that. The first I heard of it was last week at GDC. Walking past the IGF booth, I saw a guy with headphones on, bobbing his head while mashing a huge button. Curious, I walked over. I saw an on-screen cardiograph and a little samurai bobbing its little head. I was hooked from there. 

Dale North

11:30 AM on 03.27.2014

World of Tanks in 2014: Mobile MMO, new PC engine, console updates coming

I met with Wargaming boss Victor Kislyi last week in a dark, quiet, private meeting room on the GDC expo floor on an early morning following what was probably the biggest party of the week. The chief executive looked surprisi...

Dale North

8:00 PM on 03.26.2014

Watch Sony's full Project Morpheus presentation

Sony announced its take on modern-day virtual-reality gaming at the Game Developers Conference and that presentation is now viewable in full above. Consider this a little something extra (or should I say "a lot extra") to su...

Jordan Devore

5:30 PM on 03.26.2014

The Perils of Man brings an adventure across time to iOS

The adventure genre has seen a bit of an upswing in recent times. With Telltale Games and Double Fine's recent efforts helping to revitalize the genre, a new generation of gamers are experiencing a type of game that was once ...

Alessandro Fillari

4:30 PM on 03.26.2014

Enjoy the indie craze whilst it lasts, says Peter Molyneux

Peter Molyneux is at it again, this time saying that the recent indie game boom of the last few years isn't going to last. Sound the doom sirens! Speaking to CVG, Molyneux explained, "These things go in cycles, what I'd say i...

Alasdair Duncan

6:30 PM on 03.25.2014

Video: Alt.Ctrl.GDC shows weird new ways of pushing buttons

There was a wonderful spread of strange and interesting indie games at GDC, including a special exhibit called Alt.Ctrl, focusing on projects that made use of unusual controllers. Bill Zoeker screwed around with these for a ...

Max Scoville

5:00 PM on 03.25.2014

Zombies Monsters Robots is ridiculous, cheesy, and so much fun

Hey you, what if I were to tell you about a free-to-play shooter that has you fighting against zombies. Not impressed? Well, I don't blame you. Zombies are kinda all over the place now. Fine, what about a free-to-play shooter...

Alessandro Fillari

11:00 AM on 03.25.2014

Obsidian's Armored Warfare takes a spin at the tank genre

Obsidian is probably the last company you'd expect to make anything like Armored Warfare, a free-to-play MMO tank shooter. It's certainly different than anything the company has brought us in the past, that's for sure. I got ...

Hamza CTZ Aziz

10:30 AM on 03.25.2014

Making multiplayer music in Fantasia: Music Evolved

Harmonix revealed a multiplayer mode for Fantasia: Music Evolved at GDC last week alongside some new songs and levels. I jumped in front of a Kinect sensor to try out the new mode, and it wasn't long before I was flapping my arms to the beat.  Can't you hear that boom, badoom, boom, boom, badoom, boom, bass?    

Dale North

10:00 PM on 03.24.2014

HAWP makes an indie game, teaches couch co-op etiquette

In between Lucas Pope (Papers, Please) acceptance speeches at the 2014 IGF awards, we were treated to two lovely HAWP shorts. And then, right after, Mega64's amazing Kutaragi's Way during the Game Developers' Choice awards.  Make the sandwich game or I'm going to lick your face.

Steven Hansen

7:00 PM on 03.24.2014

Volition was making a post-apocalyptic Western

It's games like Zeus that have me not writing off entire concepts, no matter how tired they may appear on the surface. As described during senior producer Greg Donovan's Game Developers Conference talk "Volition's Challenge: ...

Jordan Devore

5:30 PM on 03.24.2014

Kutaragi's Way is some of Mega64's best work

I was only able to catch bits and pieces of the Independent Games Festival awards and the Game Developers Choice awards last week, but I did manage to see what must have been one of the evening's best moments: Kutaragi's Way...

Jordan Devore

2:00 PM on 03.24.2014

GDC 2014 had a record 24,000 attendees, GDC 2015 dated

This year's Game Developers Conference was another record-breaker: 24,000 attendees from the game industry descended on San Fransico's Moscone Center, up from 23,000 last year. GDC 2015 is set for March 2 - 6, which is going ...

Jordan Devore