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5:00 PM on 03.24.2015

Escalator Pitch: Nina Freeman argues for perpetual Sailor Moon cosplay

Indie developers make some cool as heck games, but they're not always so great at selling them. We want to them work on their pitch game until they're at Bumgarner levels and we want to take advantage of the the horrible, ho...

Steven Hansen

4:30 PM on 03.19.2015

John Romero's about to make you his pitch for Gunman Taco Truck

Indie developers make some cool as heck games, but they're not always so great at selling them. We want to them work on their pitch game until they're at Bumgarner levels and we want to take advantage of the the hor...

Steven Hansen

5:00 PM on 03.16.2015

Woolfe: The Red Hood Diaries is a dark reinvention of classic fairytale fiction

Over the last three years, Kickstarter has totally changed the game for many developers. With the option to crowdfund projects, cut out the middle-man (publishers), and communicate directly with fans to help create the game, ...

Alessandro Fillari

4:30 PM on 03.13.2015

Escalator Pitch: Funktronic Labs sells me on some all-time classics

It may not be as enthralling (or wacky) as a cat cafe timeshare, but Funktronic Labs has something it wants to sell me.  You see, these two guys heard I was wandering around GDC last week with a satchel full of money, j...

Brett Makedonski

10:00 AM on 03.13.2015

Let Ashes of the Singularity change your notion of large-scale RTS

Real-time strategy titles often feel large-scale by design. There are a whole bunch of units on the battlefield, and the player's tasked with directing them all simultaneously. Even if there aren't that many actual parts in t...

Brett Makedonski

5:30 PM on 03.12.2015

Terraria: Otherworld's GDC trailer drops more hints about its alternate universe

When Terraria: Otherworld was announced, it was difficult to tell from the trailer what makes it stand apart from its big brother Terraria or futuristic half-cousin Starbound. Developer Re-Logic's description gave some insig...

Darren Nakamura

8:00 AM on 03.12.2015

Mortal Kombat X brings back some familiar faces for Story Mode

It's been less than a year since its reveal, and we're already rapidly approaching the release of Mortal Kombat X. After its predecessor essentially rebooted the franchise with a return to 2D-style combat, many fans got a new...

Alessandro Fillari

11:00 AM on 03.11.2015

Xbox to indie devs: There's a place for your game on Windows 10, no matter the size

Microsoft announced last week at GDC in San Francisco that it was introducing cross-play between Xbox One and Windows 10 devices. That opens a world of possibility in ways for developers to deliver games to their audience. So...

Brett Makedonski

7:00 PM on 03.10.2015

The Homestuck videogame isn't as dense as the comic

You know where you stand when it comes to Homestuck. Even if you don’t know what Homestuck is, you’ve already taken a side. The infamously dense webcomic has more than its fair share of rabid fans, avid haters, an...

Mike Cosimano

4:30 PM on 03.10.2015

Heat Signature is the best game I saw at GDC

Gunpoint ultimately had very little to do with guns. It was a smartly designed puzzler with an immensely satisfying core set of mechanics and witty dialogue. But the title never came into play; pointing guns at people always ...

Mike Cosimano

3:00 PM on 03.10.2015

Final GDC DLC launches with massive bugs, Mountain Dew shotgunning

Destructoid has launched its fifth and final GDC Daily Lunch Chronicles and interim cameraman Mike Cosimano again screwed up the sound. Instead of letting him get cute with ragtime music and title cards like last time, we're...

Steven Hansen

1:45 PM on 03.10.2015

Escalator Pitch: Armello dev goes all in on escalator etiquette

Indie developers make some cool as heck games, but they're not always so great at selling them. We want to them work on their pitch game until they're at Bumgarner levels and we want to take advantage of the the horrib...

Steven Hansen

1:00 PM on 03.10.2015

3D Realms: Bombshell is the only one who could kick Duke Nukem's ass

3D Realms is keenly aware of what players know it for. Sure, there are plenty of titles in the publisher's history that should stand out, but for all intents and purposes, the company might as well re-name itself The Duke Nuk...

Brett Makedonski

6:00 PM on 03.09.2015

Escalator Pitch: Ska Studios talked me into a cat cafe timeshare

I have proven time and time again that when I have money, I do dumb things. I think that Ska Studios knew that this, combined with my strong affection for kittens, made me an easy target. Looking back, they probably couldn't...

Brett Makedonski

5:30 PM on 03.09.2015

Windows 10 makes it even easier for gameplay videos to go viral

The latest generation in gaming has brought with it an emphasis on sharing. Screenshots and gameplay videos can be relatively easily captured and uploaded for anyone's audience to see. It's a smart way to drive interaction --...

Brett Makedonski

5:00 PM on 03.09.2015

Firewatch has topless teens, meaty hands, and mystery

I've been firewatching out for Campo Santo's new 'exploration mystery' since hearing about the talent behind it. Artist Olly Moss, Mark of the Ninja designer Nels Anderson, and season one The Walking Dead ...

Steven Hansen