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This isn't the first time that a scientific study has come up demonstrating the benefits that videogames can have on budding surgeons, and it surely won't be the last. It makes sense: spend time developing hand-eye coordinati...
| Darren Nakamura |
Your experience with Skyward Sword's controls can vary immensely from the next guy's. Some people had no trouble whatsoever becoming acclimated with the motions, whereas others could never get the sword to go where they want...
| Tony Ponce |
Today, Mash Tactics is picking up that old Master Sword, in the form of a golden Wii remote, to once again save the eponymous princess in The Legend of Zelda: Skyward Sword. Potentially one of the last great Wii releases, and...
| Bill Zoeker |
There was a time when The Legend of Zelda: Skyward Sword might have been a button only affair, with nary a motion control in sight. But Legend of Zelda producer, Eiji Aonuma, explained to Official Nintendo Magazine that he co...
| Fraser Brown |
The Legend of Zelda: Skyward Sword was released today, and the game is already buzzing with controversy. Specifically, some reviewers and players are insisting that the game's motion controls are fantastic while others a...
| Jonathan Holmes |
If the Wii had launched with The Legend of Zelda: Skyward Sword, everything would have been different. Instead, the console launched with The Legend of Zelda: Twilight Princess, a game that sent all the wrong messages to thir...
| Jonathan Holmes |
Okay, Nintendo. We get it. Robin Williams is a total videogame nerd who named his daughter after Princess Zelda. One thing, though... Zelda Williams isn't in this commercial! I don't want extreme closeups of Robin's creepy old man lips! The Legend of Zelda: Skyward Sword: Robin Williams "Origins" Commerical [YouTube]
| Tony Ponce |
Nintendo is riding the Princess Zelda / Zelda Williams connection to the bitter end, but I'm really not bothered. Robin Williams is a such a cartoon character in most everything he does, and his daughter is oh so lovely. Mor...
| Tony Ponce |
Oh what's this! You can't get enough of The Legend of Zelda: Skyward Sword? Casey Baker's words just not filling your brain with enough knowledge? WELL THEN HERE'S SOME NEW VIDEO! We got three total and each one shows off so...
| Hamza CTZ Aziz |
One thing I haven't really had a chance to get into in my last couple of previews of The Legend of Zelda: Skyward Sword is how much more immersive the entire world actually is compared to past Zelda games. In some ways, it's ...
| Casey Baker |
In an extremely interesting, though not so surprising revelation from the latest Iwata Asks it seems The Legend of Zelda: Skyward Sword was initially intended to sport a purely button-based control scheme. Appa...
| Liam Fisher |
In our most recent preview of The Legend of Zelda: Skyward Sword, Casey told us a bit about the new gameplay mechanic called dowsing. It basically acts as a magical compass, allowing you to easily find certain points of inte...
| Brett Zeidler |
In our last look at The Legend of Zelda: Skyward Sword, we were introduced to the floating city of Skyloft and Link's obstacles towards knighthood. We met Zelda again as we would meet any old friend, yet she was soon taken aw...
| Casey Baker |
Seriously, I would just love living in the world of Skyward Sword. Look at how Link and Zelda just jump off the cliff without any fear. I don't know if I'd be able to trust the birds like that to catch me, but I guess I'd ha...
| Hamza CTZ Aziz |
Recently, I was given the esteemed privilege of spending a full day playing the latest in a long and legendary line of a beloved Nintendo franchise. I was ushered into a room with a few other journalists, sat in front of one...
| Casey Baker |
If we're talking the Destructoid readership, I'm guessing the answer is "not too many." But still, I wonder how well Wii Play: Motion will sell with the general populace. The game certainly looks more imaginative than the or...
| Jonathan Holmes |

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