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Top Stories in PAX

New in PAX

6:00 AM on 03.14.2015

Here are Destructoid's Top 10 games from PAX East 2015

PAX East ended several days ago, but its memory lingers on -- as does the sickness it bestowed on a handful of us poor Destructoid staffers. Much like how Jesus died for our sins, we risked our health for you, dear readers. S...

Kyle MacGregor

9:00 PM on 03.13.2015

Just Shapes & Beats is bullet hell without the shooter

"Congratulations, you just survived the tutorial," Just Shapes & Beats coder Mike Ducarme teased the small crowd clustered around Berzerk Studio's PAX East booth. A quartet of us had just run the gauntlet, bobbing and wea...

Kyle MacGregor

7:30 PM on 03.13.2015

Magnetic: Cage Closed let me fling myself around with physics

"It's not a gravity gun; it's a magnet." Guru Games, developer of Magnetic: Cage Closed, stressed this to me at PAX East. It works like a real magnet, with fields radiating out in all directions, rather than affecti...

Darren Nakamura

1:00 PM on 03.13.2015

Dropsy challenges perceptions of beauty, proves that love really can conquer all

One of the highlights of my time at PAX East was sitting down and chatting with Dropsy’s creator, Jay Tholen. Jay’s a quiet, thoughtful man with what seems to be unlimited creative energy at his disposal. His some...

Rob Morrow

12:00 PM on 03.13.2015

Amplitude's multiplayer mode has been reworked for the better

I have some good memories of playing single player FreQuency years ago. However, the only memories I have of the multiplayer mode are of me playing against my friends in high school and crushing them, then going off...

Darren Nakamura

5:00 PM on 03.12.2015

The Swindle perfectly balances roguelike mechanics with approachable gameplay

On my last day covering PAX East, I had the chance to sit down with the inimitable Dan Marshall from Size Five Games to have a look at his gorgeous, stealthy, steampunk-centric burglary simulator The Swindle. We’ve...

Rob Morrow

4:00 PM on 03.12.2015

Ex-Nintendo exec tells Samus to 'consider going indie'

Dan Adelman worked for Nintendo for many years, and was one of their unsung heroes for much of that time. While he has consistently voiced affection and respect for the company, he did end up resigning last year, in part bec...

Jonathan Holmes

1:00 PM on 03.12.2015

We Happy Few's bright exterior hides a dark secret

For a while, the general aesthetic in games was dark and grimy, with muted colors to convey dismal feelings. The more recent counterculture of color was welcomed, bringing happiness back to the medium. But a funny thing happe...

Darren Nakamura

10:00 AM on 03.12.2015

Harmonix Music VR could supplant Audiosurf for me

Audiosurf is more than seven years old now (wow), but it still holds a place as a desktop icon on my computer. I still play it regularly. The thing is, I almost never play it on any setting other than Casual with Mono. It is ...

Darren Nakamura

11:00 PM on 03.11.2015

Did Social Justice Warriors Win PAX East?

Mere seconds ago, I discovered that I am on the original list that inspired the development of a game called Social Justice Warriors. There is even an attack in the game based on some of the specific wording found ...

Jonathan Holmes

8:00 PM on 03.11.2015

The best thing I saw at PAX was not on the show floor

Let me set the scene: Day 1 of PAX has come to a close, or at least the show floor has. My friends and I have just finished dinner and are on our way back into the convention center to check out the Super Smash Bros. tou...

Patrick Hancock

6:00 PM on 03.11.2015

Dad by the Sword features limp, floppy swords

Dad by the Sword is iOS developer Rocketcat Games' first entry into the PC market and boy howdy, is it a doozy. Part sword-fighting simulator, part long-running dad joke, all demented loveliness. Rocketcat's design expe...

Rob Morrow

3:00 PM on 03.11.2015

Cosmochoria is a perfect blend of serenity and chaos

Cosmochoria is a Kickstarter success story that is now about to see the light of day. It's a mix of exploration and tower defense all wrapped up in a warming, yet occasionally stressful package. There's a strong sense of...

Patrick Hancock

1:30 PM on 03.11.2015

D&D meets bullet-hell shooter in Enter the Gungeon

During my time on the show floor at PAX East 2015, I had the pleasure of sitting down with Dodge Roll Games to get a hands-on demo of its new gun-fighting dungeon crawler, Enter the Gungeon. When you think gun-centric games, ...

Rob Morrow

1:00 PM on 03.11.2015

Tumblestone is the most intelligent 'match three' game I've ever played

The first impression of a game matters a lot at PAX. If people aren't intrigued almost immediately, they may never play the game at all. My first impression of Tumblestone was "oh cool another match-three game." I don't ...

Patrick Hancock

11:30 AM on 03.11.2015

Samus wants to be in Shovel Knight

When we last checked in with Samus, she was trying to score an interview with Tim Rogers, co-creator of Videoball. Despite the fact that she's been appearing in videogames for over 25 years, he still didn't know who she was....

Jonathan Holmes