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6:00 PM on 04.18.2014

Adventures at the PAX East 2014 Diversity Lounge

[Dtoid community member Lexi Leigh shares her experiences at this year's PAX East "Diversity Lounge," and addresses the controversy surrounding the topic. A great read! --Mr Andy Dixon] This year I attended PAX East 2014 as b...

Lexi Leigh

4:30 PM on 04.18.2014

The Darkest Dungeon gods were kind to me

Hot off its huge Kickstarter success, Darkest Dungeon is already in a playable-enough state to have a demo at PAX East 2014. Although the demo was only a short snippet of what's to come, it was easy to get a sense of the them...

Patrick Hancock

6:30 PM on 04.17.2014

Aaru's Awakening is all about movement

I’ve been interested in Aaru’s Awakening ever since its announcement captivated me with its hand-drawn art style. It’s pretty hard to pass up playing a game that looks the way Aaru’s Awakening does. Fr...

Patrick Hancock

6:00 PM on 04.17.2014

Read the writing on the wall with Invisible, Inc.

Turn-based tactical espionage. Those words were all it took to sell me on the idea of Invisible, Inc. Going into the PAX demo, I knew I would have to be cunning, thoughtful, and sneaky if I wanted to successfully steal intell...

Darren Nakamura

4:00 PM on 04.17.2014

Defense Grid 2 will welcome user-created content

Hidden Path Entertainment sure does know how to make some good videogames. Defense Grid and its expansion are a blast for any tower defense fan, but they've also done Counter-Strike: Global Offensive and Age of Empires I...

Patrick Hancock

2:00 PM on 04.17.2014

Woah Dave scratches the manic arcade itch

One of the most common questions one gets asked when visiting a show like PAX East is, "what's the most fun game you've played this weekend." Woah Dave was my automatic response to any such query this past weekend. An a...

Conrad Zimmerman

1:30 PM on 04.17.2014

I died an embarrassing amount in Hotline Miami 2

Anyone that has even the slightest bit of familiarity with Hotline Miami knows what defines it. The neon-swathed visuals, the gratuitous violence, the quick and unforgiving gameplay, and the blaring soundtrack all made the ga...

Brett Makedonski

8:00 AM on 04.17.2014

High Strangeness lets you shift between 8-bit and 16-bit

Longtime Destructoid community member AgentMOO's High Strangeness was back at PAX this year with a nearly done build. With the help of indie publisher Midnight City, High Strangeness is coming out late this year on PC and consoles. Holmes and Ben "AgentMOO" Shostak talked about the "12- bit" adventure and enemies that get more nefarious and capable as you do when you switch to the 16-bit world.

Steven Hansen

11:00 PM on 04.16.2014

Listen to Holmes sing 'God Bless the USA' in this Broforce interview

Free Lives' Broforce is already out in the wild on Steam Early Access, playable to those willing to part with $14.99 in exchange for a super macho, explosion-filled action-platformer romp featuring such characters as Bromman...

Jordan Devore

9:00 PM on 04.16.2014

Not a Hero: Get a rabbit from the future elected mayor with murder

An anthropomorphic purple rabbit from the future wants to become mayor and you're his campaign manager, which means murdering all of the competition and their supporters. "I think that's how politics works." Well, it's close...

Steven Hansen

7:30 PM on 04.16.2014

Talking Videoball with the one-of-a-kind Tim Rogers

Get our own Jonathan Holmes and Action Button Entertainment's Tim Rogers in a room together and magic will happen. Here the two are at PAX East discussing Videoball, a "real-time strategy shooting sports game" that's far dee...

Jordan Devore

6:30 PM on 04.16.2014

In BaraBariBall you lose your balls when you jump

I played BaraBariBall over a year ago at GDC 2013 and it was fun as heck. I liked it BaraBari much. But it's still not out. Not yet, anyways. It's coming this year to PC, PS4, and PS3 as a part of the amazing Sportsfriends. ...

Steven Hansen

4:00 PM on 04.16.2014

Interstellar Selfie Station is what happens when you keep the best part of a scrapped project

Christine Love (Analogue: A Hate Story) was making an FMV game and decided that it wasn't fun, but the development tools were. Because of this insight, we can all take 2 bit selfies for days. I wonder how long before my browser's built in spell check accepts "selfies." Yes, you. Do it. Though I don't know if you can beat Holmes and Love.

Steven Hansen

2:30 PM on 04.16.2014

Magic 2015 Duels of the Planeswalkers coming this summer

Magic 2015 Duels of the Planeswalkers was announced for release this summer on Xbox One, Xbox Live Arcade, Steam, and mobile devices. While not a surprise considering they've produced a new game every summer for the past...

Caitlin Cooke

2:00 PM on 04.16.2014

Not a Hero's 2D cover-based shooting killed me about a dozen times

Devolver Digital had a great showing at PAX East this year. Though Hotline Miami 2 might have had the most buzz going in, not long into the show people were shouting about Not a Hero. Developed by Roll7 (of OlliOlli fame), it...

Darren Nakamura

1:00 PM on 04.16.2014

Hyper Light Drifter probably won't be out until early 2015

Heart Machine pushed back its wildly anticipated Hyper Light Drifter from the previous June 2014 release to the end of 2014. Heart Machine's Alex Preston, talking to Jonathan Holmes at PAX, explained that, while they're stil...

Steven Hansen