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10:00 AM on 01.20.2015

Evolve director on DLC: 'I don't like people thinking we're doing underhanded, dirty shit'

Evolve was peddling pre-order bonuses before its publisher had even shown off what the game looked like. A year later, we have a better idea what type of experience Evolve will offer when it releases next month. However, conc...

Kyle MacGregor

4:00 PM on 01.14.2015

Project Scissors dev: 'Working with a renowned film director could easily become a nightmare'

[Art by Mariel "Kinuko" Cartwright] We're closing out our Project Scissors: NightCry pre-release interview series with director Hifume Kono by bringing the focus back on the historic pairing between developer K...

Jonathan Holmes

4:00 PM on 01.13.2015

You play as a woman in Project Scissors because 'who wants to hear the screams of a grown man?'

The original Clock Tower was a cult hit when it was first released, and it's managed to stay fresh in the minds of horror game fans ever since. The Jennifer Connelly look-a-like lead; the shocking juxtaposition between quaint...

Jonathan Holmes

4:00 PM on 01.12.2015

The Grudge director is working on Project Scissors 'for free'

Earlier this month, our first look at Clock Tower spiritual successor Project Scissors: NightCry arrived in the form of a live-action trailer made by Ju-on and The Grudge director Takashi Shimizu. It was p...

Jonathan Holmes

2:00 PM on 01.07.2015

RuPaul on drag, games, and those who fear a changing world

RuPaul has taken just about every form of media by storm. Film, music, talk shows, reality shows, live performances, comedy, drama: You name it, Ru's tried it. Now she can also scratch game development off the list as well. ...

Jonathan Holmes

1:00 PM on 12.17.2014

A game like X-Files and True Detective? Just don't go Normcore

Oh no! It's the end of our three part interview with Ron Gilbert and Gary Winnick, creators of Maniac Mansion and the masterminds behind Thimbleweed Park, a game that has currently raised over $500K on Kickstarter. We di...

Jonathan Holmes

6:30 PM on 12.16.2014

Shantae and the Pirate's Curse Wii U releasing Christmas Day

The long awaited Shantae and the Pirate's Curse is finally about to hit the Wii U. The game has been out on the 3DS for a little while now, but I've been holding out for the home console version. Wii U-specific features like...

Jonathan Holmes

7:00 PM on 12.12.2014

Thimbleweed Park Kickstarter was a joke for five seconds

The Thimbleweed Park Kickstarter is almost over! We're celebrating this historic event with an explosive interview series starring not one, but two amazing middle aged men -- Mr. Ron Gilbert (Monkey Island) and Mr. Gary ...

Jonathan Holmes

12:00 PM on 11.16.2014

Oddworld creator talks Jim Henson, VR, Videogame Awards and more

Last Sunday on Sup Holmes (also on Libsyn and iTunes) we talked with Oddworld series creator Lorne Lanning... a lot. It's the longest episode we've done, chalking in at almost 2 1/2 hours. I know that sounds like a long...

Jonathan Holmes

9:00 PM on 10.30.2014

This War of Mine is a harrowing journey of survival

War, what is it good for? For starters, it makes for easy entertainment in fiction. With the rise of war games over the last two decades, it's common to see these experiences as nothing but an over-the-top spectacle to show o...

Alessandro Fillari

7:30 PM on 10.23.2014

Resident Evil was a difficult game to remaster in HD

With the rise of high-definition re-releases, many fans have likely made a wish list of titles they hope will eventually get the HD treatment. Whether they be classics from the '90s or 2000s, we're seeing a variety of games f...

Alessandro Fillari

11:00 AM on 10.13.2014

Four things I loved about playing Assassin's Creed: Rogue

It's been four years since Assassin's Creed became an annual fixture. Every year, like clockwork, Ubisoft releases a brand new, fully developed title in the AC series. But things have changed slightly this year. In a surprisi...

Alessandro Fillari

12:30 PM on 10.11.2014

Smash Bros. clones didn't 'increase required man-hours'

Smash Bros. for the 3DS has been out for a week now, and while reception has been generally positive, there are naturally going to be some gripes after the hype dies down -- fighting Little Mac on a totally flat course, 3DS n...

Jonathan Holmes

11:00 AM on 09.15.2014

Watch Dogs: Bad Blood goes punk, features co-op play and new modes

Say what you will about Ubisoft, but they've got a knack for trying something a little different for their DLC offerings. After the incredibly successful launch of Watch Dogs back in May, it seemed like they've been biding th...

Alessandro Fillari

4:00 PM on 09.12.2014

BioWare is working to specifically differentiate Dragon Age: Inquisition from Dragon Age II

When I entered BioWare's offices and had a chance to speak to the game's Executive Producer and Studio GM, I had one goal in mind -- to find out how Dragon Age: Inquisition was going to be more like Origins, and les...

Chris Carter

3:30 PM on 09.08.2014

SoundSelf with Oculus Rift is the ultimate trip

It's no secret that gaming conventions are fertile ground for developers to try out their new creations. Back in April, Jonathan Holmes got the chance to check out SoundSelf with Robin Arnott, the creator of the unorthodox ho...

Alessandro Fillari