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7:15 PM on 08.18.2014

Here's your first look at Metal Gear Solid V: The Phantom Pain's multiplayer

This off-screen footage from gamescom shows off your first real look at the multiplayer porting of Metal Gear Solid V: The Phantom Pain. Mother Base will be customizable, and you can manage your resources how you'd like -- i...

Brittany Vincent

9:00 PM on 08.17.2014

Indiegogo project Ghost of a Tale makes an appearance at gamescom 2014

SeithCG's ridiculously adorable stealth-action-adventure title, Ghost of a Tale (or GoaT for short) sneaks its way into gamescom in this newest trailer. Since its humble Indiegogo origins, Ghost of a Tale has progr...

Rob Morrow

9:00 AM on 08.17.2014

Crookz puts a '70s heist movie spin on tactical gaming

A tactical game with a '70s heist movie theme? Finding something like that at gamescom is about as unlikely as finding a videogame trailer with porn star Ron Jeremy in it. But here we are with both. 

Dale North

5:00 PM on 08.16.2014

This Star Citizen multiplayer crew gameplay demo looks amazing!

Chris Roberts' ambitious space trading and combat simulator Star Citizen has come a long way since its crowdfunding beginnings back in 2012. In this latest footage from gamescom 2014, Roberts and his staff demonstrate h...

Rob Morrow

3:00 PM on 08.16.2014

Rediscover a Lara Croft you already know in Temple of Osiris

Which Lara Croft do you prefer? Crystal Dynamics has two versions of her, splitting the iconic character into distinctly different properties. The recent Tomb Raider reboot and the scheduled follow-up Rise of t...

Brett Makedonski

10:00 AM on 08.16.2014

California is not an island, but here are my Dead Island 2 impressions

You'll be able to explore Los Angeles, Santa Monica, some beaches, a golf course, and maybe even more in the final version of Dead Island 2. But what Deep Silver was showing at gamescom 2014 was pretty limited. I only got to run around a small, closed-off section of the Los Angeles suburbs. It was a short taste of what the Southern California zombie-slaughtering life is like. 

Dale North

2:30 PM on 08.15.2014

Here are Destructoid's top ten games from gamescom

Gamescom is the largest videogame trade show in the world. Sound like a big deal? It absolutely is. Hundreds of thousands of people cram together in a convention center that's massive, but doesn't feel even close to huge enou...

Brett Makedonski

7:00 PM on 08.14.2014

Far Cry 4's take on Shangri-La sure is stunning

As someone who tended to stick with the bow as the weapon of choice in Far Cry 3 -- and especially in Far Cry 3: Blood Dragon -- I like the look of the mythical Shangri-La in Far Cry 4. In these levels, you'll fight against ...

Jordan Devore

4:00 PM on 08.14.2014

Here's a full look at one of Assassin's Creed Unity's open-ended missions

With Assassin's Creed Unity, Ubisoft is promising missions that feature multiple ways to complete a given objective. Hamza talked about this "black box" design in his recent preview, and here's a look at one of the ways an e...

Jordan Devore

2:30 PM on 08.14.2014

Ninja Theory wants to involve you in their game-making process

Hellblade was announced for PS4 to be developed and published by Ninja Theory (DmC: Devil May Cry, Enslaved: Odyssey to the West, Heavenly Sword). Hellblade is set to focus on a Celtic-inspired twisted world, with brutal com...

Brittany Vincent

1:45 PM on 08.14.2014

Set aside five minutes for this Witcher 3 footage

An evil force is causing the villagers of Downwarren to sleepwalk into a nearby forest, never to come back, and it's up to Geralt to figure out what's going on. Yesterday's images looked as good as ever but there's no compar...

Jordan Devore

11:15 AM on 08.14.2014

Gamescom looks absolutely hellish

Gamescom is in full swing, and it's difficult to envy those attending Europe's largest gaming convention this weekend. Just look at all those bodies. Envision the endless queues and pungent odors housed within the Koelnmesse. The things we do for videogames... Brian Albert [Twitter via Kotaku]

Kyle MacGregor

10:30 AM on 08.14.2014

The Halo Channel is a huge indicator of Microsoft's plans for the franchise

Xbox's flagship franchise isn't something that Microsoft's going to stray from anytime soon. Why would it? If there was any doubt about Halo's lasting appeal, it was dashed with the E3 reveal of Halo: The Master Chief Collect...

Brett Makedonski

10:00 AM on 08.14.2014

Until Dawn has hundreds of endings and thousands of branches

Supermassive Games' Pete Samuels and Will Byles held a behind-closed-doors session during gamescom to give us a better look into upcoming PS4 horror title Until Dawn. During that session they explained how their PS3 Move-only...

Dale North

9:00 AM on 08.14.2014

Ori and the Blind Forest is a lot more than just a beautiful game

One glance at Moon Studios' Ori and the Blind Forest is enough to be immediately enamored by the game's visuals. Actually, it's almost an inevitability. Every piece of media that Microsoft releases for Ori draws att...

Brett Makedonski

8:00 AM on 08.14.2014

Ryse: Son of Rome on PC shows tons of detail, runs at 4K

This fall, Xbox One launch game Ryse: Son of Rome comes to the PC with some significant visual upgrades. This morning at gamescom, we met with Crytek's Brian Chambers, senior producer on Ryse, to check out the PC build for the first time. It looks goooood.

Dale North