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3:30 PM on 03.23.2014

Video: Devolver Digital's Nigel Lowrie talks Hotline Miami 2, Luftrausers, & Bro Force

At GDC this week, I sat down with Devolver Digital's Nigel Lowrie, and we discussed what they're up to in 2014, between Hotline Miami, Luftrausers, and Bro Force, they're keeping busy. We also got the world exclusive that the original Hotline Miami is coming to the PlayStation 4 with cross-buy support. 

Max Scoville

12:30 AM on 03.22.2014

DTOID News: GDC wrap-up, Morpheus Vs. Oculus, Assassin's Creed Unity and Far Cry 4

GDC has come to a close, and it's certainly been a busy week for news. Sony announced Project Morpheus, their entry into the virtual reality race, as well as some crazy eye-tracking tech. The second Oculus Rift development ki...

Max Scoville

7:30 PM on 03.21.2014

Monochroma will remind you of Limbo, and that's an amazing thing

With all the cool tech demos and innovative ideas on display at GDC Play, it's a bit surprising that a 2D side-scrolling puzzle platformer is one of the most worthwhile things to check out. But hey, good games are good games,...

Brett Makedonski

6:10 PM on 03.21.2014

Symphony of the Night came together by ignoring past Castlevania games

Symphony of the Night assistant director and subsequent series producer Koji Igarashi just left Konami to become an independent developer. When Igarashi and the rest of his team began working on Symphony of the Night, they ha...

Steven Hansen

6:00 PM on 03.21.2014

Microsoft has a 'renewed focus' on PC gaming

Microsoft hasn't given up on PC gaming -- that's what Microsoft Studios corporate vice president Phil Spencer believes, anyway. "A renewed focus on Windows and PC gaming inside Microsoft is definitely happening," he said thi...

Jordan Devore

4:30 PM on 03.21.2014

Xbox investing in 'name-brand franchises' as ID@Xbox facilitates indie development

One of the neatest touted functionality with the Xbox One is the ability to turn retail consoles into development units, but it's still not something you can with the One now. In a GDC talk, Microsoft Game Studios corporate v...

Steven Hansen

3:30 PM on 03.21.2014

Clockwork Empires will make sure you make your own fun

You know those games where you're responsible for creating your own entertainment -- the sort that drop you into a world and hope that you're creative enough to craft your own experience? They're usually pretty hit or miss. T...

Brett Makedonski

4:30 PM on 03.20.2014

What do indie developers think about the ID@Xbox program?

There's no two ways about it -- Microsoft had a terrible reputation with independent developers during the last console generation. Not that indie's games didn't sell well on the platform, because many of them certainly did. ...

Brett Makedonski

2:45 PM on 03.20.2014

Sony's Project Morpheus: An impressive first showing

Sony choose GDC as its coming out party for its virtual reality platform, Project Morpheus. The goal was to build interest at a show where just about every developer in the industry is in attendance. And from the look of the ...

Dale North

2:15 PM on 03.20.2014

More alpha footage of Mega Ma--I Mean Mighty No. 9: It's great

I've kept up cold indifference towards Mega Man 9 -- I mean Mighty No. 9 -- since its announcement and Kickstarter success. With the recent alpha footage coming out, though, I'm sold. Look how gorgeous those animations are. Look how smooth. Mega Man is dead. Long live Mighty No. 9. Capcom, you need to get right. The last six years have not been good compared to the six prior.

Steven Hansen

1:45 PM on 03.20.2014

Papo & Yo developer is working on another new game, Cali

The wonderful Papo & Yo was successful enough for Minority Media to start production on a new game, Silent Enemy, which we haven't seen too much about in the year since its vague announcement. It appears Minority is also ...

Steven Hansen

1:15 PM on 03.20.2014

The amazing alternative controllers of the ALT.CTRL.GDC exhibit

A new alternative controller exhibit made its debut at GDC this year. Amazing selections from 14 independent teams were shown at ALT.CTRL.GDC on the GDC show floor yesterday, and every one of them had my imagination running. ...

Dale North

1:00 PM on 03.20.2014

Musclecat Showdown is a game where you strike beefy cat poses

Along with Push Me Pull You, I got to finally see what Musclecat Showdown was all about. And. It. Was. Glorious. You and another muscle bound cat have to strike your owners requested poses, and the person that's able to do th...

Hamza CTZ Aziz

12:10 PM on 03.20.2014

Sony's eye tracking technology will be a game changer

Imagine never having to use the right analog stick to move a game's camera or reticle. Instead, you'd use your eyeballs to aim or move the camera -- simply look at what you want to shoot at or move to.   This sounds like...

Dale North

11:30 AM on 03.20.2014

Push Me Pull You is sumo wrestling meets soccer meets WTF

Last night I got to play a round of Push Me Pull You during the Venus Patrol party here in San Francisco. It was, without a doubt, the weirdest and best time I've had with a videogame in a long time.  So here's the basic...

Hamza CTZ Aziz

10:39 PM on 03.19.2014

GDC Awards led by The Last of Us, Papers, Please

The Game Developers Choice Awards, the premiere peer-based awards show in the gaming industry, took place today in San Francisco, and the big winner of the night was The Last of Us with Game of the Year.  Other bigg...

Hamza CTZ Aziz