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New in Freemium

10:00 AM on 04.03.2013

EA: customers want freemium games, so shut up

Electronic Arts has justified its blind charge into the free-to-play market by suggesting that, though the ever-classic "vocal minority" dislikes such games, everybody else loves them. Upset about the restructuring of games l...

Jim Sterling

2:00 PM on 02.02.2013

Review: Cart Life

Cart Life's willingness to be mundane in an attempt to understand the mundane, without typical preconceptions, is its greatest strength as an empathetic work and its greatest failing as a game. As people, we find tighter bond...

Allistair Pinsof

8:30 AM on 01.22.2013

Dead Space 3 crafting system includes microtransactions

Dead Space 3 is going to see a fair few changes, boasting a faster pace, cover-based shooting, and a weapon crafting system. While I'm not a big fan of some of the alterations, the one thing I did find praiseworthy was that l...

Jim Sterling

10:00 AM on 05.07.2012

Team Meat hates free-to-play games

Super Meat Boy is coming to iOS, but creator Ed McMillen isn't throwing it up there without a jab at the current crop of mobile games. Slamming the free-to-play model employed by many titles, McMillen has attacked the kind of...

Jim Sterling

9:30 PM on 04.30.2012

Holy Frak! Battlestar Galactica Online nearing 10 million

Bigpoint Games is celebrating the one-year anniversary of it's Battlestar Galactica Online, and it wants to cap off the week long festivities by reaching 10 million registered users. "BSGO is a breakthrough title that has emp...

Jason Cabral

6:30 PM on 04.23.2012

NPD: 40 percent of freemium players buy in-game items

The NPD Group's latest report, Insights into the Freemium Games Market, says that 40 percent of gamers that play freemium games have spent money in-game. When you consider that around 38 percent of the U.S. population plays s...

Dale North

7:00 PM on 03.11.2012

GDC: Reviving MechWarrior with the CryEngine 3

I was a pretty big fan of MechWarrior back in the day. I kind of have a thing for mechs, and I thought it was really awesome. What little kid wouldn't want to blow up giant robots with lasers and missiles fired from other gia...

Daniel Starkey

3:30 PM on 12.07.2011

Bejeweled 2 removed from iTunes in order to go freemium

Those wondering what Electronic Arts' acquisition of Popcap means for the studio's stable of popular games have had their questions answered today. Bejeweled 2 + Blitz will be swiped from iTunes and its two modes split into t...

Jim Sterling