Following the completion of Fable: The Journey, Microsoft shaved somewhere under 10% of Lionhead Studios' workforce, the publisher told GI International this week. "We are working closely with the affected employees dur...
| Jim Sterling |
It's no secret that game publishers hate using all that expensive paper and ink to make videogame manuals. Manuals lost their color, reduced the page count, and eventually started disappearing altogether, leaving only the hea...
| Jim Sterling |
The fatal flaw of Kinect games is that they are built on a foundation of lies. You are the controller -- except most games control much of the action themselves to make up for the lack of input. It's more immersive -- except ...
| Jim Sterling |
I have a bit of a sordid history with the Fable franchise. Despite the now-infamous promises it never delivered on, I absolutely adored the first Fable, as what was delivered was a finely crafted game, and one of my favorite ...
| Abel Girmay |
With Fable: The Journey offering up hours of wagon riding, spell flinging, arm flailing, and regional British accents on October 9, Lionhead have put together a few developer diaries. In this first one the team talks ab...
| Fraser Brown |
One of the hardest things for me to understand is whenever someone belittles a "casual" game (whatever that may be to them) by claiming it's either unoriginal or lacks any sort of cutting-edge quality. I find this funny, beca...
| Ryan Perez |
Lionhead Studios is no stranger to making spin-offs for Fable. The first was an Xbox Live Arcade tie-in with Fable II called Pub Games, which was a collection of mini-games that appeared in the game and would allow you to car...
| Brett Zeidler |
At Microsoft's E3 press conference, it was revealed that Kinect's TOTALLY NOT ON-RAILS GUYS Fable spin-off, Fable: The Journey will be available for the holiday season of 2012. One can reasonably expect to see it at some poin...
| Jim Sterling |
One part hack, one part slash, and one part four-player cooperative Fable with puppet heroes. Fable Heroes would be the last thing you would expect Lionhead Studios to come up with if Fable: The Journey hadn't been announced already. In true Lionhead fashion, Fable Heroes is a game that made me feel emotions I hadn't felt in more than a year, but perhaps not the kind that it intended to elicit.
| Maurice Tan |
It's a glorious day, because I get to talk about the Molyneux Cycle once more. It's the method by which Molyneux attempts to make his next game look good by trash talking the last one he made -- the last game being one he hyp...
| Jim Sterling |
Unless you're a "serious" gamer, you need not apply to Fable: The Journey, the latest "not on rails" on-rails Kinect game. Lionhead Studios issued a statement regarding the content on FTJ -- "Needless to say we are very proud...
| Chris Carter |
"Arcade NEXT" is the latest promotion Microsoft has whipped up for Xbox Live Arcade. If you're starting to think these things aren't packing the same punch that they used to, you're not alone. Trials Evolution (1200 MS Point...
| Jordan Devore |
Did you catch today's live Destructoid Show? We're all thoroughly exhausted from GDC, but Hamza Aziz, Jordan Devore, and Conrad Zimmerman were good sports and stopped by the studio for some good old-fashioned video game disc...
| Tara Long |
Enthusiastic game developer and perpetual backpeddler Peter Molyneux has announced that he is leaving the developer he co-founded, Lionhead Studios. This departure also marks his exit from Microsoft Studios. "It is with...
| Jim Sterling |
Perhaps the biggest surprise at Microsoft’s recent Xbox 360 spring showcase was the announcement of Fable: Heroes for Xbox Live Arcade. Built by some of Lionhead’s biggest Fable fans, Heroes pays homage to many o...
| Wesley Ruscher |
If it is one thing the controller cannot do anymore, it’s offer a player “that sense of discovery which we had with the early days of games.” That’s what Peter Molyneux, the visionary behind Fable: Th...
| Wesley Ruscher |