My final post of 2012 is a Mega64 video share. I'M LAZY LOL! Maybe my resolution should be to do some real editorial work in 2013, am I right, haters!? Mega64 runs an awards show every year, and the results are always predic...
| Tony Ponce |
There's something to be said for tradition, and the Jimquisition's most sacred tradition is the year-end evisceration of the very worst games released. Quake in fear, O ye creatively impoverished fools! Presented to you...
| Jim Sterling |
The final Jimquisition Award is here! Four days have passed, four winners have been crowned. Now is time to hail the game of the year. This is 2012's ultimate champion. Was there any doubt as to what it was?
| Jim Sterling |
What makes a great videogame character is not what makes a great character in film and literature. It's been a long learning process for developers, but videogames have become increasingly nuanced and impactful in storytellin...
| Allistair Pinsof |
The very first Jimquisition Awards are here! Five days, five games, five awards! Games win awards for being innovative, intelligent, mature and memorable. Not many win them for being bloody funny. Lollipop Cha...
| Jim Sterling |
Zork was, for many, a critical release in the history of videogames. One of the first major successes in terms of home computer games, it also opened eyes as to the potential of games to create worlds for players to become lo...
| Conrad Zimmerman |
Even as retail stores die a slow death and digital sales take their place, box covers matter. Look no further than the controversy around BioShock Infinite's decidedly safe (and dull) cover for an impassioned example. A good ...
| Allistair Pinsof |
The very first Jimquisition Awards are here! Five days, five games, five awards! Very rarely, a game comes along that strikes a near-perfect balance between interactivity, visuals, and sound design. Journey&nb...
| Jim Sterling |
Most game covers are forgettable and generic, but a select few transcend into levels of such awfulness that they stick with us all year long, like a never-ending scab. From cheap shovelware to incredibly awkward sports photos...
| Allistair Pinsof |
The very first Jimquisition Awards are here! Five days, five games, five awards! The Jimquisition Awards aren't just here to honor the big AAA retail games. This winner is a humble indie release from a single developer, but it is worthy of standing tall alongside the biggest and most explosive games of the year. This is how you do survival horror, folks!
| Jim Sterling |
The very first Jimquisition Awards are here! Five days, five games, five awards! We kick off with one of the most compelling new retail IPs released this year, a classic in the making from Arkane Studios and Bethesda. Yep, it could only be Dishonored!
| Jim Sterling |
Congratulations once again to Telltale Games, as The Walking Dead is our Game of the Year. It also won our best multiplatform title of 2012, and more importantly, you the community voted for it as your favorite game of 2012 i...
| Hamza CTZ Aziz |
For the past week we've tasked you, the Destructoid community, with choosing your favorite videogame of 2012. After nearly 5,000 votes cast, we're ready to declare the winner! The five games you see in the header were the top...
| Mr Andy Dixon |
Out of all of our nominee categories this year, discussion over our RPG category was the most heated by far. And it makes sense. Things looked rough for role-playing games for a few years, but now it's one of the most varied ...
| Dale North |
You saw our nominees list for Game of the Year, right? And our runner-ups? Then you should understand how difficult it was for us to decide on one game to call our Game of the Year. I'm still nervous about it. I'm even more n...
| Dale North |
Love them or hate them, shooters are one of the biggest sellers in the videogame industry. Despite the saturation of shooting games, 2012 saw a number of them that sought out to offer actual interesting stories. Plus, a numbe...
| Hamza CTZ Aziz |