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2:15 PM on 05.23.2014

Evolve's new hunters video shows how the new hunters do their hunting

I spent some undisclosed amount of time writing up a preview about the changes that were made to Evolve since the last time that we saw it, and then Turtle Rock Studios went ahead and made a video, effectively rendering my words obsolete. Who reads when picture movies can be beamed into your eyes with little to no effort? Jerks.

Brett Makedonski

11:45 AM on 05.22.2014

Evolve goes monster hunting on October 21

Prospective hunters: ready your guns and steel your nerves. On October 21, Evolve hits store shelves, at which point you can track down and attempt to kill gargantuan monsters as often as your little hearts desire. While...

Brett Makedonski

7:00 AM on 05.22.2014

Evolve is making advances toward infinite replayability

Evolve, the asymmetrical four-versus-one multiplayer game from Turtle Rock Studios, is built around the titular premise of growing, becoming stronger, (dare I say it?) evolving. In game, this is called "staging up." As the mo...

Brett Makedonski

6:15 PM on 05.02.2014

Borderlands 2 on Vita has co-op capped at two players

Ever since the announcement of Borderlands 2 on PlayStation Vita, we have been hopeful about Gearbox's first-person shooter lootfest on Sony's handheld. After the first footage of it in action came out, it seemed clear that t...

Darren Nakamura

5:00 PM on 04.29.2014

Review: Borderlands 2: Sir Hammerlock Versus the Son of Crawmerax

After one of the longest tails for a game on the last-generation consoles, Borderlands 2's DLC has finally come to an end. The fifth and final Headhunter pack is out, and it sends the Vault Hunters on vacation to the tropical...

Darren Nakamura

4:00 PM on 04.20.2014

Firaxis designers speak on Civilization: Beyond Earth

Last weekend during its panel at PAX East, Firaxis announced the next big project for the Civilization franchise: Civilization: Beyond Earth. After the announcement, Destructoid took some time to talk to some of the designers...

Darren Nakamura

2:45 PM on 04.18.2014

Civilization: Beyond Earth designers inspired by Cosmos

To take a brief aside from videogames: are you watching Cosmos: a Spacetime Odyssey? If not, you should be, especially if you are not particularly scientifically literate. It is filled with a lot of important information abou...

Darren Nakamura

1:40 PM on 04.12.2014

Evolve has changed to allow for more customization

The very core of Turtle Rock's Evolve revolves around the four versus one premise, and even though it's only been two months since we last saw it, the "one" side of things has since undergone some changes. The developers...

Brett Makedonski

12:00 PM on 04.12.2014

Civilization explores the final frontier with Beyond Earth

We knew Firaxis would be announcing a new game at their panel this morning at PAX East, and now we know what the team has been working on. Civilization: Beyond Earth is taking the series past future tech and into space explo...

Darren Nakamura

10:00 AM on 04.09.2014

Why Borderlands: The Pre-Sequel is sticking to last-gen

The industry is currently trying to support two generations of consoles at once, which means game publishers have to decide what the safest bet is for their next projects. Some companies are creating the the same content for ...

Hamza CTZ Aziz

7:00 AM on 04.09.2014

Borderlands: The Pre-Sequel takes the shooter looter to the moon

Borderlands: The Pre-Sequel is official. The latest entry in Gearbox's shooter looter takes place between the original Borderlands and Borderlands 2, hence the Pre-Sequel moniker. The new game is based on the Borderlands 2 en...

Hamza CTZ Aziz

2:30 PM on 04.04.2014

2K is bringing Borderlands 2 for PS Vita, Evolve to PAX East

Evolve. Now there's a game I've been hoping to try out for a while now. PAX East attendees will be able to get their hands on the Turtle Rock Studios-developed multiplayer game next weekend as well as Borderlands 2 for PlaySt...

Jordan Devore

4:00 PM on 03.25.2014

Review: BioShock Infinite: Burial at Sea Episode Two

BioShock Infinite had an interesting run, with player reception all over the board. Some loved it, some hated it, others reveled in its celebration of violence, some disapproved. It's probably going to be a long time bef...

Chris Carter

2:30 PM on 02.27.2014

Irrational introduces 1998 Mode to BioShock Infinite DLC

One of the biggest and most widely-held criticisms of BioShock Infinite had to do with all the violence. Many thought that it did a disservice to the narrative by being too over-the-top. Irrational aims to make amends of...

Brett Makedonski

7:00 PM on 02.14.2014

A free-to-play model was considered for Evolve

Back when Turtle Rock Studios was working on Evolve for publisher THQ, the studio considered making the multiplayer title free to play, senior producer Mike Boccieri told Polygon. Of course, that path wasn't taken -- the game...

Jordan Devore

2:30 PM on 02.13.2014

Borderlands 2's final Headhunter DLC goes to the beach

Whew. After releasing in the second half of 2012, Borderlands 2 has had an exceptionally long tail of downloadable content support, keeping the role-playing shooter relevant for many for more than a year and a half. After rel...

Darren Nakamura