Australian developer Firemint, best known as a maker of iOS titles including the multi-million selling Flight Control, has announced today that they have acquired Puzzle Quest developer Infinite Interactive. Infinite's founder and lead designer Steven Fawkner and his team will be absorbed into Firemint where they will continue work on an unannounced title already in development.
Infinite Interactive moved into the casual space some time ago when Puzzle Quest: Challenge of the Warlords achieved popularity, but the series has failed to recapture either the critical or commercial success of their initial effort with it's pair of follow-ups on the formula, Galactrix and Puzzle Quest 2.
Conrad Zimmerman is Destructoid's News Editor and home to the busiest mustache in the gaming press. An amateur historian and pop culture fanatic, Conrad possesses a nearly limitless wealth of videogame factoids and a passion for the power of games to teach, inspire and entertain. He enjoys reading, writing and turning things which should be fun into work.
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also kudos to you Conrad, I've been seeing you and Matt putting up more Australian Stories, cheers for that mate!
Shame it's not successful.
Puzzle Quest 2 took that hoot and made it super keen.
It was like a more hardcore Puzzle Quest with it's funky multidirectional "drops".
Loved all 3 in the series - own all 3 on 360, and PQ1 and PQG on DS.
Would hate to see Infinite lose their identity entirely - Buy Australian!
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